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authorAndrei Karas <akaras@inbox.ru>2013-08-17 21:20:39 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-18 15:08:47 +0300
commit09ec2b1ecc1a812e03878ccc07708a0aad02896a (patch)
treeefc3406706d2471d22cc427299dd48455bf8048a /src/graphics.cpp
parent5c278653704d4f4b90ebc99bcef2f37c5a208a72 (diff)
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Split from Graphics SDL related code into SDLGraphics.
Diffstat (limited to 'src/graphics.cpp')
-rw-r--r--src/graphics.cpp737
1 files changed, 12 insertions, 725 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index a14d630bf..f32d35f3e 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -50,12 +50,6 @@
#endif
#endif
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-static unsigned int *cR = nullptr;
-static unsigned int *cG = nullptr;
-static unsigned int *cB = nullptr;
-#endif
-
int MSDL_gfxBlitRGBA(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
@@ -69,7 +63,6 @@ Graphics::Graphics() :
mBpp(0),
mFullscreen(false),
mHWAccel(false),
- mBlitMode(BLIT_NORMAL),
mRedraw(false),
mDoubleBuffer(false),
mRect(),
@@ -77,8 +70,6 @@ Graphics::Graphics() :
mOpenGL(0),
mEnableResize(false),
mNoFrame(false),
- mOldPixel(0),
- mOldAlpha(0),
mName("Software"),
mStartFreeMem(0),
mSync(false),
@@ -375,185 +366,6 @@ bool Graphics::drawImage(const Image *image, int x, int y)
}
}
-bool Graphics::drawRescaledImage(const Image *const image, int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const int desiredWidth,
- const int desiredHeight,
- const bool useColor A_UNUSED)
-{
- FUNC_BLOCK("Graphics::drawRescaledImage", 1)
- // Check that preconditions for blitting are met.
- if (!mTarget || !image)
- return false;
- if (!image->mSDLSurface)
- return false;
-
- Image *const tmpImage = image->SDLgetScaledImage(
- desiredWidth, desiredHeight);
-
- if (!tmpImage)
- return false;
- if (!tmpImage->mSDLSurface)
- return false;
-
- dstX += mClipStack.top().xOffset;
- dstY += mClipStack.top().yOffset;
-
- srcX += image->mBounds.x;
- srcY += image->mBounds.y;
-
- SDL_Rect dstRect;
- SDL_Rect srcRect;
- dstRect.x = static_cast<int16_t>(dstX);
- dstRect.y = static_cast<int16_t>(dstY);
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(width);
- srcRect.h = static_cast<uint16_t>(height);
-
- const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface,
- &srcRect, mTarget, &dstRect) < 0);
-
- delete tmpImage;
-
- return returnValue;
-}
-
-bool Graphics::drawImage2(const Image *const image, int srcX, int srcY,
- int dstX, int dstY, const int width,
- const int height, const bool useColor A_UNUSED)
-{
- FUNC_BLOCK("Graphics::drawImage2", 1)
- // Check that preconditions for blitting are met.
- if (!mTarget || !image || !image->mSDLSurface)
- return false;
-
- dstX += mClipStack.top().xOffset;
- dstY += mClipStack.top().yOffset;
-
- srcX += image->mBounds.x;
- srcY += image->mBounds.y;
-
- SDL_Rect dstRect;
- SDL_Rect srcRect;
- dstRect.x = static_cast<int16_t>(dstX);
- dstRect.y = static_cast<int16_t>(dstY);
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(width);
- srcRect.h = static_cast<uint16_t>(height);
-
- if (mBlitMode == BLIT_NORMAL)
- {
- return !(SDL_BlitSurface(image->mSDLSurface, &srcRect,
- mTarget, &dstRect) < 0);
- }
- else
- {
- return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect,
- mTarget, &dstRect) < 0);
- }
-}
-
-void Graphics::drawImagePattern(const Image *const image,
- const int x, const int y,
- const int w, const int h)
-{
- FUNC_BLOCK("Graphics::drawImagePattern", 1)
- // Check that preconditions for blitting are met.
