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authorAndrei Karas <akaras@inbox.ru>2016-07-28 16:03:59 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-28 16:34:59 +0300
commitb96e6eeba6e1511568c8291bd8cb6a6d3706635c (patch)
treed021843c88d856f86f018547c30f1181290ffcbe /src/being/playerinfo.cpp
parent60859a71dd9794b0216cc7a60146d417e06dbbad (diff)
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Remove define EATHENA_SUPPORT from all code.
Now eathena like support enabled always.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r--src/being/playerinfo.cpp19
1 files changed, 1 insertions, 18 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 89fd30245..ff69a0d34 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -26,11 +26,9 @@
#include "being/localplayer.h"
-#ifdef EATHENA_SUPPORT
#include "being/homunculusinfo.h"
#include "being/mercenaryinfo.h"
#include "being/petinfo.h"
-#endif
#include "gui/windows/inventorywindow.h"
#include "gui/windows/npcdialog.h"
@@ -53,13 +51,11 @@ PlayerInfoBackend mData;
int mCharId = 0;
Inventory *mInventory = nullptr;
-#ifdef EATHENA_SUPPORT
Inventory *mCartInventory = nullptr;
MercenaryInfo *mMercenary = nullptr;
HomunculusInfo *mHomunculus = nullptr;
PetInfo *mPet = nullptr;
std::string mRoomName;
-#endif
Equipment *mEquipment = nullptr;
BeingId mPetBeingId = BeingId_zero;
GuildPositionFlags::Type mGuildPositionFlags = GuildPositionFlags::None;
@@ -211,12 +207,10 @@ Inventory *getStorageInventory()
return nullptr;
}
-#ifdef EATHENA_SUPPORT
Inventory *getCartInventory()
{
return mCartInventory;
}
-#endif
void clearInventory()
{
@@ -273,7 +267,6 @@ void useEquipItem(const Item *const item, const Sfx sfx)
{
if (item)
{
-#ifdef EATHENA_SUPPORT
if (item->getType() == ItemType::Card)
{
if (mProtectedItems.find(item->getId()) == mProtectedItems.end())
@@ -284,9 +277,7 @@ void useEquipItem(const Item *const item, const Sfx sfx)
ItemSoundManager::playSfx(item, ItemSoundEvent::USECARD);
}
}
- else
-#endif
- if (item->isEquipment() == Equipm_true)
+ else if (item->isEquipment() == Equipm_true)
{
if (item->isEquipped() == Equipped_true)
{
@@ -436,9 +427,7 @@ void init()
void deinit()
{
clearInventory();
-#ifdef EATHENA_SUPPORT
delete2(mMercenary);
-#endif
mPetBeingId = BeingId_zero;
}
@@ -464,9 +453,7 @@ void gameDestroyed()
{
delete2(mInventory);
delete2(mEquipment);
-#ifdef EATHENA_SUPPORT
delete2(mCartInventory);
-#endif
}
void stateChange(const StateT state)
@@ -477,9 +464,7 @@ void stateChange(const StateT state)
{
mInventory = new Inventory(InventoryType::Inventory);
mEquipment = new Equipment();
-#ifdef EATHENA_SUPPORT
mCartInventory = new Inventory(InventoryType::Cart);
-#endif
}
}
}
@@ -520,7 +505,6 @@ bool isItemProtected(const int id)
return mProtectedItems.find(id) != mProtectedItems.end();
}
-#ifdef EATHENA_SUPPORT
void setMercenary(MercenaryInfo *const info)
{
delete mMercenary;
@@ -631,7 +615,6 @@ bool isInRoom()
{
return !mRoomName.empty();
}
-#endif
void setGuildPositionFlags(const GuildPositionFlags::Type pos)
{