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authorAndrei Karas <akaras@inbox.ru>2014-07-29 11:27:29 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-29 18:35:05 +0300
commit3941d588a3233176416edf90d1f248ac4cb0fe5e (patch)
treeb5cb4e2adbdda4e7ee3ae930ea012162badf27e7 /src/being/being.h
parent3b8a3b84346700abffa52745245310bf3eae6b18 (diff)
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Fix sprites draw order with non zero map heights.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 776af36dc..c9d343659 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -872,6 +872,7 @@ class Being notfinal : public ActorSprite,
int getSortPixelY() const A_WARN_UNUSED
{ return static_cast<int>(mPos.y) - mYDiff - mSortOffsetY; }
+// { return static_cast<int>(mPos.y) - mYDiff - mSortOffsetY + 16; }
void setMap(Map *const map);
@@ -1008,10 +1009,12 @@ class Being notfinal : public ActorSprite,
Being *mOwner;
Particle *mSpecialParticle;
- int mX; // position in tiles
- int mY; // position in tiles
- int mSortOffsetY; // caculated offset in pixels based on mOffsetY
- int mOffsetY; // fixed tile height offset in pixels
+ int mX; // position in tiles
+ int mY; // position in tiles
+ int mSortOffsetY; // caculated offset in pixels based on mOffsetY
+ int mOffsetY; // tile height offset in pixels
+ // calculated between tiles
+ int mFixedOffsetY; // fixed tile height offset in pixels for tile
uint8_t mOldHeight;
int mDamageTaken;