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authorAndrei Karas <akaras@inbox.ru>2012-05-13 17:52:35 +0300
committerAndrei Karas <akaras@inbox.ru>2012-05-13 17:52:35 +0300
commit12e311bd5261078e02bffe63e125f89ae1a57209 (patch)
tree9a71f8e4ca78ea6f5eb09ccdb3bd6cd95830c884 /src/gui/gui.cpp
parent258f968327f6e790e11e809070c5ea5dc21a299c (diff)
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Move some code from logic queue to separate calls.
It can improve perfomance in slow systems.
Diffstat (limited to 'src/gui/gui.cpp')
-rw-r--r--src/gui/gui.cpp44
1 files changed, 27 insertions, 17 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index ea6112262..d8cc42011 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -56,7 +56,7 @@ Gui *gui = nullptr;
SDLInput *guiInput = nullptr;
// Bolded font
-gcn::Font *boldFont = nullptr;
+SDLFont *boldFont = nullptr;
class GuiConfigListener : public ConfigListener
{
@@ -244,19 +244,6 @@ void Gui::logic()
ResourceManager *resman = ResourceManager::getInstance();
resman->clearScheduled();
- // Fade out mouse cursor after extended inactivity
- if (mMouseInactivityTimer < 100 * 15)
- {
- ++mMouseInactivityTimer;
- mMouseCursorAlpha = std::min(1.0f, mMouseCursorAlpha + 0.05f);
- }
- else
- {
- mMouseCursorAlpha = std::max(0.0f, mMouseCursorAlpha - 0.005f);
- }
-
- Palette::advanceGradients();
-
if (!mTop)
return;
@@ -264,14 +251,37 @@ void Gui::logic()
handleModalMouseInputFocus();
if (mInput)
- {
-// mInput->_pollInput();
handleMouseInput();
- }
mTop->logic();
}
+void Gui::slowLogic()
+{
+ Palette::advanceGradients();
+
+ // Fade out mouse cursor after extended inactivity
+ if (mMouseInactivityTimer < 100 * 15)
+ {
+ ++mMouseInactivityTimer;
+ mMouseCursorAlpha = std::min(1.0f, mMouseCursorAlpha + 0.05f);
+ }
+ else
+ {
+ mMouseCursorAlpha = std::max(0.0f, mMouseCursorAlpha - 0.005f);
+ }
+ if (mGuiFont)
+ mGuiFont->slowLogic();
+ if (mInfoParticleFont)
+ mInfoParticleFont->slowLogic();
+ if (mHelpFont)
+ mHelpFont->slowLogic();
+ if (mSecureFont)
+ mSecureFont->slowLogic();
+ if (boldFont)
+ boldFont->slowLogic();
+}
+
bool Gui::handleInput()
{
if (mInput)