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authorAndrei Karas <akaras@inbox.ru>2013-10-07 20:05:56 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-07 20:05:56 +0300
commit327312c8f5a4fb89b0d38ae179c76e9885bfb698 (patch)
tree0e9f1eb4fa3ccdcf20f30b2bfbcd678ed402371f /src/game.h
parentc89329623cbe5a2c3d5baf25fc58808f13af6069 (diff)
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move window events handling into eventsmanager.
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game.h b/src/game.h
index 34d6d5107..77df0a15b 100644
--- a/src/game.h
+++ b/src/game.h
@@ -83,12 +83,6 @@ class Game final
void handleMove();
-#ifdef USE_SDL2
- void handleSDL2WindowEvent(const SDL_Event &event);
-#else
- void handleActive(const SDL_Event &event);
-#endif
-
void changeMap(const std::string &mapName);
void updateFrameRate(int fpsLimit);