- if (!mTarget || !image)
- return;
- if (!image->mSDLSurface)
- return;
-
- const int iw = image->mBounds.w;
- const int ih = image->mBounds.h;
-
- if (iw == 0 || ih == 0)
- return;
-
- for (int py = 0; py < h; py += ih) // Y position on pattern plane
- {
- const int dh = (py + ih >= h) ? h - py : ih;
- const int srcY = image->mBounds.y;
- const int dstY = y + py + mClipStack.top().yOffset;
-
- for (int px = 0; px < w; px += iw) // X position on pattern plane
- {
- const int dw = (px + iw >= w) ? w - px : iw;
- const int srcX = image->mBounds.x;
- const int dstX = x + px + mClipStack.top().xOffset;
-
- SDL_Rect dstRect;
- SDL_Rect srcRect;
- dstRect.x = static_cast<int16_t>(dstX);
- dstRect.y = static_cast<int16_t>(dstY);
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(dw);
- srcRect.h = static_cast<uint16_t>(dh);
-
- SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect);
- }
- }
-}
-
-void Graphics::drawRescaledImagePattern(const Image *const image,
- const int x, const int y,
- const int w, const int h,
- const int scaledWidth,
- const int scaledHeight)
-{
- // Check that preconditions for blitting are met.
- if (!mTarget || !image)
- return;
- if (!image->mSDLSurface)
- return;
-
- if (scaledHeight == 0 || scaledWidth == 0)
- return;
-
- Image *const tmpImage = image->SDLgetScaledImage(
- scaledWidth, scaledHeight);
- if (!tmpImage)
- return;
-
- const int iw = tmpImage->mBounds.w;
- const int ih = tmpImage->mBounds.h;
-
- if (iw == 0 || ih == 0)
- return;
-
- for (int py = 0; py < h; py += ih) // Y position on pattern plane
- {
- const int dh = (py + ih >= h) ? h - py : ih;
- const int srcY = tmpImage->mBounds.y;
- const int dstY = y + py + mClipStack.top().yOffset;
-
- for (int px = 0; px < w; px += iw) // X position on pattern plane
- {
- const int dw = (px + iw >= w) ? w - px : iw;
- const int srcX = tmpImage->mBounds.x;
- const int dstX = x + px + mClipStack.top().xOffset;
-
- SDL_Rect dstRect;
- SDL_Rect srcRect;
- dstRect.x = static_cast<int16_t>(dstX);
- dstRect.y = static_cast<int16_t>(dstY);
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(dw);
- srcRect.h = static_cast<uint16_t>(dh);
-
- SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect,
- mTarget, &dstRect);
- }
- }
-
- delete tmpImage;
-}
-
void Graphics::drawImageRect(const int x, const int y,
const int w, const int h,
const Image *const topLeft,
@@ -614,6 +426,18 @@ void Graphics::drawImageRect(int x, int y, int w, int h,
imgRect.grid[4]);
}
+bool Graphics::drawNet(const int x1, const int y1, const int x2, const int y2,
+ const int width, const int height)
+{
+ for (int y = y1; y < y2; y += height)
+ drawLine(x1, y, x2, y);
+
+ for (int x = x1; x < x2; x += width)
+ drawLine(x, y1, x, y2);
+
+ return true;
+}
+
bool Graphics::calcImageRect(ImageVertexes *const vert,
const int x, const int y,
const int w, const int h,
@@ -673,540 +497,3 @@ bool Graphics::calcImageRect(ImageVertexes *const vert,
BLOCK_END("Graphics::calcImageRect")
return 0;
}
-
-void Graphics::calcImagePattern(ImageVertexes* const vert,
- const Image *const image,
- const int x, const int y,
- const int w, const int h) const
-{
- // Check that preconditions for blitting are met.
