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author | Andrei Karas <akaras@inbox.ru> | 2015-05-30 17:58:44 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-30 18:10:24 +0300 |
commit | c9a84749b3b71d4df6cc3b9b488d60dc4a013a20 (patch) | |
tree | 961f8c54d593d62871fae00c2e1030cdd682634a /src/enums/input/inputaction.h | |
parent | 59d0e4b1d9fc1f876ac98d677e48d818affe3d42 (diff) | |
download | manaplus-c9a84749b3b71d4df6cc3b9b488d60dc4a013a20.tar.gz manaplus-c9a84749b3b71d4df6cc3b9b488d60dc4a013a20.tar.bz2 manaplus-c9a84749b3b71d4df6cc3b9b488d60dc4a013a20.tar.xz manaplus-c9a84749b3b71d4df6cc3b9b488d60dc4a013a20.zip |
Move inputaction into enums directory.
Diffstat (limited to 'src/enums/input/inputaction.h')
-rw-r--r-- | src/enums/input/inputaction.h | 607 |
1 files changed, 607 insertions, 0 deletions
diff --git a/src/enums/input/inputaction.h b/src/enums/input/inputaction.h new file mode 100644 index 000000000..f398029e7 --- /dev/null +++ b/src/enums/input/inputaction.h @@ -0,0 +1,607 @@ +/* + * The ManaPlus Client + * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au> + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef INPUT_INPUTACTION_H +#define INPUT_INPUTACTION_H + +#ifdef WIN32 +#undef ERROR +#undef IGNORE +#endif +namespace InputAction +{ + /** + * All the key functions. + * KEY_NO_VALUE is used in initialization, and should be unchanged. + * KEY_TOTAL should always be last (used as a conditional in loops). + * The key assignment view gets arranged according to the order of + * these values. + */ + enum Type + { + NO_VALUE = -1, + MOVE_UP, + MOVE_DOWN, + MOVE_LEFT, + MOVE_RIGHT, + ATTACK, + TARGET_ATTACK, + MOVE_TO_TARGET, + CHANGE_MOVE_TO_TARGET, + MOVE_TO_HOME, + SET_HOME, + MOVE_TO_POINT, + TALK, + STOP_ATTACK, + UNTARGET, + TARGET_MONSTER, + TARGET_NPC, + TARGET_PLAYER, + PICKUP, + CHANGE_PICKUP_TYPE, + HIDE_WINDOWS, + SIT, + SCREENSHOT, + CHANGE_TRADE, + PATHFIND, + OK, + QUIT, + SHORTCUTS_KEY, + SHORTCUT_1, + SHORTCUT_2, + SHORTCUT_3, + SHORTCUT_4, + SHORTCUT_5, + SHORTCUT_6, + SHORTCUT_7, + SHORTCUT_8, + SHORTCUT_9, + SHORTCUT_10, + SHORTCUT_11, + SHORTCUT_12, + SHORTCUT_13, + SHORTCUT_14, + SHORTCUT_15, + SHORTCUT_16, + SHORTCUT_17, + SHORTCUT_18, + SHORTCUT_19, + SHORTCUT_20, + WINDOW_HELP, + WINDOW_STATUS, + WINDOW_INVENTORY, + WINDOW_EQUIPMENT, + WINDOW_SKILL, + WINDOW_MINIMAP, + WINDOW_CHAT, + WINDOW_SHORTCUT, + WINDOW_SETUP, + WINDOW_DEBUG, + WINDOW_SOCIAL, + WINDOW_EMOTE_SHORTCUT, + WINDOW_OUTFIT, + WINDOW_SHOP, + WINDOW_DROP, + WINDOW_KILLS, + WINDOW_