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authorAndrei Karas <akaras@inbox.ru>2014-07-09 11:49:46 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-09 11:49:46 +0300
commit6e052536a2dfb7f877a356477bc86c904aae1e71 (patch)
treecfe31d967d591a99609eea758bb2823769ab9edb /src/being/localplayer.h
parentacb8d0c088c2d4368b73b3c1c1d7eb13bad49aa0 (diff)
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Add empty map mode without collisions.
Mode can be switched from yellow bar. Also renamed map draw type related variables and methods.
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r--src/being/localplayer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index 2eb236918..8e72bf5d6 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -468,7 +468,7 @@ class LocalPlayer final : public Being,
std::string getPickUpTypeString();
- static std::string getDebugPathString();
+ static std::string getMapDrawTypeString();
std::string getMagicAttackString();