- if (!vert || !mTarget || !image || !image->mSDLSurface)
- return;
-
- const int iw = image->mBounds.w;
- const int ih = image->mBounds.h;
-
- if (iw == 0 || ih == 0)
- return;
-
- for (int py = 0; py < h; py += ih) // Y position on pattern plane
- {
- const int dh = (py + ih >= h) ? h - py : ih;
- const int srcY = image->mBounds.y;
- const int dstY = y + py + mClipStack.top().yOffset;
-
- for (int px = 0; px < w; px += iw) // X position on pattern plane
- {
- const int dw = (px + iw >= w) ? w - px : iw;
- const int srcX = image->mBounds.x;
- const int dstX = x + px + mClipStack.top().xOffset;
-
- DoubleRect *const r = new DoubleRect();
- SDL_Rect &dstRect = r->dst;
- SDL_Rect &srcRect = r->src;
- dstRect.x = static_cast<int16_t>(dstX);
- dstRect.y = static_cast<int16_t>(dstY);
- srcRect.x = static_cast<int16_t>(srcX);
- srcRect.y = static_cast<int16_t>(srcY);
- srcRect.w = static_cast<uint16_t>(dw);
- srcRect.h = static_cast<uint16_t>(dh);
-
- if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect,
- mTarget, &dstRect) == 1)
- {
- vert->sdl.push_back(r);
- }
- else
- {
- delete r;
- }
- }
- }
-}
-
-void Graphics::calcImagePattern(ImageCollection* const vertCol,
- const Image *const image,
- const int x, const int y,
- const int w, const int h) const
-{
- ImageVertexes *vert = nullptr;
- if (vertCol->currentImage != image)
- {
- vert = new ImageVertexes();
- vertCol->currentImage = image;
- vertCol->currentVert = vert;
- vert->image = image;
- vertCol->draws.push_back(vert);
- }
- else
- {
- vert = vertCol->currentVert;
- }
-
- calcImagePattern(vert, image, x, y, w, h);
-}
-
-void Graphics::calcTile(ImageVertexes *const vert,
- const Image *const image,
- int x, int y) const
-{
- vert->image = image;
- calcTile(vert, x, y);
-}
-
-void Graphics::calcTile(ImageCollection *const vertCol,
- const Image *const image,
- int x, int y)
-{
- if (vertCol->currentImage != image)
- {
- ImageVertexes *const vert = new ImageVertexes();
- vertCol->currentImage = image;
- vertCol->currentVert = vert;
- vert->image = image;
- vertCol->draws.push_back(vert);
- calcTile(vert, x, y);
- }
- else
- {
- calcTile(vertCol->currentVert, x, y);
- }
-}
-
-void Graphics::drawTile(const ImageCollection *const vertCol)
-{
- const ImageVertexesVector &draws = vertCol->draws;
- const ImageCollectionCIter it_end = draws.end();
- for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it)
- {
- const ImageVertexes *const vert = *it;
- const Image *const img = vert->image;
- const DoubleRects *const rects = &vert->sdl;
- DoubleRects::const_iterator it2 = rects->begin();
- const DoubleRects::const_iterator it2_end = rects->end();
- while (it2 != it2_end)
- {
- SDL_LowerBlit(img->mSDLSurface, &(*it2)->src,
- mTarget, &(*it2)->dst);
- ++ it2;
- }
- }
-}
-
-void Graphics::calcTile(ImageVertexes *const vert, int x, int y) const
-{
- // Check that preconditions for blitting are met.
