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authorAndrei Karas <akaras@inbox.ru>2011-10-10 01:36:09 +0300
committerAndrei Karas <akaras@inbox.ru>2011-10-10 01:36:09 +0300
commit994ce665a9a32899a0f7efadf1253faa9a3cdbed (patch)
treeb46d2bbf36d85143c95f35c987817ca3f1d25fab /src/being.cpp
parent2d449d99cc4b42faf246bd24a87ec76da1363e41 (diff)
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Add support for reading monsters attack range.
Tmw server not supported.
Diffstat (limited to 'src/being.cpp')
-rw-r--r--src/being.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 84528622d..5eac242fd 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -229,6 +229,7 @@ Being::Being(int id, Type type, Uint16 subtype, Map *map):
mGender(GENDER_UNSPECIFIED),
mParty(0),
mIsGM(false),
+ mAttackRange(1),
mType(type),
mX(0), mY(0),
mDamageTaken(0),
@@ -1994,7 +1995,11 @@ bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const
if (mHighlightMonsterAttackRange && mType == ActorSprite::MONSTER
&& isAlive())
{
- const int attackRange = 32;
+ int attackRange;
+ if (mAttackRange)
+ attackRange = 32 * mAttackRange;
+ else
+ attackRange = 32;
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::MONSTER_ATTACK_RANGE));