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author | Andrei Karas <akaras@inbox.ru> | 2014-07-23 00:39:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-23 00:39:12 +0300 |
commit | 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 (patch) | |
tree | a84879f46ee80d2f98d0418cbcbbb81e28da8e76 /src/being/localplayer.h | |
parent | 1995e723df5d5aef32b289c0122493ee6fe18b0e (diff) | |
download | manaplus-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.tar.gz manaplus-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.tar.bz2 manaplus-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.tar.xz manaplus-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.zip |
move "change away type" option into gamemodifiers.
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r-- | src/being/localplayer.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h index cf604a1ca..3aabda22d 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -232,15 +232,10 @@ class LocalPlayer final : public Being, void pingResponse(); - void changeAwayMode(); - void setAway(const std::string &message); void setPseudoAway(const std::string &message); - bool getAway() const A_WARN_UNUSED - { return mAwayMode; } - bool getPseudoAway() const A_WARN_UNUSED { return mPseudoAwayMode; } @@ -392,8 +387,6 @@ class LocalPlayer final : public Being, void setTestParticle(const std::string &fileName, const bool updateHash = true); - std::string getAwayModeString(); - static std::string getCameraModeString(); int getLastAttackX() const override final @@ -412,6 +405,15 @@ class LocalPlayer final : public Being, void updateMusic(); + void setAfkTime(const int v) + { mAfkTime = v; } + + void setAwayDialog(OkDialog *const dialog) + { mAwayDialog = dialog; } + + AwayListener *getAwayListener() const A_WARN_UNUSED + { return mAwayListener; } + protected: void updateCoords() override final; @@ -534,7 +536,6 @@ class LocalPlayer final : public Being, // Tells if the path was set using mouse bool mPathSetByMouse; bool mWaitPing; - bool mAwayMode; bool mPseudoAwayMode; bool mShowNavigePath; }; |