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author | Andrei Karas <akaras@inbox.ru> | 2012-05-17 22:31:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-05-17 22:31:39 +0300 |
commit | a736a01786b9ad6df5dba9955fcac96300c537a2 (patch) | |
tree | d89fc92c489f0ab0c124196e5bc89b9c5e21d703 /src/graphicsmanager.cpp | |
parent | 61c92f38a7b9a5b30149bf5ae0cc106abc0482dc (diff) | |
download | manaplus-a736a01786b9ad6df5dba9955fcac96300c537a2.tar.gz manaplus-a736a01786b9ad6df5dba9955fcac96300c537a2.tar.bz2 manaplus-a736a01786b9ad6df5dba9955fcac96300c537a2.tar.xz manaplus-a736a01786b9ad6df5dba9955fcac96300c537a2.zip |
Add support for normal internal texture format (before was old format).
Add option to switch new/old texture format.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r-- | src/graphicsmanager.cpp | 83 |
1 files changed, 49 insertions, 34 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index fec1a9a6d..fbe852588 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -87,48 +87,63 @@ bool GraphicsManager::supportExtension(const std::string &ext) void GraphicsManager::updateTextureFormat() { #ifdef USE_OPENGL - if (!config.getBoolValue("compresstextures")) - return; - - if (supportExtension("GL_ARB_texture_compression")) + if (config.getBoolValue("compresstextures")) { - if (supportExtension("GL_EXT_texture_compression_s3tc") - || supportExtension("3DFX_texture_compression_FXT1")) + // using extensions if can + if (supportExtension("GL_ARB_texture_compression")) { - GLint num; - GLint *formats = nullptr; - glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); - logger->log("support %d compressed formats", num); - formats = new GLint[num > 10 ? num : 10]; - glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); - for (int f = 0; f < num; f ++) + if (supportExtension("GL_EXT_texture_compression_s3tc") + || supportExtension("3DFX_texture_compression_FXT1")) { - if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) - { - delete []formats; - Image::setInternalTextureType( - GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); - logger->log("using s3tc texture compression"); - return; - } - else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) + GLint num; + GLint *formats = nullptr; + glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num); + logger->log("support %d compressed formats", num); + formats = new GLint[num > 10 ? num : 10]; + glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); + for (int f = 0; f < num; f ++) { - delete []formats; - Image::setInternalTextureType( - GL_COMPRESSED_RGBA_FXT1_3DFX); - logger->log("using fxt1 texture compression"); - return; + if (formats[f] == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); + logger->log1("using s3tc texture compression"); + return; + } + else if (formats[f] == GL_COMPRESSED_RGBA_FXT1_3DFX) + { + delete []formats; + Image::setInternalTextureType( + GL_COMPRESSED_RGBA_FXT1_3DFX); + logger->log1("using fxt1 texture compression"); + return; + } } + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log1("using texture compression"); + return; + } + else + { + Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); + logger->log1("using texture compression"); + return; } - Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); - logger->log("using texture compression"); - } - else - { - Image::setInternalTextureType(GL_COMPRESSED_RGBA_ARB); - logger->log("using texture compression"); } } + + // using default formats + if (config.getBoolValue("newtextures")) + { + Image::setInternalTextureType(GL_RGBA); + logger->log1("using RGBA texture format"); + } + else + { + Image::setInternalTextureType(4); + logger->log1("using 4 texture format"); + } #endif } |