- if (!vert || !vert->image || !vert->image->mSDLSurface)
- return;
-
- const Image *const image = vert->image;
-
- x += mClipStack.top().xOffset;
- y += mClipStack.top().yOffset;
-
- DoubleRect *rect = new DoubleRect();
-
- rect->dst.x = static_cast<int16_t>(x);
- rect->dst.y = static_cast<int16_t>(y);
- rect->src.x = static_cast<int16_t>(image->mBounds.x);
- rect->src.y = static_cast<int16_t>(image->mBounds.y);
- rect->src.w = static_cast<uint16_t>(image->mBounds.w);
- rect->src.h = static_cast<uint16_t>(image->mBounds.h);
- if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src,
- mTarget, &rect->dst) == 1)
- {
- vert->sdl.push_back(rect);
- }
- else
- {
- delete rect;
- }
-}
-
-void Graphics::drawTile(const ImageVertexes *const vert)
-{
- // vert and img must be != 0
- const Image *const img = vert->image;
- const DoubleRects *const rects = &vert->sdl;
- DoubleRects::const_iterator it = rects->begin();
- const DoubleRects::const_iterator it_end = rects->end();
- while (it != it_end)
- {
- SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst);
- ++ it;
- }
-}
-
-void Graphics::updateScreen()
-{
- BLOCK_START("Graphics::updateScreen")
- if (mDoubleBuffer)
- {
- SDL_Flip(mTarget);
- }
- else
- {
- SDL_UpdateRects(mTarget, 1, &mRect);
-// SDL_UpdateRect(mTarget, 0, 0, 0, 0);
- }
- BLOCK_END("Graphics::updateScreen")
-}
-
-SDL_Surface *Graphics::getScreenshot()
-{
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- const int rmask = 0xff000000;
- const int gmask = 0x00ff0000;
- const int bmask = 0x0000ff00;
-#else
- const int rmask = 0x000000ff;
- const int gmask = 0x0000ff00;
- const int bmask = 0x00ff0000;
-#endif
- const int amask = 0x00000000;
-
- SDL_Surface *const screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE,
- mTarget->w, mTarget->h, 24, rmask, gmask, bmask, amask);
-
- if (screenshot)
- SDL_BlitSurface(mTarget, nullptr, screenshot, nullptr);
-
- return screenshot;
-}
-
-bool Graphics::drawNet(const int x1, const int y1, const int x2, const int y2,
- const int width, const int height)
-{
- for (int y = y1; y < y2; y += height)
- drawLine(x1, y, x2, y);
-
- for (int x = x1; x < x2; x += width)
- drawLine(x, y1, x, y2);
-
- return true;
-}
-
-bool Graphics::calcWindow(ImageCollection *const vertCol,
- const int x, const int y, const int w, const int h,
- const ImageRect &imgRect)
-{
- ImageVertexes *vert = nullptr;
- Image *const image = imgRect.grid[4];
- if (vertCol->currentImage != image)
- {
- vert = new ImageVertexes();
- vertCol->currentImage = image;
- vertCol->currentVert = vert;
- vert->image = image;
- vertCol->draws.push_back(vert);
-// calcTile(vert, x, y);
- }
- else
- {
- vert = vertCol->currentVert;
- }
-
- return calcImageRect(vert, x, y, w, h,
- imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8],
- imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3],
- imgRect.grid[4]);
-}
-
-int Graphics::SDL_FakeUpperBlit(const SDL_Surface *const src,
- SDL_Rect *const srcrect,
- const SDL_Surface *const dst,
- SDL_Rect *dstrect) const
-{
- SDL_Rect fulldst;
- int srcx, srcy, w, h;
-
- /* Make sure the surfaces aren't locked */
- if (!src || !dst)
- return -1;
-
- if (src->locked || dst->locked)
- return -1;
-
- /* If the destination rectangle is nullptr, use the entire dest surface */
