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authorAndrei Karas <akaras@inbox.ru>2011-08-11 03:03:53 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-11 03:03:53 +0300
commitdd5a317dbfdb24d905ade4ebea458e370619f61f (patch)
tree85287ebf514aced1106d0b25744ba0a580659f28 /src/gui/popupmenu.cpp
parent22c81087c05cf216c8ab0ff29c82677db96e9ed7 (diff)
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Save whisper tabs state to configuration after each change.
Before was only after correct game disconnect.
Diffstat (limited to 'src/gui/popupmenu.cpp')
-rw-r--r--src/gui/popupmenu.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 79618ad04..9cf9e536e 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -1245,26 +1245,38 @@ void PopupMenu::handleLink(const std::string &link,
else if (link == "enable highlight" && mTab)
{
mTab->setAllowHighlight(true);
+ if (chatWindow)
+ chatWindow->saveState();
}
else if (link == "disable highlight" && mTab)
{
mTab->setAllowHighlight(false);
+ if (chatWindow)
+ chatWindow->saveState();
}
else if (link == "dont remove name" && mTab)
{
mTab->setRemoveNames(false);
+ if (chatWindow)
+ chatWindow->saveState();
}
else if (link == "remove name" && mTab)
{
mTab->setRemoveNames(true);
+ if (chatWindow)
+ chatWindow->saveState();
}
else if (link == "disable away" && mTab)
{
mTab->setNoAway(true);
+ if (chatWindow)
+ chatWindow->saveState();
}
else if (link == "enable away" && mTab)
{
mTab->setNoAway(false);
+ if (chatWindow)
+ chatWindow->saveState();
}
else if (link == "remove attack" && being)
{