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authorAndrei Karas <akaras@inbox.ru>2011-05-06 03:35:15 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-06 03:41:41 +0300
commit7ba416812eff7e24e93e9a3918299d4386b4a89a (patch)
tree24285fe83c6072c86faac034f2cd6977a6a14d1b /src/commandhandler.cpp
parent36eeb46446039147b64a4552242002beaaec680d (diff)
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Fix player moving with mouse.
Now move with mouse is soft moving. Player always can stop or change direction. Collisions not stoping player what holding down left mouse button. Also fix typo in method name navigateClean.
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r--src/commandhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp
index 6b7706a00..8d4168e76 100644
--- a/src/commandhandler.cpp
+++ b/src/commandhandler.cpp
@@ -690,7 +690,7 @@ void CommandHandler::handleNavigate(const std::string &args,
if (parse2Int(args, &x, &y))
player_node->navigateTo(x, y);
else
- player_node->naviageClean();
+ player_node->navigateClean();
}
bool CommandHandler::parse2Int(const std::string &args, int *x, int *y)