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authorAndrei Karas <akaras@inbox.ru>2015-05-25 01:58:52 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-25 01:58:52 +0300
commite3682e2cdcb59c36792f6f9c39569e0af01088f0 (patch)
treeb4d7a665652e4a8c00f28d557f96b120abc62002 /src/gui/fonts/font.h
parent1b3a9751ae558e45c614f04525d5ff65e3c0fc1e (diff)
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Dont set global color variables before drawing text.
This allow not set actual OpenGL color on each call because it useless for drawing text.
Diffstat (limited to 'src/gui/fonts/font.h')
-rw-r--r--src/gui/fonts/font.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/fonts/font.h b/src/gui/fonts/font.h
index a112673a1..3da6d9c7d 100644
--- a/src/gui/fonts/font.h
+++ b/src/gui/fonts/font.h
@@ -107,6 +107,8 @@ class Font final
* @see Font::drawString
*/
void drawString(Graphics *const graphics,
+ Color col,
+ const Color &col2,
const std::string &text,
const int x, const int y);