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authorAndrei Karas <akaras@inbox.ru>2012-01-28 21:00:12 +0300
committerAndrei Karas <akaras@inbox.ru>2012-01-28 21:00:12 +0300
commita93722a53e2d50466dfd5512c4a6a1c3dfc60fb1 (patch)
treeb4ade374e591f520ae49b1dcb3317b19d503f089 /src/being.h
parente5695ad6c41d4deb79504998b2bc5caeb1e61285 (diff)
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Add support for processing player statuses in evol server.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h
index 6052644c9..f34c192cb 100644
--- a/src/being.h
+++ b/src/being.h
@@ -102,6 +102,7 @@ class Being : public ActorSprite, public ConfigListener
FLAG_SHOP = 1,
FLAG_AWAY = 2,
FLAG_INACTIVE = 4,
+ FLAG_GENDER = 128,
FLAG_SPECIAL = 128 + 64
};
@@ -546,6 +547,8 @@ class Being : public ActorSprite, public ConfigListener
*/
void setEmote(Uint8 emotion, int emote_time);
+ void setState(Uint8 state);
+
/**
* Get the current Emoticon type displayed above
* the being.
@@ -749,6 +752,9 @@ class Being : public ActorSprite, public ConfigListener
bool isShopEnabled()
{ return mShop; }
+ void enableShop(bool b)
+ { mShop = b; }
+
/**
* Sets the attack range.
*/