- if (!dstrect)
- {
- fulldst.x = 0;
- fulldst.y = 0;
- dstrect = &fulldst;
- }
-
- /* clip the source rectangle to the source surface */
- if (srcrect)
- {
- srcx = srcrect->x;
- w = srcrect->w;
- if (srcx < 0)
- {
- w += srcx;
- dstrect->x -= static_cast<int16_t>(srcx);
- srcx = 0;
- }
- int maxw = src->w - srcx;
- if (maxw < w)
- w = maxw;
-
- srcy = srcrect->y;
- h = srcrect->h;
- if (srcy < 0)
- {
- h += srcy;
- dstrect->y -= static_cast<int16_t>(srcy);
- srcy = 0;
- }
- int maxh = src->h - srcy;
- if (maxh < h)
- h = maxh;
- }
- else
- {
- srcx = 0;
- srcy = 0;
- w = src->w;
- h = src->h;
- }
-
- /* clip the destination rectangle against the clip rectangle */
- {
- const SDL_Rect *const clip = &dst->clip_rect;
- int dx = clip->x - dstrect->x;
- if (dx > 0)
- {
- w -= dx;
- dstrect->x += static_cast<int16_t>(dx);
- srcx += dx;
- }
- dx = dstrect->x + w - clip->x - clip->w;
- if (dx > 0)
- w -= dx;
-
- int dy = clip->y - dstrect->y;
- if (dy > 0)
- {
- h -= dy;
- dstrect->y += static_cast<int16_t>(dy);
- srcy += dy;
- }
- dy = dstrect->y + h - clip->y - clip->h;
- if (dy > 0)
- h -= dy;
- }
-
- if (w > 0 && h > 0)
- {
- if (srcrect)
- {
- srcrect->x = static_cast<int16_t>(srcx);
- srcrect->y = static_cast<int16_t>(srcy);
- srcrect->w = static_cast<int16_t>(w);
- srcrect->h = static_cast<int16_t>(h);
- }
- dstrect->w = static_cast<int16_t>(w);
- dstrect->h = static_cast<int16_t>(h);
-
- return 1;
-// return SDL_LowerBlit(src, &sr, dst, dstrect);
- }
- dstrect->w = dstrect->h = 0;
- return 0;
-}
-
-void Graphics::fillRectangle(const gcn::Rectangle& rectangle)
-{
- FUNC_BLOCK("Graphics::fillRectangle", 1)
- if (mClipStack.empty())
- return;
-
- const gcn::ClipRectangle& top = mClipStack.top();
-
- gcn::Rectangle area = rectangle;
- area.x += top.xOffset;
- area.y += top.yOffset;
-
- if (!area.isIntersecting(top))
- return;
-
- if (mAlpha)
- {
- const int x1 = area.x > top.x ? area.x : top.x;
- const int y1 = area.y > top.y ? area.y : top.y;
- const int x2 = area.x + area.width < top.x + top.width ?
- area.x + area.width : top.x + top.width;
- const int y2 = area.y + area.height < top.y + top.height ?
- area.y + area.height : top.y + top.height;
- int x, y;
-
- SDL_LockSurface(mTarget);
-
- const int bpp = mTarget->format->BytesPerPixel;
- const uint32_t pixel = SDL_MapRGB(mTarget->format,
- static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g),
- static_cast<uint8_t>(mColor.b));
-
- switch (bpp)
- {
- case 1:
- for (y = y1; y < y2; y++)
- {
- uint8_t *const p = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
- for (x = x1; x < x2; x++)
- *(p + x) = static_cast<uint8_t>(pixel);
- }
- break;
- case 2:
- for (y = y1; y < y2; y++)
- {
- uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
- for (x = x1; x < x2; x++)
- {
- uint8_t *const p = p0 + x * 2;
- *reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16(
- static_cast<uint16_t>(pixel),
- *reinterpret_cast<uint16_t *>(p),
- static_cast<uint8_t>(mColor.a), mTarget->format);
- }
- }
- break;
- case 3:
- {
- const int ca = 255 - mColor.a;
- const int cr = mColor.r * mColor.a;
- const int cg = mColor.g * mColor.a;
- const int cb = mColor.b * mColor.a;
-
- for (y = y1; y < y2; y++)
- {
- uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