SPELLS, + UNUSED1, + WINDOW_ONLINE, + WINDOW_DIDYOUKNOW, + WINDOW_QUESTS, + PREV_SOCIAL_TAB, + NEXT_SOCIAL_TAB, + EMOTE, + EMOTE_1, + EMOTE_2, + EMOTE_3, + EMOTE_4, + EMOTE_5, + EMOTE_6, + EMOTE_7, + EMOTE_8, + EMOTE_9, + EMOTE_10, + EMOTE_11, + EMOTE_12, + EMOTE_13, + EMOTE_14, + EMOTE_15, + EMOTE_16, + EMOTE_17, + EMOTE_18, + EMOTE_19, + EMOTE_20, + EMOTE_21, + EMOTE_22, + EMOTE_23, + EMOTE_24, + EMOTE_25, + EMOTE_26, + EMOTE_27, + EMOTE_28, + EMOTE_29, + EMOTE_30, + EMOTE_31, + EMOTE_32, + EMOTE_33, + EMOTE_34, + EMOTE_35, + EMOTE_36, + EMOTE_37, + EMOTE_38, + EMOTE_39, + EMOTE_40, + EMOTE_41, + EMOTE_42, + EMOTE_43, + EMOTE_44, + EMOTE_45, + EMOTE_46, + EMOTE_47, + EMOTE_48, + WEAR_OUTFIT, + COPY_OUTFIT, + COPY_EQUIPED_OUTFIT, + OUTFIT_1, + OUTFIT_2, + OUTFIT_3, + OUTFIT_4, + OUTFIT_5, + OUTFIT_6, + OUTFIT_7, + OUTFIT_8, + OUTFIT_9, + OUTFIT_10, + OUTFIT_11, + OUTFIT_12, + OUTFIT_13, + OUTFIT_14, + OUTFIT_15, + OUTFIT_16, + OUTFIT_17, + OUTFIT_18, + OUTFIT_19, + OUTFIT_20, + OUTFIT_21, + OUTFIT_22, + OUTFIT_23, + OUTFIT_24, + OUTFIT_25, + OUTFIT_26, + OUTFIT_27, + OUTFIT_28, + OUTFIT_29, + OUTFIT_30, + OUTFIT_31, + OUTFIT_32, + OUTFIT_33, + OUTFIT_34, + OUTFIT_35, + OUTFIT_36, + OUTFIT_37, + OUTFIT_38, + OUTFIT_39, + OUTFIT_40, + OUTFIT_41, + OUTFIT_42, + OUTFIT_43, + OUTFIT_44, + OUTFIT_45, + OUTFIT_46, + OUTFIT_47, + OUTFIT_48, + MOVE_TO_POINT_1, + MOVE_TO_POINT_2, + MOVE_TO_POINT_3, + MOVE_TO_POINT_4, + MOVE_TO_POINT_5, + MOVE_TO_POINT_6, + MOVE_TO_POINT_7, + MOVE_TO_POINT_8, + MOVE_TO_POINT_9, + MOVE_TO_POINT_10, + MOVE_TO_POINT_11, + MOVE_TO_POINT_12, + MOVE_TO_POINT_13, + MOVE_TO_POINT_14, + MOVE_TO_POINT_15, + MOVE_TO_POINT_16, + MOVE_TO_POINT_17, + MOVE_TO_POINT_18, + MOVE_TO_POINT_19, + MOVE_TO_POINT_20, + MOVE_TO_POINT_21, + MOVE_TO_POINT_22, + MOVE_TO_POINT_23, + MOVE_TO_POINT_24, + MOVE_TO_POINT_25, + MOVE_TO_POINT_26, + MOVE_TO_POINT_27, + MOVE_TO_POINT_28, + MOVE_TO_POINT_29, + MOVE_TO_POINT_30, + MOVE_TO_POINT_31, + MOVE_TO_POINT_32, + MOVE_TO_POINT_33, + MOVE_TO_POINT_34, + MOVE_TO_POINT_35, + MOVE_TO_POINT_36, + MOVE_TO_POINT_37, + MOVE_TO_POINT_38, + MOVE_TO_POINT_39, + MOVE_TO_POINT_40, + MOVE_TO_POINT_41, + MOVE_TO_POINT_42, + MOVE_TO_POINT_43, + MOVE_TO_POINT_44, + MOVE_TO_POINT_45, + MOVE_TO_POINT_46, + MOVE_TO_POINT_47, + MOVE_TO_POINT_48, + TOGGLE_CHAT, + SCROLL_CHAT_UP, + SCROLL_CHAT_DOWN, + PREV_CHAT_TAB, + NEXT_CHAT_TAB, + CLOSE_CHAT_TAB, + CHAT_PREV_HISTORY, + CHAT_NEXT_HISTORY, + IGNORE_INPUT_1, + IGNORE_INPUT_2, + DIRECT_UP, + DIRECT_DOWN, + DIRECT_LEFT, + DIRECT_RIGHT, + CRAZY_MOVES, + CHANGE_CRAZY_MOVES_TYPE, + QUICK_DROP, + QUICK_DROPN, + SWITCH_QUICK_DROP, + MAGIC_INMA1, + MAGIC_ITENPLZ, + MAGIC_ATTACK, + SWITCH_MAGIC_ATTACK, + SWITCH_PVP_ATTACK, + INVERT_DIRECTION, + CHANGE_ATTACK_WEAPON_TYPE, + CHANGE_ATTACK_TYPE, + CHANGE_FOLLOW_MODE, + CHANGE_IMITATION_MODE, + DISABLE_GAME_MODIFIERS, + CHANGE_AUDIO, + AWAY, + RIGHT_CLICK, + CAMERA, + RESERVED1, + GUI_UP, + GUI_DOWN, + GUI_LEFT, + GUI_RIGHT, + GUI_SELECT, + GUI_SELECT2, + GUI_CANCEL, + GUI_HOME, + GUI_END, + GUI_DELETE, + GUI_BACKSPACE, + GUI_TAB, + GUI_PAGE_UP, + GUI_PAGE_DOWN, + GUI_INSERT, + GUI_MOD, + SAFE_VIDEO, + STOP_SIT, + SHOW_KEYBOARD, + SHOW_WINDOWS, + CHAT_MOD, + MOVE_FORWARD, + GUI_CTRL, + GUI_B, + GUI_C, + GUI_D, + GUI_E, + GUI_F, + GUI_H, + GUI_K, + GUI_U, + GUI_V, + GUI_W, + PREV_SHORTCUTS_TAB, + NEXT_SHORTCUTS_TAB, + PREV_COMMANDS_TAB, + NEXT_COMMANDS_TAB, + OPEN_TRADE, + GUI_F1, + GUI_F2, + GUI_F3, + GUI_F4, + GUI_F5, + GUI_F6, + GUI_F7, + GUI_F8, + GUI_F9, + GUI_F10, + GUI_F11, + GUI_F12, + WINDOW_ABOUT, + WINDOW_UPDATER, + TARGET_CLOSEST_MONSTER, + CLOSE_ALL_CHAT_TABS, + IGNORE_ALL_WHISPERS, + CHAT_ANNOUNCE, + IPC_TOGGLE, + WHERE, + WHO, + WHISPER, + QUERY, + CLEAR_CHAT_TAB, + IGNORE, + UNIGNORE, + FRIEND, + DISREGARD, + NEUTRAL, + BLACKLIST, + ENEMY, + ERASE, + CLEAN_GRAPHICS, + CLEAN_FONTS, + CREATE_PARTY, + CREATE_GUILD, + PARTY, + ME, + TOGGLE, + PRESENT, + PRINT_ALL, + MOVE, + TARGET, + ATTACK_HUMAN, + COMMAMD_OUTFIT, + COMMAMD_EMOTE, + COMMAND_EMOTE_PET, + AWAY_MESSAGE, + PSEUDO_AWAY, + FOLLOW, + NAVIGATE, + IMITATION, + SEND_MAIL, + TRADE, + PRICE_LOAD, + PRICE_SAVE, + CACHE_INFO, + DISCONNECT, + UNDRESS, + DIRS, + INFO, + WAIT, + UPTIME, + ADD_PRIORITY_ATTACK, + ADD_ATTACK, + REMOVE_ATTACK, + ADD_IGNORE_ATTACK, + DUMP, + SERVER_IGNORE_ALL, + SERVER_UNIGNORE_ALL, + SET_DROP, + ERROR, + DUMP_GRAPHICS, + DUMP_ENVIRONMENT, + DUMP_TESTS, + DUMP_OGL, + DUMP_GL, + DUMP_MODS, + URL, + OPEN_URL, + EXECUTE, + TEST_SDL_FONT, + ENABLE_HIGHLIGHT, + DISABLE_HIGHLIGHT, + DONT_REMOVE_NAME, + REMOVE_NAME, + DISABLE_AWAY, + ENABLE_AWAY, + TEST_PARTICLE, + CREATE_ITEMS, + TALK_RAW, + TALK_PET, + UPLOAD_CONFIG, + UPLOAD_SERVER_CONFIG, + UPLOAD_LOG, + GM, + HACK, + DEBUG_SPAWN, + PET_EMOTE, + PET_EMOTE_1, + PET_EMOTE_2, + PET_EMOTE_3, + PET_EMOTE_4, + PET_EMOTE_5, + PET_EMOTE_6, + PET_EMOTE_7, + PET_EMOTE_8, + PET_EMOTE_9, + PET_EMOTE_10, + PET_EMOTE_11, + PET_EMOTE_12, + PET_EMOTE_13, + PET_EMOTE_14, + PET_EMOTE_15, + PET_EMOTE_16, + PET_EMOTE_17, + PET_EMOTE_18, + PET_EMOTE_19, + PET_