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authorAndrei Karas <akaras@inbox.ru>2012-08-26 19:51:27 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-26 19:51:27 +0300
commit012a10fd8153f3ddb775dde1e4dba4456f2aa9de (patch)
treee0b6e812378a501adb1502bdf0c0bb50b58b820d /src/actorspritemanager.cpp
parent3c374b32aafb85dca19d39d5e431c6efe0302f27 (diff)
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Fix code style.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 33f602acc..5809eeec7 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -1026,7 +1026,8 @@ Being *ActorSpriteManager::findNearestLivingBeing(Being *const aroundBeing,
// Being *being = (*i);
- const bool valid = validateBeing(aroundBeing, being, type, excluded, 50);
+ const bool valid = validateBeing(aroundBeing, being,
+ type, excluded, 50);
int d = being->getDistance();
// logger->log("dist: %d", dist);
// logger->log("name: %s, %d, %d", being->getName().c_str(), (int)valid, d);