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authorAndrei Karas <akaras@inbox.ru>2015-01-06 16:26:35 +0300
committerAndrei Karas <akaras@inbox.ru>2015-01-06 16:26:35 +0300
commit599551a69be2872c3cf9916c7f9814af73b56203 (patch)
tree3b09933e04eb9ced5216c6f85d62bd8f092c2d4e /src/enums
parent51ecf500f30bb26ae1e08f3b4187386b6a9edf9b (diff)
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Move equip slots enum into separate file.
Diffstat (limited to 'src/enums')
-rw-r--r--src/enums/equipslot.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/enums/equipslot.h b/src/enums/equipslot.h
new file mode 100644
index 000000000..8c6c5abbb
--- /dev/null
+++ b/src/enums/equipslot.h
@@ -0,0 +1,59 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ENUMS_EQUIPSLOT_H
+#define ENUMS_EQUIPSLOT_H
+
+#include "localconsts.h"
+
+namespace EquipSlot
+{
+ enum Type
+ {
+ TORSO_SLOT = 0,
+ GLOVES_SLOT = 1,
+ HEAD_SLOT = 2,
+ LEGS_SLOT = 3,
+ FEET_SLOT = 4,
+ RING1_SLOT = 5,
+ RING2_SLOT = 6,
+ NECK_SLOT = 7,
+ FIGHT1_SLOT = 8,
+ FIGHT2_SLOT = 9,
+ PROJECTILE_SLOT = 10,
+ EVOL_RING1_SLOT = 11,
+ EVOL_RING2_SLOT = 12,
+ COSTUME_ROBE_SLOT = 13,
+ MISSING1_SLOT = 14,
+ MISSING2_SLOT = 15,
+ SHADOW_ARMOR_SLOT = 16,
+ SHADOW_WEAPON_SLOT = 17,
+ SHADOW_SHIELD_SLOT = 18,
+ SHADOW_SHOES_SLOT = 19,
+ SHADOW_ACCESSORY1_SLOT = 20,
+ SHADOW_ACCESSORY2_SLOT = 21,
+ VECTOREND
+ };
+}
+
+
+#endif // ENUMS_EQUIPSLOT_H