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authorAndrei Karas <akaras@inbox.ru>2016-08-23 21:49:15 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-23 21:49:15 +0300
commit06711faa8e02ca2e65e9e1cf2d38c359728f6ccf (patch)
tree4794940562e6b9e0d9a4bc0ac9c9e11816dbb725 /src/being/being.h
parent34bd6e0b8e0fb74cc416550a52e6406c47fefea6 (diff)
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Add support for equipment particles effects from dyes.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 40658fa68..49242a8c4 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -1114,6 +1114,10 @@ class Being notfinal : public ActorSprite,
void addItemParticles(const int id,
const SpriteDisplay &restrict display) restrict2;
+ void addItemParticlesCards(const int id,
+ const SpriteDisplay &restrict display,
+ CardsList cards) restrict2;
+
void removeAllItemsParticles() restrict2;
void removeItemParticles(const int id) restrict2;