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author | Andrei Karas <akaras@inbox.ru> | 2017-06-07 22:39:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 22:39:31 +0300 |
commit | af4fcff19a986990d58c50c62bc498690c8293b8 (patch) | |
tree | 6dc2299d10aba815496e652b0c68b321561c85d5 /src/being/being.h | |
parent | 24149e9e343dd5e507d2b4e879df55c692fbf9d1 (diff) | |
download | manaplus-af4fcff19a986990d58c50c62bc498690c8293b8.tar.gz manaplus-af4fcff19a986990d58c50c62bc498690c8293b8.tar.bz2 manaplus-af4fcff19a986990d58c50c62bc498690c8293b8.tar.xz manaplus-af4fcff19a986990d58c50c62bc498690c8293b8.zip |
Fix some wrong parameter names in headers.
Diffstat (limited to 'src/being/being.h')
-rw-r--r-- | src/being/being.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/being/being.h b/src/being/being.h index 55ebd386e..52ea8b9ec 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -191,13 +191,13 @@ class Being notfinal : public ActorSprite, * Puts a damage bubble above this being. * * @param attacker the attacking being - * @param damage the amount of damage recieved (0 means miss) + * @param amount the amount of damage recieved (0 means miss) * @param type the attack type * @param attackId the attack id * @param level the skill level */ void takeDamage(Being *restrict const attacker, - const int damage, + const int amount, const AttackTypeT type, const int attackId = 1, const int level = 1) restrict2; @@ -467,7 +467,7 @@ class Being notfinal : public ActorSprite, * Sets the current action. */ virtual void setAction(const BeingActionT &restrict action, - const int attackType) restrict2; + const int attackId) restrict2; /** * Get the being's action currently performed. @@ -532,7 +532,7 @@ class Being notfinal : public ActorSprite, /** * Shoots a missile particle from this being, to target being */ - void fireMissile(Being *restrict const target, + void fireMissile(Being *restrict const victim, const std::string &restrict particle) const restrict2; /** @@ -643,7 +643,7 @@ class Being notfinal : public ActorSprite, std::string getAttackAction() const restrict2 A_WARN_UNUSED; - std::string getAttackAction(const Attack *restrict const attack) const + std::string getAttackAction(const Attack *restrict const attack1) const restrict2 A_WARN_UNUSED; /** @@ -740,7 +740,7 @@ class Being notfinal : public ActorSprite, void setPvpRank(const unsigned int rank) restrict2 noexcept2 { mPvpRank = rank; } - void setHP(const int n) restrict2; + void setHP(const int hp) restrict2; void setMaxHP(const int hp) restrict2; |