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authorAndrei Karas <akaras@inbox.ru>2015-10-19 15:44:14 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-19 15:44:14 +0300
commit3420babbbc6d10f1fc5be7ff7b895e618acd5f0e (patch)
tree92dc07613db98c4bd56f28aa8faffb99e0bde88f /src/being/being.cpp
parentcf6a135902b647b565e782e9cb9626b7ac8b361b (diff)
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Allow support for different horses riding.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r--src/being/being.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 03e67f327..96c94cc92 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -1249,7 +1249,7 @@ void Being::fireMissile(Being *const victim, const std::string &particle) const
std::string Being::getSitAction() const
{
- if (mRiding)
+ if (mHorseId != 0)
return SpriteAction::SITRIDE;
if (mMap)
{
@@ -1267,7 +1267,7 @@ std::string Being::getSitAction() const
std::string Being::getMoveAction() const
{
- if (mRiding)
+ if (mHorseId != 0)
return SpriteAction::RIDE;
if (mMap)
{
@@ -1285,7 +1285,7 @@ std::string Being::getWeaponAttackAction(const ItemInfo *const weapon) const
if (!weapon)
return SpriteAction::ATTACK;
- if (mRiding)
+ if (mHorseId != 0)
return weapon->getRideAttackAction();
if (mMap)
{
@@ -1317,7 +1317,7 @@ std::string Being::getAttackAction(const Attack *const attack1) const
#define getSpriteAction(func, action) \
std::string Being::get##func##Action() const \
{ \
- if (mRiding) \
+ if (mHorseId != 0) \
return SpriteAction::action##RIDE; \
if (mMap) \
{ \
@@ -4055,14 +4055,27 @@ void Being::removeHorse()
void Being::setRiding(const bool b)
{
- if (b == mRiding)
+ if (serverFeatures->haveExtendedRiding())
return;
- mRiding = b;
+
+ if (b == (mHorseId != 0))
+ return;
+ if (b)
+ setHorse(1);
+ else
+ setHorse(0);
+}
+
+void Being::setHorse(const int horseId)
+{
+ if (mHorseId == horseId)
+ return;
+ mHorseId = horseId;
setAction(mAction, 0);
removeHorse();
- if (b)
+ if (mHorseId != 0)
{
- mHorseInfo = HorseDB::get(1);
+ mHorseInfo = HorseDB::get(horseId);
if (mHorseInfo)
{
FOR_EACH (SpriteRefs, it, mHorseInfo->downSprites)