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authorAndrei Karas <akaras@inbox.ru>2014-05-12 17:29:22 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-12 17:29:22 +0300
commit707a1570df9146c42411afb6dd7b2e9bc11b0251 (patch)
tree590ecfdf2cde1908c2264ab5370a0495b7aa83b7 /src/being/being.h
parent81f319af0c6321474282de8928378366bbb6e44d (diff)
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Move being flags into separate file.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/being/being.h b/src/being/being.h
index c476e45b3..4de35303f 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -30,6 +30,7 @@
#include "listeners/configlistener.h"
#include "being/beingdirection.h"
+#include "being/beingflag.h"
#include "being/gender.h"
#include <map>
@@ -84,17 +85,6 @@ class Being : public ActorSprite, public ConfigListener
friend class BeingEquipBackend;
friend class LocalPlayer;
- enum FLAGS
- {
- FLAG_SHOP = 1,
- FLAG_AWAY = 2,
- FLAG_INACTIVE = 4,
- FLAG_GENDER_OTHER = 32,
- FLAG_GM = 64,
- FLAG_GENDER_MALE = 128,
- FLAG_SPECIAL = 128 + 64
- };
-
/**
* Action the being is currently performing
* WARNING: Has to be in sync with the same enum in the Being class