- for (x = x1; x < x2; x++)
- {
- uint8_t *const p = p0 + x * 3;
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- p[2] = static_cast<uint8_t>((p[2] * ca + cb) >> 8);
- p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8);
- p[0] = static_cast<uint8_t>((p[0] * ca + cr) >> 8);
-#else
- p[0] = static_cast<uint8_t>((p[0] * ca + cb) >> 8);
- p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8);
- p[2] = static_cast<uint8_t>((p[2] * ca + cr) >> 8);
-#endif
- }
- }
- break;
- }
- case 4:
- {
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- const unsigned pb = (pixel & 0xff) * mColor.a;
- const unsigned pg = (pixel & 0xff00) * mColor.a;
- const unsigned pr = (pixel & 0xff0000) * mColor.a;
- const unsigned a1 = (255 - mColor.a);
-
- for (y = y1; y < y2; y++)
- {
- uint8_t *p0 = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
- for (x = x1; x < x2; x++)
- {
- uint8_t *p = p0 + x * 4;
- uint32_t dst = *reinterpret_cast<uint32_t *>(p);
- const unsigned int b = (pb + (dst & 0xff) * a1) >> 8;
- const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8;
- const unsigned int r = (pr
- + (dst & 0xff0000) * a1) >> 8;
-
- *reinterpret_cast<uint32_t *>(p) = ((b & 0xff)
- | (g & 0xff00) | (r & 0xff0000));
- }
- }
-#else
- if (!cR)
- {
- cR = new unsigned int[0x100];
- cG = new unsigned int[0x100];
- cB = new unsigned int[0x100];
- mOldPixel = 0;
- mOldAlpha = mColor.a;
- }
-
- const SDL_PixelFormat * const format = mTarget->format;
- const unsigned rMask = format->Rmask;
- const unsigned gMask = format->Gmask;
- const unsigned bMask = format->Bmask;
-// const unsigned aMask = format->Amask;
- unsigned rShift = rMask / 0xff;
- unsigned gShift = gMask / 0xff;
- unsigned bShift = bMask / 0xff;
- if (!rShift)
- rShift = 1;
- if (!gShift)
- gShift = 1;
- if (!bShift)
- bShift = 1;
- if (pixel != mOldPixel || mColor.a != mOldAlpha)
- {
- const unsigned pb = (pixel & bMask) * mColor.a;
- const unsigned pg = (pixel & gMask) * mColor.a;
- const unsigned pr = (pixel & rMask) * mColor.a;
- const unsigned a0 = (255 - mColor.a);
-
- const unsigned int a1 = a0 * bShift;
- const unsigned int a2 = a0 * gShift;
- const unsigned int a3 = a0 * rShift;
-
- for (int f = 0; f <= 0xff; f ++)
- {
- cB[f] = ((pb + f * a1) >> 8) & bMask;
- cG[f] = ((pg + f * a2) >> 8) & gMask;
- cR[f] = ((pr + f * a3) >> 8) & rMask;
- }
-
- mOldPixel = pixel;
- mOldAlpha = mColor.a;
- }
-
- for (y = y1; y < y2; y++)
- {
- uint32_t *const p0 = reinterpret_cast<uint32_t*>(
- static_cast<uint8_t*>(mTarget->pixels)
- + y * mTarget->pitch);
- for (x = x1; x < x2; x++)
- {
- uint32_t *const p = p0 + x;
- const uint32_t dst = *p;
- *p = cB[dst & bMask / bShift]
- | cG[(dst & gMask) / gShift]
- | cR[(dst & rMask) / rShift];
- }
- }
-#endif
- break;
- }
- default:
- break;
- }
-
- SDL_UnlockSurface(mTarget);
- }
- else
- {
- SDL_Rect rect;
- rect.x = static_cast<int16_t>(area.x);
- rect.y = static_cast<int16_t>(area.y);
- rect.w = static_cast<uint16_t>(area.width);
- rect.h = static_cast<uint16_t>(area.height);
-
- const uint32_t color = SDL_MapRGBA(mTarget->format,
- static_cast<int8_t>(mColor.r),
- static_cast<int8_t>(mColor.g),
- static_cast<int8_t>(mColor.b),
- static_cast<int8_t>(mColor.a));
- SDL_FillRect(mTarget, &rect, color);
- }
-}