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author | Andrei Karas <akaras@inbox.ru> | 2013-04-10 00:33:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-10 00:33:27 +0300 |
commit | a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73 (patch) | |
tree | 15996308da765b18751048c6bdaeb81926959328 /src/avatar.h | |
parent | c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b (diff) | |
download | manaplus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.gz manaplus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.bz2 manaplus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.xz manaplus-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.zip |
Add option to left all per map sprites in memory if once was loaded.
This can prevent random lags and also can use more memory.
Diffstat (limited to 'src/avatar.h')
0 files changed, 0 insertions, 0 deletions