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authorAndrei Karas <akaras@inbox.ru>2011-08-27 20:52:52 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-27 20:52:52 +0300
commiteb8269b40570333ce6a2787dd55f5081c73c14a7 (patch)
treec188726062675b4dcda0f27d1b57019a6a532949 /src/game.cpp
parent4f0c828135c37a176d97927e7e51b14dc84a719c (diff)
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Fix guild reload if change nick on same account.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 6a3a63bb6..8df48b775 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -178,7 +178,10 @@ static void initEngines()
channelManager = new ChannelManager;
effectManager = new EffectManager;
if (!guildManager)
+ {
guildManager = new GuildManager;
+ guildManager->init();
+ }
particleEngine = new Particle(NULL);
particleEngine->setupEngine();
@@ -334,6 +337,9 @@ static void destroyGuiWindows()
del_0(didYouKnowWindow);
Mana::Event::trigger(CHANNEL_GAME, Mana::Event(EVENT_GUIWINDOWSUNLOADED));
+
+ if (guildManager && guildManager->getEnableGuildBot())
+ guildManager->reload();
}
Game *Game::mInstance = 0;