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authorAndrei Karas <akaras@inbox.ru>2011-08-07 19:07:15 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-07 21:56:29 +0300
commit21277ad5c877d90680b757b058a3759e8f8b5559 (patch)
tree71089c982d94f592b27ed690a5d52e013803ae17 /src/gui/setup.cpp
parentae1ba709d91bd59d05da7b3e434658ec652f2355 (diff)
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Add auto adjust perfomance ability.
Diffstat (limited to 'src/gui/setup.cpp')
-rw-r--r--src/gui/setup.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 76588a860..33ff6ddb7 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -23,6 +23,7 @@
#include "gui/setup.h"
#include "configuration.h"
+#include "game.h"
#include "main.h"
#include "gui/setup_audio.h"
@@ -129,6 +130,8 @@ Setup::~Setup()
void Setup::action(const gcn::ActionEvent &event)
{
+ if (Game::instance())
+ Game::instance()->resetAdjustLevel();
if (event.getId() == "Apply")
{
setVisible(false);