EMOTE_20, + PET_EMOTE_21, + PET_EMOTE_22, + PET_EMOTE_23, + PET_EMOTE_24, + PET_EMOTE_25, + PET_EMOTE_26, + PET_EMOTE_27, + PET_EMOTE_28, + PET_EMOTE_29, + PET_EMOTE_30, + PET_EMOTE_31, + PET_EMOTE_32, + PET_EMOTE_33, + PET_EMOTE_34, + PET_EMOTE_35, + PET_EMOTE_36, + PET_EMOTE_37, + PET_EMOTE_38, + PET_EMOTE_39, + PET_EMOTE_40, + PET_EMOTE_41, + PET_EMOTE_42, + PET_EMOTE_43, + PET_EMOTE_44, + PET_EMOTE_45, + PET_EMOTE_46, + PET_EMOTE_47, + PET_EMOTE_48, + CATCH_PET, + IGNORE_WHISPER, + UNIGNORE_WHISPER, + MERCENARY_FIRE, + TARGET_MERCENARY, + TARGET_PET, + PET_SET_NAME, + HOMUNCULUS_SET_NAME, + HOMUNCULUS_FIRE, + WINDOW_BANK, + PREV_INV_TAB, + NEXT_INV_TAB, + CONTEXT_MENU, + BUY, + SELL, + WHISPER2, + GUILD, + NUKE, + USE, + CHAT_ADD, + WHISPER_TEXT, + NAVIGATE_TO, + CAMERA_MOVE, + DROP_ITEM, + DROP_ITEM_ALL, + DROP_INV, + DROP_INV_ALL, + USE_INV, + INV_TO_STORAGE, + TRADE_ADD, + STORAGE_TO_INV, + ITEM_PROTECT, + ITEM_UNPROTECT, + KICK_PARTY, + ADD_TEXT, + KICK, + LEAVE_PARTY, + WARP, + CLEAR_CHAT, + PET_MOVE_UP, + PET_MOVE_DOWN, + PET_MOVE_LEFT, + PET_MOVE_RIGHT, + PET_DIRECT_UP, + PET_DIRECT_DOWN, + PET_DIRECT_LEFT, + PET_DIRECT_RIGHT, + PET_AI_START, + PET_AI_STOP, + CHAT_GENERAL_TAB, + CHAT_DEBUG_TAB, + CHAT_BATTLE_TAB, + CHAT_TRADE_TAB, + CHAT_LANG_TAB, + CHAT_GM_TAB, + CHAT_PARTY_TAB, + CHAT_GUILD_TAB, + DROP_CLEAR, + WINDOW_CART, + HEAL_MOST_DAMAGED, + PET_MOVE, + HOMUN_TALK, + HOMUN_SMILE, + HOMUN_EMOTE, + HOMUN_EMOTE_1, + HOMUN_EMOTE_2, + HOMUN_EMOTE_3, + HOMUN_EMOTE_4, + HOMUN_EMOTE_5, + HOMUN_EMOTE_6, + HOMUN_EMOTE_7, + HOMUN_EMOTE_8, + HOMUN_EMOTE_9, + HOMUN_EMOTE_10, + HOMUN_EMOTE_11, + HOMUN_EMOTE_12, + HOMUN_EMOTE_13, + HOMUN_EMOTE_14, + HOMUN_EMOTE_15, + HOMUN_EMOTE_16, + HOMUN_EMOTE_17, + HOMUN_EMOTE_18, + HOMUN_EMOTE_19, + HOMUN_EMOTE_20, + HOMUN_EMOTE_21, + HOMUN_EMOTE_22, + HOMUN_EMOTE_23, + HOMUN_EMOTE_24, + HOMUN_EMOTE_25, + HOMUN_EMOTE_26, + HOMUN_EMOTE_27, + HOMUN_EMOTE_28, + HOMUN_EMOTE_29, + HOMUN_EMOTE_30, + HOMUN_EMOTE_31, + HOMUN_EMOTE_32, + HOMUN_EMOTE_33, + HOMUN_EMOTE_34, + HOMUN_EMOTE_35, + HOMUN_EMOTE_36, + HOMUN_EMOTE_37, + HOMUN_EMOTE_38, + HOMUN_EMOTE_39, + HOMUN_EMOTE_40, + HOMUN_EMOTE_41, + HOMUN_EMOTE_42, + HOMUN_EMOTE_43, + HOMUN_EMOTE_44, + HOMUN_EMOTE_45, + HOMUN_EMOTE_46, + HOMUN_EMOTE_47, + HOMUN_EMOTE_48, + KICK_GUILD, + HAT, + CREATE_PUBLIC_ROOM, + JOIN_ROOM, + LEAVE_ROOM, + WINDOW_QUICK_SETTINGS, + WINDOW_MAIL, + CONF_SET, + SERVER_CONF_SET, + CONG_GET, + SERVER_CONG_GET, + TOTAL + }; +} // namespace InputAction + +#endif // INPUT_INPUTACTION_H |