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authorAndrei Karas <akaras@inbox.ru>2014-05-19 15:21:11 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-19 15:21:11 +0300
commitad3ee95f90bfd368a511407c13718b900e44be0f (patch)
treef3f41b9802d684d784b7cef05e0d6ae2383b5e5b /src/being/being.h
parentfba4289e53447a09dcf82211e2dab3563e2581f1 (diff)
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Move spritedirection into separate file.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/being.h b/src/being/being.h
index 020c97e45..9ae57d545 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -492,8 +492,8 @@ class Being : public ActorSprite, public ConfigListener
/**
* Returns the direction the being is facing.
*/
- SpriteDirection getSpriteDirection() const A_WARN_UNUSED
- { return static_cast<SpriteDirection>(mSpriteDirection); }
+ SpriteDirection::Type getSpriteDirection() const A_WARN_UNUSED
+ { return static_cast<SpriteDirection::Type>(mSpriteDirection); }
void setPosition(const Vector &pos) override;