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authorAndrei Karas <akaras@inbox.ru>2016-05-04 23:27:57 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-04 23:27:57 +0300
commita9c26314463b4c748278660d4d38e1cecffa2ce7 (patch)
treee829dc5c006371b66153100a9cd8917082806494 /src/actormanager.cpp
parentb0227c5cbf0dada9fc46ade54686da369629de5e (diff)
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Use new check functions in ActorManager.
Diffstat (limited to 'src/actormanager.cpp')
-rw-r--r--src/actormanager.cpp72
1 files changed, 40 insertions, 32 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 7239aca1e..020d3a9f5 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -351,7 +351,9 @@ FloorItem *ActorManager::createItem(const BeingId id,
void ActorManager::destroy(ActorSprite *const actor)
{
- if (!actor || actor == localPlayer)
+ returnNullptrV(actor);
+
+ if (actor == localPlayer)
return;
mDeleteActors.insert(actor);
@@ -359,7 +361,9 @@ void ActorManager::destroy(ActorSprite *const actor)
void ActorManager::erase(ActorSprite *const actor)
{
- if (!actor || actor == localPlayer)
+ returnNullptrV(actor);
+
+ if (actor == localPlayer)
return;
mActors.erase(actor);
@@ -370,7 +374,9 @@ void ActorManager::erase(ActorSprite *const actor)
void ActorManager::undelete(const ActorSprite *const actor)
{
- if (!actor || actor == localPlayer)
+ returnNullptrV(actor);
+
+ if (actor == localPlayer)
return;
FOR_EACH (ActorSpritesConstIterator, it, mDeleteActors)
@@ -429,7 +435,7 @@ Being *ActorManager::findBeingByPixel(const int x, const int y,
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::Portal)
@@ -497,7 +503,7 @@ Being *ActorManager::findBeingByPixel(const int x, const int y,
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::Portal ||
@@ -544,7 +550,7 @@ void ActorManager::findBeingsByPixel(std::vector<ActorSprite*> &beings,
{
ActorSprite *const actor = *it;
- if (!actor)
+ if (reportTrue(actor == nullptr))
continue;
const ActorTypeT actorType = actor->getType();
@@ -610,7 +616,7 @@ Being *ActorManager::findPortalByTile(const int x, const int y) const
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() != ActorType::Portal)
@@ -631,8 +637,8 @@ FloorItem *ActorManager::findItem(const BeingId id) const
if (it != mActorsIdMap.end())
{
ActorSprite *const actor = (*it).second;
- if (actor &&
- actor->getId() == id &&
+ returnNullptr(nullptr, actor);
+ if (actor->getId() == id &&
actor->getType() == ActorType::FloorItem)
{
return static_cast<FloorItem*>(actor);
@@ -645,7 +651,7 @@ FloorItem *ActorManager::findItem(const int x, const int y) const
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getTileX() == x && (*it)->getTileY() == y &&
@@ -671,7 +677,7 @@ bool ActorManager::pickUpAll(const int x1, const int y1,
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -706,7 +712,7 @@ bool ActorManager::pickUpAll(const int x1, const int y1,
unsigned cnt = 65535;
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -768,7 +774,7 @@ bool ActorManager::pickUpNearest(const int x, const int y,
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem)
@@ -814,7 +820,7 @@ Being *ActorManager::findBeingByName(const std::string &name,
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -848,7 +854,7 @@ Being *ActorManager::findNearestByName(const std::string &name,
for_actorsm
{
- if (reportTrue(!*it))
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -893,7 +899,7 @@ void ActorManager::logic()
BLOCK_START("ActorManager::logic")
for_actors
{
- if (*it)
+ if (reportFalse(*it))
(*it)->logic();
}
@@ -1004,7 +1010,8 @@ Being *ActorManager::findNearestPvpPlayer() const
Being *const being = static_cast<Being*>(*it);
- if (!being || !being->isAlive() ||
+ if (reportTrue(being == nullptr) ||
+ !being->isAlive() ||
localPlayer == being)
{
continue;
@@ -1130,7 +1137,7 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
FOR_EACH (ActorSprites::iterator, i, mActors)
{
- if (!*i)
+ if (reportTrue(*i == nullptr))
continue;
if ((*i)->getType() == ActorType::FloorItem
@@ -1228,11 +1235,11 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
FOR_EACH (ActorSprites::iterator, i, mActors)
{
- if (!*i)
+ if (reportTrue(*i == nullptr))
continue;
- if ((*i)->getType() == ActorType::FloorItem
- || (*i)->getType() == ActorType::Portal)
+ if ((*i)->getType() == ActorType::FloorItem ||
+ (*i)->getType() == ActorType::Portal)
{
continue;
}
@@ -1542,7 +1549,7 @@ void ActorManager::printBeingsToChat(const std::string &header) const
debugChatTab->chatLog(header, ChatMsgType::BY_SERVER);
for_actors
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem)
@@ -1619,11 +1626,11 @@ void ActorManager::getPlayerNames(StringVect &names,
for_actors
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
- if ((*it)->getType() == ActorType::FloorItem
- || (*it)->getType() == ActorType::Portal)
+ if ((*it)->getType() == ActorType::FloorItem ||
+ (*it)->getType() == ActorType::Portal)
{
continue;
}
@@ -1645,7 +1652,7 @@ void ActorManager::getMobNames(StringVect &names) const
for_actors
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -1667,7 +1674,7 @@ void ActorManager::updatePlayerNames() const
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -1687,7 +1694,7 @@ void ActorManager::updatePlayerColors() const
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -1706,7 +1713,7 @@ void ActorManager::updatePlayerGuild() const
{
for_actorsm
{
- if (!*it)
+ if (reportTrue(*it == nullptr))
continue;
if ((*it)->getType() == ActorType::FloorItem
@@ -1994,7 +2001,9 @@ void ActorManager::updateEffects(const std::map<BeingTypeId, int> &addEffects,
{
for_actorsm
{
- if (!*it || (*it)->getType() != ActorType::Npc)
+ if (reportTrue(*it == nullptr))
+ continue;
+ if ((*it)->getType() != ActorType::Npc)
continue;
Being *const being = static_cast<Being*>(*it);
const BeingTypeId type = being->getSubType();
@@ -2011,8 +2020,7 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing,
const int dx, const int dy,
const int id)
{
- if (!srcBeing)
- return nullptr;
+ returnNullptr(nullptr, srcBeing);
Being *const dstBeing = actorManager->createBeing(fromInt(
toInt(srcBeing->getId(), int) + id, BeingId),
ActorType::Player,