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author | Andrei Karas <akaras@inbox.ru> | 2011-11-08 00:44:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-11-08 00:44:17 +0300 |
commit | 4cea2a5cd85b8d3ad905eb3b337b28284c62d4fe (patch) | |
tree | 714897eca03fbcb764f5b450a29cc1aef8d33433 /src/actorspritemanager.cpp | |
parent | 9e83411f7e4147d09af5a5006888dcc187ea0ef8 (diff) | |
download | manaplus-4cea2a5cd85b8d3ad905eb3b337b28284c62d4fe.tar.gz manaplus-4cea2a5cd85b8d3ad905eb3b337b28284c62d4fe.tar.bz2 manaplus-4cea2a5cd85b8d3ad905eb3b337b28284c62d4fe.tar.xz manaplus-4cea2a5cd85b8d3ad905eb3b337b28284c62d4fe.zip |
Fix more gcc 4.7 warnings.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r-- | src/actorspritemanager.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index f964a8b00..4403738f9 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -183,7 +183,7 @@ class SortBeingFunctor } beingSorter; ActorSpriteManager::ActorSpriteManager() : - mMap(0) + mMap(nullptr) { mSpellHeal1 = serverConfig.getValue("spellHeal1", "#lum"); mSpellHeal2 = serverConfig.getValue("spellHeal2", "#inma"); @@ -321,7 +321,7 @@ Being *ActorSpriteManager::findBeingByPixel(int x, int y, if (mExtMouseTargeting) { - Being *tempBeing = 0; + Being *tempBeing = nullptr; bool noBeing(false); for_actors @@ -376,7 +376,7 @@ Being *ActorSpriteManager::findBeingByPixel(int x, int y, } if (noBeing) - return 0; + return nullptr; return tempBeing; } else @@ -402,7 +402,7 @@ Being *ActorSpriteManager::findBeingByPixel(int x, int y, return being; } } - return 0; + return nullptr; } } @@ -526,7 +526,7 @@ bool ActorSpriteManager::pickUpAll(int x1, int y1, int x2, int y2, } else if (Client::checkPackets(PACKET_PICKUP)) { - FloorItem *item = 0; + FloorItem *item = nullptr; unsigned cnt = 65535; for_actors { @@ -621,7 +621,7 @@ Being *ActorSpriteManager::findNearestByName(const std::string &name, Being::Type type) const { if (!player_node) - return 0; + return nullptr; int dist = 0; Being* closestBeing = nullptr; @@ -653,7 +653,7 @@ Being *ActorSpriteManager::findNearestByName(const std::string &name, int d = (being->getTileX() - x) * (being->getTileX() - x) + (being->getTileY() - y) * (being->getTileY() - y); - if (validateBeing(0, being, type, 0, 50) + if (validateBeing(nullptr, being, type, nullptr, 50) && (d < dist || closestBeing == nullptr)) { dist = d; @@ -697,7 +697,7 @@ void ActorSpriteManager::logic() if (player_node) { if (player_node->getTarget() == *it) - player_node->setTarget(0); + player_node->setTarget(nullptr); if (player_node->getPickUpTarget() == *it) player_node->unSetPickUpTarget(); } @@ -718,11 +718,11 @@ void ActorSpriteManager::logic() void ActorSpriteManager::clear() { if (beingEquipmentWindow) - beingEquipmentWindow->setBeing(0); + beingEquipmentWindow->setBeing(nullptr); if (player_node) { - player_node->setTarget(0); + player_node->setTarget(nullptr); player_node->unSetPickUpTarget(); mActors.erase(player_node); } @@ -753,7 +753,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, Being::Type type) const { if (!aroundBeing) - return 0; + return nullptr; int x = aroundBeing->getTileX(); int y = aroundBeing->getTileY(); @@ -769,9 +769,9 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, Being *excluded) const { if (!aroundBeing || !player_node) - return 0; + return nullptr; - Being *closestBeing = 0; + Being *closestBeing = nullptr; std::set<std::string> attackMobs; std::set<std::string> priorityMobs; std::set<std::string> ignoreAttackMobs; @@ -852,7 +852,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, continue; } } - if (validateBeing(aroundBeing, being, type, 0, maxDist)) + if (validateBeing(aroundBeing, being, type, nullptr, maxDist)) { if (being != excluded) sortedBeings.push_back(being); @@ -861,7 +861,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, // no selectable beings if (sortedBeings.empty()) - return 0; + return nullptr; beingSorter.x = x; beingSorter.y = y; @@ -874,14 +874,14 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, } else { - beingSorter.attackBeings = 0; - beingSorter.priorityBeings = 0; + beingSorter.attackBeings = nullptr; + beingSorter.priorityBeings = nullptr; } sort(sortedBeings.begin(), sortedBeings.end(), beingSorter); if (filtered) { - beingSorter.attackBeings = 0; - beingSorter.priorityBeings = 0; + beingSorter.attackBeings = nullptr; + beingSorter.priorityBeings = nullptr; } if (player_node->getTarget() == nullptr) @@ -891,7 +891,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, if (specialDistance && target->getType() == Being::MONSTER && target->getDistance() <= 2) { - return 0; + return nullptr; } // if no selected being in vector, return first nearest being return target; @@ -970,7 +970,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, // logger->log("index:" + toString(index)); // logger->log("d:" + toString(d)); - if (valid && !filtered && (d <= dist || closestBeing == 0)) + if (valid && !filtered && (d <= dist || !closestBeing)) { dist = d; closestBeing = being; @@ -1014,7 +1014,7 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *aroundBeing, } } } - return (maxDist >= dist) ? closestBeing : 0; + return (maxDist >= dist) ? closestBeing : nullptr; } } |