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authorAndrei Karas <akaras@inbox.ru>2017-08-07 20:59:00 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-07 21:00:23 +0300
commit07d4987ae8ae1efea72d8a16b4f4bf17117c6c10 (patch)
tree70e904142d318ada8c52cb2faf28445f7c9d6a3e /src/being
parent04716c42ec49bfbb42296dd8980d6f8dd1c09e59 (diff)
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Rename skill attributes related to missile particles.
particle -> missile-particle castingParticle -> castingMissile-particle
Diffstat (limited to 'src/being')
-rw-r--r--src/being/being.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 030f022a2..28a6a1f8d 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -1023,7 +1023,7 @@ void Being::handleSkillCasting(Being *restrict const victim,
effectManager->triggerDefault(data->castingDstEffectId,
victim,
paths.getIntValue("skillCastingDstEffectId"));
- fireMissile(victim, data->castingParticle);
+ fireMissile(victim, data->castingMissileParticle);
}
}
@@ -1046,7 +1046,7 @@ void Being::handleSkill(Being *restrict const victim,
effectManager->triggerDefault(data->dstEffectId,
victim,
paths.getIntValue("skillDstEffectId"));
- fireMissile(victim, data->particle);
+ fireMissile(victim, data->missileParticle);
}
if (this != localPlayer && (skill != nullptr))