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author | Andrei Karas <akaras@inbox.ru> | 2017-08-21 22:44:29 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-08-21 22:45:15 +0300 |
commit | 42f47e483da19079a937c4801ca94bd62d8dc970 (patch) | |
tree | 56dc96737e01e04d54357ce7118de3a1f000c516 /src/being | |
parent | 2d8b9246c8003f1d32ba396bc19cc11bc5a595b2 (diff) | |
download | manaplus-42f47e483da19079a937c4801ca94bd62d8dc970.tar.gz manaplus-42f47e483da19079a937c4801ca94bd62d8dc970.tar.bz2 manaplus-42f47e483da19079a937c4801ca94bd62d8dc970.tar.xz manaplus-42f47e483da19079a937c4801ca94bd62d8dc970.zip |
Remove useless else.
Diffstat (limited to 'src/being')
-rw-r--r-- | src/being/being.cpp | 16 | ||||
-rw-r--r-- | src/being/compoundsprite.cpp | 3 | ||||
-rw-r--r-- | src/being/flooritem.cpp | 6 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 66 | ||||
-rw-r--r-- | src/being/playerinfo.cpp | 18 | ||||
-rw-r--r-- | src/being/playerrelations.cpp | 53 |
6 files changed, 66 insertions, 96 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 009690a94..89fc9bfd1 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -1492,13 +1492,10 @@ std::string Being::getStandAction() const restrict2 else return SpriteAction::DEAD; } - else - { - if ((mask & BlockMask::AIR) != 0) - return SpriteAction::STANDSKY; - else if ((mask & BlockMask::WATER) != 0) - return SpriteAction::STANDWATER; - } + if ((mask & BlockMask::AIR) != 0) + return SpriteAction::STANDSKY; + else if ((mask & BlockMask::WATER) != 0) + return SpriteAction::STANDWATER; } return SpriteAction::STAND; } @@ -2170,10 +2167,7 @@ void Being::moveBotTo(int dstX, mercenaryHandler->move(dstX, dstY); return; } - else - { - updateBotDirection(dstX, dstY); - } + updateBotDirection(dstX, dstY); } void Being::updateBotDirection(const int dstX, diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp index c0b81e715..a32b7db1b 100644 --- a/src/being/compoundsprite.cpp +++ b/src/being/compoundsprite.cpp @@ -244,8 +244,7 @@ int CompoundSprite::getNumberOfLayers() const { if ((mImage != nullptr) || (mAlphaImage != nullptr)) return 1; - else - return CAST_S32(mSprites.size()); + return CAST_S32(mSprites.size()); } unsigned int CompoundSprite::getCurrentFrame() const diff --git a/src/being/flooritem.cpp b/src/being/flooritem.cpp index 3ee4a9d51..545bae892 100644 --- a/src/being/flooritem.cpp +++ b/src/being/flooritem.cpp @@ -148,11 +148,9 @@ std::string FloorItem::getName() const { return info.getName(); } - else #endif // TMWA_SUPPORT - { - return info.getName(mColor); - } + + return info.getName(mColor); } void FloorItem::draw(Graphics *const graphics, diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 44cc015d9..375b31aea 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -979,17 +979,15 @@ int LocalPlayer::getAttackRange() const { return mAttackRange; } - else + + const Item *const weapon = PlayerInfo::getEquipment( + EquipSlot::FIGHT1_SLOT); + if (weapon != nullptr) { - const Item *const weapon = PlayerInfo::getEquipment( - EquipSlot::FIGHT1_SLOT); - if (weapon != nullptr) - { - const ItemInfo &info = weapon->getInfo(); - return info.getAttackRange(); - } - return 48; // unarmed range + const ItemInfo &info = weapon->getInfo(); + return info.getAttackRange(); } + return 48; // unarmed range } bool LocalPlayer::withinAttackRange(const Being *const target, @@ -1521,11 +1519,8 @@ bool LocalPlayer::isReachable(Being *const being, being->setReachable(Reachable::REACH_YES); return true; } - else - { - being->setReachable(Reachable::REACH_NO); - return false; - } + being->setReachable(Reachable::REACH_NO); + return false; } bool LocalPlayer::isReachable(const int x, const int y, @@ -2170,26 +2165,23 @@ void LocalPlayer::updateCoords() navigateClean(); return; } - else + for (Path::const_iterator i = mNavigatePath.begin(), + i_fend = mNavigatePath.end(); + i != i_fend; + ++i) { - for (Path::const_iterator i = mNavigatePath.begin(), - i_fend = mNavigatePath.end(); - i != i_fend; - ++i) - { - if ((*i).x == mX && (*i).y == mY) - { - mNavigatePath.pop_front(); - fixPos(); - break; - } - } - if (mDrawPath && mShowNavigePath) + if ((*i).x == mX && (*i).y == mY) { - tmpLayer->clean(); - tmpLayer->addRoad(mNavigatePath); + mNavigatePath.pop_front(); + fixPos(); + break; } } + if (mDrawPath && mShowNavigePath) + { + tmpLayer->clean(); + tmpLayer->addRoad(mNavigatePath); + } } mOldX = mPixelX; mOldY = mPixelY; @@ -2241,14 +2233,12 @@ int LocalPlayer::getPathLength(const Being *const being) const 0); return CAST_S32(debugPath.size()); } - else - { - const int dx = CAST_S32(abs(being->mX - mX)); - const int dy = CAST_S32(abs(being->mY - mY)); - if (dx > dy) - return dx; - return dy; - } + + const int dx = CAST_S32(abs(being->mX - mX)); + const int dy = CAST_S32(abs(being->mY - mY)); + if (dx > dy) + return dx; + return dy; } int LocalPlayer::getAttackRange2() const diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp index 9f1514243..33541a465 100644 --- a/src/being/playerinfo.cpp +++ b/src/being/playerinfo.cpp @@ -92,8 +92,7 @@ int getAttribute(const AttributesT id) const AtrIntMap::const_iterator it = mData.mAttributes.find(id); if (it != mData.mAttributes.end()) return it->second; - else - return 0; + return 0; } void setAttribute(const AttributesT id, @@ -111,8 +110,7 @@ int getSkillLevel(const int id) const IntMap::const_iterator it = mData.mSkills.find(id); if (it != mData.mSkills.end()) return it->second; - else - return 0; + return 0; } void setSkillLevel(const int id, const int value) @@ -127,8 +125,7 @@ int getStatBase(const AttributesT id) const StatMap::const_iterator it = mData.mStats.find(id); if (it != mData.mStats.end()) return it->second.base; - else - return 0; + return 0; } void setStatBase(const AttributesT id, const int value, const Notify notify) @@ -144,8 +141,7 @@ int getStatMod(const AttributesT id) const StatMap::const_iterator it = mData.mStats.find(id); if (it != mData.mStats.end()) return it->second.mod; - else - return 0; + return 0; } void setStatMod(const AttributesT id, const int value, const Notify notify) @@ -161,8 +157,7 @@ int getStatEffective(const AttributesT id) const StatMap::const_iterator it = mData.mStats.find(id); if (it != mData.mStats.end()) return it->second.base + it->second.mod; - else - return 0; + return 0; } const std::pair<int, int> getStatExperience(const AttributesT id) @@ -233,8 +228,7 @@ const Item *getEquipment(const unsigned int slot) { if (mEquipment != nullptr) return mEquipment->getEquipment(slot); - else - return nullptr; + return nullptr; } void setEquipmentBackend(Equipment::Backend *const backend) diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp index f7a8685e6..a1e9a457c 100644 --- a/src/being/playerrelations.cpp +++ b/src/being/playerrelations.cpp @@ -282,34 +282,32 @@ unsigned int PlayerRelationsManager::checkPermissionSilently( { return mDefaultPermissions & flags; } - else - { - const PlayerRelation *const r = (*it).second; - unsigned int permissions = PlayerRelation::RELATION_PERMISSIONS[ - CAST_S32(r->mRelation)]; - switch (r->mRelation) - { - case Relation::NEUTRAL: - permissions = mDefaultPermissions; - break; - - case Relation::FRIEND: - permissions |= mDefaultPermissions; // widen - break; - - case Relation::DISREGARDED: - case Relation::IGNORED: - case Relation::ERASED: - case Relation::BLACKLISTED: - case Relation::ENEMY2: - default: - permissions &= mDefaultPermissions; // narrow - break; - } + const PlayerRelation *const r = (*it).second; + unsigned int permissions = PlayerRelation::RELATION_PERMISSIONS[ + CAST_S32(r->mRelation)]; - return permissions & flags; + switch (r->mRelation) + { + case Relation::NEUTRAL: + permissions = mDefaultPermissions; + break; + + case Relation::FRIEND: + permissions |= mDefaultPermissions; // widen + break; + + case Relation::DISREGARDED: + case Relation::IGNORED: + case Relation::ERASED: + case Relation::BLACKLISTED: + case Relation::ENEMY2: + default: + permissions &= mDefaultPermissions; // narrow + break; } + + return permissions & flags; } bool PlayerRelationsManager::hasPermission(const Being *const being, @@ -455,10 +453,7 @@ void PlayerRelationsManager::ignoreTrade(const std::string &name) const { return; } - else - { - playerRelations.setRelation(name, Relation::BLACKLISTED); - } + playerRelations.setRelation(name, Relation::BLACKLISTED); } bool PlayerRelationsManager::checkBadRelation(const std::string &name) const |