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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 17:53:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 17:53:41 +0300 |
commit | 8b6afd0d756b9fc66c9f4de3ef452c24f64c87d1 (patch) | |
tree | 61f95032eb06210d145b3f1f704c2f60a396974a /src/gamemodifiers.cpp | |
parent | 623c0127e4ad5170e9ee003475ed566cec55cfeb (diff) | |
download | manaplus-8b6afd0d756b9fc66c9f4de3ef452c24f64c87d1.tar.gz manaplus-8b6afd0d756b9fc66c9f4de3ef452c24f64c87d1.tar.bz2 manaplus-8b6afd0d756b9fc66c9f4de3ef452c24f64c87d1.tar.xz manaplus-8b6afd0d756b9fc66c9f4de3ef452c24f64c87d1.zip |
move "change attack type" option into gamemodifiers.
Diffstat (limited to 'src/gamemodifiers.cpp')
-rw-r--r-- | src/gamemodifiers.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index e04629301..6fa606408 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -41,6 +41,7 @@ GameModifiers::GameModifiers() settings.moveToTargetType = config.getIntValue("moveToTargetType"); settings.followMode = config.getIntValue("followMode"); settings.attackWeaponType = config.getIntValue("attackWeaponType"); + settings.attackType = config.getIntValue("attackType"); } GameModifiers::~GameModifiers() @@ -253,3 +254,31 @@ std::string GameModifiers::getAttackWeaponTypeString() return gettext(getVarItem(&attackWeaponTypeStrings[0], settings.attackWeaponType, attackWeaponTypeSize)); } + +const unsigned attackTypeSize = 4; + +void GameModifiers::changeAttackType(const bool forward) +{ + changeMode(&settings.attackType, attackTypeSize, "attackType", + &GameModifiers::getAttackTypeString, 0, true, forward); +} + +static const char *const attackTypeStrings[] = +{ + // TRANSLATORS: attack type in status bar + N_("(D) default attack"), + // TRANSLATORS: attack type in status bar + N_("(G) go and attack"), + // TRANSLATORS: attack type in status bar + N_("(A) go, attack, pickup"), + // TRANSLATORS: attack type in status bar + N_("(d) without auto attack"), + // TRANSLATORS: attack type in status bar + N_("(?) attack") +}; + +std::string GameModifiers::getAttackTypeString() +{ + return gettext(getVarItem(&attackTypeStrings[0], + settings.attackType, attackTypeSize)); +} |