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authorAndrei Karas <akaras@inbox.ru>2016-08-03 22:10:59 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-03 22:10:59 +0300
commit6a0345c70155f9ff00e52f8952c1e79f61e0d445 (patch)
tree80d7fc2390c2a0103b10c508c317b5c9b40f2248 /src/client.cpp
parentabeecf1255d28a7870aef9f70dc3353d9b5f4f2d (diff)
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Add support for elemental db and draw elementals sprites.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 9cd427ab8..930446140 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -105,6 +105,7 @@
#include "resources/db/chardb.h"
#include "resources/db/colordb.h"
#include "resources/db/deaddb.h"
+#include "resources/db/elementaldb.h"
#include "resources/db/emotedb.h"
#include "resources/db/homunculusdb.h"
#include "resources/db/horsedb.h"
@@ -609,6 +610,7 @@ void Client::gameClear()
{
MercenaryDB::unload();
HomunculusDB::unload();
+ ElementalDb::unload();
SkillUnitDb::unload();
HorseDB::unload();
}
@@ -1336,6 +1338,7 @@ int Client::gameExec()
{
MercenaryDB::load();
HomunculusDB::load();
+ ElementalDb::load();
SkillUnitDb::load();
HorseDB::load();
}