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authorAndrei Karas <akaras@inbox.ru>2012-08-26 02:48:32 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-26 02:48:32 +0300
commitab596ef3f4215f792feaa9ca1dfe5acb74c67328 (patch)
treeac5a4f31e2fa9c784d7de8d817654d47e21ccac2 /src/dropshortcut.cpp
parent399f264360f6e8dfa31d0c3ff7d72aad8033888d (diff)
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Add const to some classes.
Diffstat (limited to 'src/dropshortcut.cpp')
-rw-r--r--src/dropshortcut.cpp29
1 files changed, 15 insertions, 14 deletions
diff --git a/src/dropshortcut.cpp b/src/dropshortcut.cpp
index da1acc496..6fe67ce06 100644
--- a/src/dropshortcut.cpp
+++ b/src/dropshortcut.cpp
@@ -52,9 +52,9 @@ DropShortcut::~DropShortcut()
// save();
}
-void DropShortcut::load(bool oldConfig)
+void DropShortcut::load(const bool oldConfig)
{
- Configuration *cfg;
+ const Configuration *cfg;
if (oldConfig)
cfg = &config;
else
@@ -62,8 +62,8 @@ void DropShortcut::load(bool oldConfig)
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
- int itemId = cfg->getValue("drop" + toString(i), -1);
- unsigned char itemColor = static_cast<unsigned char>(
+ const int itemId = cfg->getValue("drop" + toString(i), -1);
+ const unsigned char itemColor = static_cast<unsigned char>(
cfg->getValue("dropColor" + toString(i), -1));
if (itemId != -1)
@@ -74,7 +74,7 @@ void DropShortcut::load(bool oldConfig)
}
}
-void DropShortcut::save()
+void DropShortcut::save() const
{
for (int i = 0; i < DROP_SHORTCUT_ITEMS; i++)
{
@@ -93,7 +93,7 @@ void DropShortcut::save()
}
}
-void DropShortcut::dropFirst()
+void DropShortcut::dropFirst() const
{
if (!player_node)
return;
@@ -106,7 +106,8 @@ void DropShortcut::dropFirst()
if (itemId > 0)
{
- Item *item = PlayerInfo::getInventory()->findItem(itemId, itemColor);
+ const Item *const item = PlayerInfo::getInventory()
+ ->findItem(itemId, itemColor);
if (item && item->getQuantity())
{
if (player_node->isServerBuggy())
@@ -123,7 +124,7 @@ void DropShortcut::dropFirst()
}
}
-void DropShortcut::dropItems(int cnt)
+void DropShortcut::dropItems(const int cnt)
{
if (!player_node)
return;
@@ -150,9 +151,9 @@ void DropShortcut::dropItems(int cnt)
}
}
-bool DropShortcut::dropItem(int cnt)
+bool DropShortcut::dropItem(const int cnt)
{
- const Inventory *inv = PlayerInfo::getInventory();
+ const Inventory *const inv = PlayerInfo::getInventory();
if (!inv)
return false;
@@ -166,7 +167,7 @@ bool DropShortcut::dropItem(int cnt)
}
if (itemId > 0)
{
- Item *item = inv->findItem(itemId, itemColor);
+ const Item *const item = inv->findItem(itemId, itemColor);
if (item && item->getQuantity() > 0)
{
Net::getInventoryHandler()->dropItem(item, cnt);
@@ -186,7 +187,7 @@ bool DropShortcut::dropItem(int cnt)
}
if (itemId > 0)
{
- Item *item = inv->findItem(itemId, itemColor);
+ const Item *const item = inv->findItem(itemId, itemColor);
if (item && item->getQuantity() > 0)
{
Net::getInventoryHandler()->dropItem(item, cnt);
@@ -199,7 +200,7 @@ bool DropShortcut::dropItem(int cnt)
return false;
}
-void DropShortcut::setItemSelected(Item *item)
+void DropShortcut::setItemSelected(const Item *const item)
{
if (item)
{
@@ -213,7 +214,7 @@ void DropShortcut::setItemSelected(Item *item)
}
}
-void DropShortcut::setItem(int index)
+void DropShortcut::setItem(const int index)
{
if (index < 0 || index >= DROP_SHORTCUT_ITEMS)
return;