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authorAndrei Karas <akaras@inbox.ru>2011-01-21 22:12:51 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-21 22:12:51 +0200
commit05ea95733e9ec89626e08989e0688e73d1408d3a (patch)
tree2351a8f2b6b81eb48a6f5f4dd068a9a13d117fb1 /src/actorsprite.h
parent7be91e6213aadb0405bdd2fa3a9210598b254041 (diff)
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Add floor items attribute for drawing floor items.
Diffstat (limited to 'src/actorsprite.h')
-rw-r--r--src/actorsprite.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/actorsprite.h b/src/actorsprite.h
index 9d648355e..adec76196 100644
--- a/src/actorsprite.h
+++ b/src/actorsprite.h
@@ -210,7 +210,7 @@ protected:
virtual void handleStatusEffect(StatusEffect *effect, int effectId);
void setupSpriteDisplay(const SpriteDisplay &display,
- bool forceDisplay = true);
+ bool forceDisplay = true, int imageType = 0);
int mId;
Uint16 mStunMode; /**< Stun mode; zero if not stunned */