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authorAndrei Karas <akaras@inbox.ru>2013-03-31 14:18:08 +0300
committerAndrei Karas <akaras@inbox.ru>2013-03-31 14:18:08 +0300
commit8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc (patch)
treea085aa87be20d1355f1aceaead205d6005b513e0 /src/being.h
parentb637ace3685fb35e7de7c4e7cdae0638c80cd45a (diff)
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Add option to move player names (disabled by default).
In old implimentation names was always moved.
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h
index f41df41eb..2757ea06c 100644
--- a/src/being.h
+++ b/src/being.h
@@ -999,6 +999,7 @@ class Being : public ActorSprite, public ConfigListener
static bool mShowPlayersStatus;
static bool mEnableReorderSprites;
static bool mHideErased;
+ static bool mMoveNames;
static int mAwayEffect;
unsigned int mMoveTime;