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authorAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
commit1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch)
treecd34ad27487036265f08d7aa63476c160280d899 /src/client.cpp
parent9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff)
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Rename player_node variable into localPlayer.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/client.cpp b/src/client.cpp
index e620b0a51..9f860b669 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1334,15 +1334,15 @@ int Client::gameExec()
case STATE_GAME:
BLOCK_START("Client::gameExec STATE_GAME")
- if (player_node)
+ if (localPlayer)
{
logger->log("Memorizing selected character %s",
- player_node->getName().c_str());
+ localPlayer->getName().c_str());
serverConfig.setValue("lastCharacter",
- player_node->getName());
+ localPlayer->getName());
#ifdef USE_MUMBLE
if (mumbleManager)
- mumbleManager->setPlayer(player_node->getName());
+ mumbleManager->setPlayer(localPlayer->getName());
#endif
}