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author | Andrei Karas <akaras@inbox.ru> | 2014-12-28 18:47:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-28 18:47:27 +0300 |
commit | 4ab5dab0c1d79c4c9fbf7c594bdb915b63a950f7 (patch) | |
tree | 81e17de542862518b5d69502ee83320f0127696e /src/actions/move.cpp | |
parent | b336adc59f3f65ef5c1fe7062e892fbd732cdec5 (diff) | |
download | manaplus-4ab5dab0c1d79c4c9fbf7c594bdb915b63a950f7.tar.gz manaplus-4ab5dab0c1d79c4c9fbf7c594bdb915b63a950f7.tar.bz2 manaplus-4ab5dab0c1d79c4c9fbf7c594bdb915b63a950f7.tar.xz manaplus-4ab5dab0c1d79c4c9fbf7c594bdb915b63a950f7.zip |
Allow change pet direction by pet emote key + move keys.
Diffstat (limited to 'src/actions/move.cpp')
-rw-r--r-- | src/actions/move.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/actions/move.cpp b/src/actions/move.cpp index c75d24c36..449a3927a 100644 --- a/src/actions/move.cpp +++ b/src/actions/move.cpp @@ -23,6 +23,7 @@ #include "game.h" #include "actions/actiondef.h" +#include "actions/pets.h" #include "being/localplayer.h" @@ -61,6 +62,8 @@ impHandler(moveUp) { if (inputManager.isActionActive(InputAction::EMOTE)) return directUp(event); + else if (inputManager.isActionActive(InputAction::PET_EMOTE)) + return petDirectUp(event); if (popupMenu->isPopupVisible()) { popupMenu->moveUp(); @@ -73,6 +76,8 @@ impHandler(moveDown) { if (inputManager.isActionActive(InputAction::EMOTE)) return directDown(event); + else if (inputManager.isActionActive(InputAction::PET_EMOTE)) + return petDirectDown(event); if (popupMenu->isPopupVisible()) { popupMenu->moveDown(); @@ -92,6 +97,8 @@ impHandler(moveLeft) } if (inputManager.isActionActive(InputAction::EMOTE)) return directLeft(event); + else if (inputManager.isActionActive(InputAction::PET_EMOTE)) + return petDirectLeft(event); return closeMoveNpcDialog(false); } @@ -106,6 +113,8 @@ impHandler(moveRight) } if (inputManager.isActionActive(InputAction::EMOTE)) return directRight(event); + else if (inputManager.isActionActive(InputAction::PET_EMOTE)) + return petDirectRight(event); return closeMoveNpcDialog(false); } |