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authorAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-13 01:04:05 +0300
commitea0b61e18f36f28806940b00a2cddaef912c3340 (patch)
tree616205f44832d4ced4fc0b50b650eedb0fbf435c /src/being/actorsprite.cpp
parent814e88e5ca69bc54837be27429dbf42dd41f7ac6 (diff)
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Move actor type into separate file.
Diffstat (limited to 'src/being/actorsprite.cpp')
-rw-r--r--src/being/actorsprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp
index ece1320f8..eb695a0e2 100644
--- a/src/being/actorsprite.cpp
+++ b/src/being/actorsprite.cpp
@@ -203,7 +203,7 @@ void ActorSprite::updateStatusEffect(const int index, const bool newStatus)
index, newStatus);
if (!effect)
return;
- if (effect->isPoison() && getType() == PLAYER)
+ if (effect->isPoison() && getType() == ActorType::PLAYER)
setPoison(newStatus);
handleStatusEffect(effect, index);
}