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author | Andrei Karas <akaras@inbox.ru> | 2017-09-06 02:15:05 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-06 02:15:05 +0300 |
commit | 72b4c83073467998a5c036c4d50b5b6031eda320 (patch) | |
tree | eaaaaa286fbae516e32d9274807a9c0c046567b9 /src/actions/commands.cpp | |
parent | f82a8240b7f160e1a171871b3596cc13cabc34b2 (diff) | |
download | manaplus-72b4c83073467998a5c036c4d50b5b6031eda320.tar.gz manaplus-72b4c83073467998a5c036c4d50b5b6031eda320.tar.bz2 manaplus-72b4c83073467998a5c036c4d50b5b6031eda320.tar.xz manaplus-72b4c83073467998a5c036c4d50b5b6031eda320.zip |
Move manaplus game related files into progs/manaplus.
Diffstat (limited to 'src/actions/commands.cpp')
-rw-r--r-- | src/actions/commands.cpp | 2156 |
1 files changed, 0 insertions, 2156 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp deleted file mode 100644 index f2d49b13b..000000000 --- a/src/actions/commands.cpp +++ /dev/null @@ -1,2156 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2012-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "actions/commands.h" - -#include "actormanager.h" -#include "configuration.h" -#include "game.h" -#include "party.h" - -#include "actions/actiondef.h" - -#include "being/flooritem.h" -#include "being/localplayer.h" -#include "being/playerrelations.h" -#include "being/homunculusinfo.h" -#include "being/playerinfo.h" - -#include "const/resources/skill.h" - -#include "gui/viewport.h" - -#include "gui/popups/popupmenu.h" - -#include "gui/shortcut/emoteshortcut.h" -#include "gui/shortcut/itemshortcut.h" - -#include "gui/windows/mailwindow.h" - -#include "gui/windows/chatwindow.h" -#include "gui/windows/inventorywindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/outfitwindow.h" -#include "gui/windows/shortcutwindow.h" -#include "gui/windows/skilldialog.h" -#include "gui/windows/socialwindow.h" - -#include "gui/widgets/tabs/chat/whispertab.h" - -#include "input/inputactionoperators.h" - -#include "listeners/inputactionreplaylistener.h" - -#include "net/adminhandler.h" -#include "net/chathandler.h" -#include "net/guildhandler.h" -#include "net/familyhandler.h" -#include "net/homunculushandler.h" -#include "net/mail2handler.h" -#include "net/mailhandler.h" -#include "net/net.h" -#include "net/npchandler.h" -#include "net/partyhandler.h" -#include "net/serverfeatures.h" - -#include "resources/chatobject.h" - -#include "resources/db/itemdb.h" - -#include "resources/map/map.h" - -#include "resources/skill/skillinfo.h" - -#include "utils/booleanoptions.h" -#include "utils/chatutils.h" -#include "utils/copynpaste.h" -#include "utils/gmfunctions.h" -#include "utils/parameters.h" -#include "utils/process.h" - -#include "debug.h" - -namespace Actions -{ - -static std::string getNick(const InputEvent &event) -{ - std::string args = event.args; - if (args.empty()) - { - if (event.tab == nullptr || - event.tab->getType() != ChatTabType::WHISPER) - { - return std::string(); - } - - WhisperTab *const whisper = static_cast<WhisperTab *>(event.tab); - if (whisper->getNick().empty()) - { - // TRANSLATORS: change relation - event.tab->chatLog(_("Please specify a name."), - ChatMsgType::BY_SERVER); - return std::string(); - } - args = whisper->getNick(); - } - return args; -} - -static void reportRelation(const InputEvent &event, - const RelationT &rel, - const std::string &str1, - const std::string &str2) -{ - if (event.tab != nullptr) - { - if (playerRelations.getRelation(event.args) == rel) - { - // TRANSLATORS: unignore command - event.tab->chatLog(str1, ChatMsgType::BY_SERVER); - } - else - { - // TRANSLATORS: unignore command - event.tab->chatLog(str2, ChatMsgType::BY_SERVER); - } - } -} - -static void changeRelation(const InputEvent &event, - const RelationT relation, - const std::string &relationText) -{ - std::string args = getNick(event); - if (args.empty()) - return; - - if (playerRelations.getRelation(args) == relation) - { - if (event.tab != nullptr) - { - // TRANSLATORS: change relation - event.tab->chatLog(strprintf(_("Player already %s!"), - relationText.c_str()), ChatMsgType::BY_SERVER); - return; - } - } - else - { - playerRelations.setRelation(args, relation); - } - - reportRelation(event, - relation, - // TRANSLATORS: change relation - strprintf(_("Player successfully %s!"), relationText.c_str()), - // TRANSLATORS: change relation - strprintf(_("Player could not be %s!"), relationText.c_str())); -} - -impHandler(chatAnnounce) -{ - if (adminHandler != nullptr) - { - adminHandler->announce(event.args); - return true; - } - return false; -} - -impHandler(chatIgnore) -{ - changeRelation(event, Relation::IGNORED, "ignored"); - return true; -} - -impHandler(chatUnignore) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - const RelationT rel = playerRelations.getRelation(args); - if (rel != Relation::NEUTRAL && rel != Relation::FRIEND) - { - playerRelations.setRelation(args, Relation::NEUTRAL); - } - else - { - if (event.tab != nullptr) - { - // TRANSLATORS: unignore command - event.tab->chatLog(_("Player wasn't ignored!"), - ChatMsgType::BY_SERVER); - } - return true; - } - - reportRelation(event, - Relation::NEUTRAL, - // TRANSLATORS: unignore command - _("Player no longer ignored!"), - // TRANSLATORS: unignore command - _("Player could not be unignored!")); - return true; -} - -impHandler(chatErase) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - if (playerRelations.getRelation(args) == Relation::ERASED) - { - if (event.tab != nullptr) - { - // TRANSLATORS: erase command - event.tab->chatLog(_("Player already erased!"), - ChatMsgType::BY_SERVER); - } - return true; - } - playerRelations.setRelation(args, Relation::ERASED); - - reportRelation(event, - Relation::ERASED, - // TRANSLATORS: erase command - _("Player no longer erased!"), - // TRANSLATORS: erase command - _("Player could not be erased!")); - return true; -} - -impHandler(chatFriend) -{ - // TRANSLATORS: adding friend command - changeRelation(event, Relation::FRIEND, _("friend")); - return true; -} - -impHandler(chatDisregard) -{ - // TRANSLATORS: disregard command - changeRelation(event, Relation::DISREGARDED, _("disregarded")); - return true; -} - -impHandler(chatNeutral) -{ - // TRANSLATORS: neutral command - changeRelation(event, Relation::NEUTRAL, _("neutral")); - return true; -} - -impHandler(chatBlackList) -{ - // TRANSLATORS: blacklist command - changeRelation(event, Relation::BLACKLISTED, _("blacklisted")); - return true; -} - -impHandler(chatEnemy) -{ - // TRANSLATORS: enemy command - changeRelation(event, Relation::ENEMY2, _("enemy")); - return true; -} - -impHandler(chatNuke) -{ - if (actorManager == nullptr) - return false; - - const std::string nick = getNick(event); - Being *const being = actorManager->findBeingByName( - nick, ActorType::Player); - if (being == nullptr) - return true; - - actorManager->addBlock(being->getId()); - actorManager->destroy(being); - return true; -} - -impHandler(chatAdd) -{ - if (chatWindow == nullptr) - return false; - - if (event.args.empty()) - return true; - - STD_VECTOR<int> str; - splitToIntVector(str, event.args, ','); - if (str.empty()) - return true; - - int id = str[0]; - if (id == 0) - return true; - - if (ItemDB::exists(id)) - { - const std::string names = ItemDB::getNamesStr(str); - if (!names.empty()) - chatWindow->addItemText(names); - return true; - } - - const FloorItem *const floorItem = actorManager->findItem( - fromInt(id, BeingId)); - - if (floorItem != nullptr) - { - str[0] = floorItem->getItemId(); - const std::string names = ItemDB::getNamesStr(str); - chatWindow->addItemText(names); - } - return true; -} - -impHandler0(present) -{ - if (chatWindow != nullptr) - { - chatWindow->doPresent(); - return true; - } - return false; -} - -impHandler0(printAll) -{ - if (actorManager != nullptr) - { - actorManager->printAllToChat(); - return true; - } - return false; -} - -impHandler(move) -{ - int x = 0; - int y = 0; - - if ((localPlayer != nullptr) && parse2Int(event.args, x, y)) - { - localPlayer->setDestination(x, y); - return true; - } - return false; -} - -impHandler(setTarget) -{ - if ((actorManager == nullptr) || (localPlayer == nullptr)) - return false; - - Being *const target = actorManager->findNearestByName(event.args); - if (target != nullptr) - localPlayer->setTarget(target); - return true; -} - -impHandler(commandOutfit) -{ - if (outfitWindow != nullptr) - { - if (!event.args.empty()) - { - const std::string op = event.args.substr(0, 1); - if (op == "n") - { - outfitWindow->wearNextOutfit(true); - } - else if (op == "p") - { - outfitWindow->wearPreviousOutfit(true); - } - else - { - outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, - false, true); - } - } - else - { - outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1, - false, true); - } - return true; - } - return false; -} - -impHandler(commandEmote) -{ - LocalPlayer::emote(CAST_U8(atoi(event.args.c_str()))); - return true; -} - -impHandler(awayMessage) -{ - if (localPlayer != nullptr) - { - localPlayer->setAway(event.args); - return true; - } - return false; -} - -impHandler(pseudoAway) -{ - if (localPlayer != nullptr) - { - LocalPlayer::setPseudoAway(event.args); - localPlayer->updateStatus(); - return true; - } - return false; -} - -impHandler(follow) -{ - if (localPlayer == nullptr) - return false; - - if (!features.getBoolValue("allowFollow")) - return false; - - if (!event.args.empty()) - { - localPlayer->setFollow(event.args); - } - else if (event.tab != nullptr && - event.tab->getType() == ChatTabType::WHISPER) - { - localPlayer->setFollow(static_cast<WhisperTab*>(event.tab)->getNick()); - } - else - { - const Being *const being = localPlayer->getTarget(); - if (being != nullptr) - localPlayer->setFollow(being->getName()); - } - return true; -} - -impHandler(navigate) -{ - if ((localPlayer == nullptr) || - !localPlayer->canMove()) - { - return false; - } - - int x = 0; - int y = 0; - - if (parse2Int(event.args, x, y)) - localPlayer->navigateTo(x, y); - else - localPlayer->navigateClean(); - return true; -} - -impHandler(navigateTo) -{ - if ((localPlayer == nullptr) || - !localPlayer->canMove()) - { - return false; - } - - const std::string args = event.args; - if (args.empty()) - return true; - - Being *const being = actorManager->findBeingByName(args); - if (being != nullptr) - { - localPlayer->navigateTo(being->getTileX(), being->getTileY()); - } - else if (localPlayer->isInParty()) - { - const Party *const party = localPlayer->getParty(); - if (party != nullptr) - { - const PartyMember *const m = party->getMember(args); - const PartyMember *const o = party->getMember( - localPlayer->getName()); - if (m != nullptr && - o != nullptr && - m->getMap() == o->getMap()) - { - localPlayer->navigateTo(m->getX(), m->getY()); - } - } - } - return true; -} - -impHandler(moveCamera) -{ - int x = 0; - int y = 0; - - if (viewport == nullptr) - return false; - - if (parse2Int(event.args, x, y)) - viewport->moveCameraToPosition(x * mapTileSize, y * mapTileSize); - return true; -} - -impHandler0(restoreCamera) -{ - if (viewport == nullptr) - return false; - - viewport->returnCamera(); - return true; -} - -impHandler(imitation) -{ - if (localPlayer == nullptr) - return false; - - if (!event.args.empty()) - { - localPlayer->setImitate(event.args); - } - else if (event.tab != nullptr && - event.tab->getType() == ChatTabType::WHISPER) - { - localPlayer->setImitate(static_cast<WhisperTab*>( - event.tab)->getNick()); - } - else - { - localPlayer->setImitate(""); - } - return true; -} - -impHandler(sendMail) -{ -#ifdef TMWA_SUPPORT - const ServerTypeT type = Net::getNetworkType(); - if (type == ServerType::EATHENA || type == ServerType::EVOL2) -#endif // TMWA_SUPPORT - { - std::string name; - std::string text; - - if (parse2Str(event.args, name, text)) - { - if (settings.enableNewMailSystem) - { - mail2Handler->queueCheckName(MailQueueType::SendMail, - name, - // TRANSLATORS: quick mail message caption - _("Quick message"), - text, - 0); - } - else - { - // TRANSLATORS: quick mail message caption - mailHandler->send(name, _("Quick message"), text); - } - } - } -#ifdef TMWA_SUPPORT - else if (serverConfig.getBoolValue("enableManaMarketBot")) - { - chatHandler->privateMessage("ManaMarket", "!mail " + event.args); - return true; - } -#endif // TMWA_SUPPORT - - return false; -} - -impHandler(info) -{ - if (event.tab == nullptr || - localPlayer == nullptr || - Net::getNetworkType() == ServerType::TMWATHENA) - { - return false; - } - - if (guildHandler != nullptr && - event.tab->getType() == ChatTabType::GUILD) - { - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - guildHandler->info(); - } - return true; -} - -impHandler(wait) -{ - if (localPlayer != nullptr) - { - localPlayer->waitFor(event.args); - return true; - } - return false; -} - -impHandler(addPriorityAttack) -{ - if ((actorManager == nullptr) || - actorManager->isInPriorityAttackList(event.args)) - { - return false; - } - - actorManager->removeAttackMob(event.args); - actorManager->addPriorityAttackMob(event.args); - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(addAttack) -{ - if (actorManager == nullptr) - return false; - - actorManager->removeAttackMob(event.args); - actorManager->addAttackMob(event.args); - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(removeAttack) -{ - if (actorManager == nullptr) - return false; - - if (event.args.empty()) - { - if (actorManager->isInAttackList(event.args)) - { - actorManager->removeAttackMob(event.args); - actorManager->addIgnoreAttackMob(event.args); - } - else - { - actorManager->removeAttackMob(event.args); - actorManager->addAttackMob(event.args); - } - } - else - { - actorManager->removeAttackMob(event.args); - } - - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(addIgnoreAttack) -{ - if (actorManager == nullptr) - return false; - - actorManager->removeAttackMob(event.args); - actorManager->addIgnoreAttackMob(event.args); - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; -} - -impHandler(setDrop) -{ - GameModifiers::setQuickDropCounter(atoi(event.args.c_str())); - return true; -} - -impHandler(url) -{ - if (event.tab != nullptr) - { - std::string url1 = event.args; - if (!strStartWith(url1, "http") && !strStartWith(url1, "?")) - url1 = "http://" + url1; - std::string str(strprintf("[@@%s |%s@@]", - url1.c_str(), event.args.c_str())); - outStringNormal(event.tab, str, str); - return true; - } - return false; -} - -impHandler(openUrl) -{ - std::string url = event.args; - if (!strStartWith(url, "http")) - url = "http://" + url; - openBrowser(url); - return true; -} - -impHandler(execute) -{ - const size_t idx = event.args.find(' '); - std::string name; - std::string params; - if (idx == std::string::npos) - { - name = event.args; - } - else - { - name = event.args.substr(0, idx); - params = event.args.substr(idx + 1); - } - execFile(name, name, params, ""); - return true; -} - -impHandler(enableHighlight) -{ - if (event.tab != nullptr) - { - event.tab->setAllowHighlight(true); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(disableHighlight) -{ - if (event.tab != nullptr) - { - event.tab->setAllowHighlight(false); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(dontRemoveName) -{ - if (event.tab != nullptr) - { - event.tab->setRemoveNames(false); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(removeName) -{ - if (event.tab != nullptr) - { - event.tab->setRemoveNames(true); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(disableAway) -{ - if (event.tab != nullptr) - { - event.tab->setNoAway(true); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(enableAway) -{ - if (event.tab != nullptr) - { - event.tab->setNoAway(false); - if (chatWindow != nullptr) - { - chatWindow->saveState(); - return true; - } - } - return false; -} - -impHandler(testParticle) -{ - if (localPlayer != nullptr) - { - localPlayer->setTestParticle(event.args); - return true; - } - return false; -} - -impHandler(talkRaw) -{ - if (chatHandler != nullptr) - { - chatHandler->talkRaw(event.args); - return true; - } - return false; -} - -impHandler(gm) -{ - if (chatHandler != nullptr) - { - Gm::runCommand("wgm", event.args); - return true; - } - return false; -} - -impHandler(hack) -{ - if (chatHandler != nullptr) - { - chatHandler->sendRaw(event.args); - return true; - } - return false; -} - -impHandler(debugSpawn) -{ - if (localPlayer == nullptr) - return false; - int cnt = atoi(event.args.c_str()); - if (cnt < 1) - cnt = 1; - const int half = cnt / 2; - const Map *const map = localPlayer->getMap(); - int x1 = -half; - if (x1 < 0) - x1 = 0; - int y1 = x1; - int x2 = cnt - half; - if (x2 > map->getWidth()) - x2 = map->getWidth(); - int y2 = x2; - - for (int x = x1; x < x2; x ++) - { - for (int y = y1; y < y2; y ++) - ActorManager::cloneBeing(localPlayer, x, y, cnt); - } - return true; -} - -impHandler(serverIgnoreWhisper) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - if (chatHandler != nullptr) - { - chatHandler->ignore(args); - return true; - } - return false; -} - -impHandler(serverUnIgnoreWhisper) -{ - std::string args = getNick(event); - if (args.empty()) - return false; - - if (chatHandler != nullptr) - { - chatHandler->unIgnore(args); - return true; - } - return false; -} - -impHandler(setHomunculusName) -{ - const std::string args = event.args; - if (args.empty()) - { - const HomunculusInfo *const info = PlayerInfo::getHomunculus(); - if (info != nullptr) - { - // TRANSLATORS: dialog header - inputActionReplayListener.openDialog(_("Rename your homun"), - info->name, - InputAction::HOMUNCULUS_SET_NAME); - } - return false; - } - - if (homunculusHandler != nullptr) - { - homunculusHandler->setName(args); - return true; - } - return false; -} - -impHandler0(fireHomunculus) -{ - if (homunculusHandler != nullptr) - { - homunculusHandler->fire(); - return true; - } - return false; -} - -impHandler0(leaveParty) -{ - if (partyHandler != nullptr) - { - partyHandler->leave(); - return true; - } - return false; -} - -impHandler0(leaveGuild) -{ - if ((guildHandler != nullptr) && (localPlayer != nullptr)) - { - const Guild *const guild = localPlayer->getGuild(); - if (guild != nullptr) - guildHandler->leave(guild->getId()); - return true; - } - return false; -} - -impHandler(warp) -{ - int x = 0; - int y = 0; - - if ((adminHandler != nullptr) && - (Game::instance() != nullptr) && - parse2Int(event.args, x, y)) - { - adminHandler->warp(Game::instance()->getCurrentMapName(), - x, y); - return true; - } - return false; -} - -impHandler(homunTalk) -{ - if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) - return false; - - std::string args = event.args; - if (findCutFirst(args, "/me ")) - args = textToMe(args); - if (homunculusHandler != nullptr) - { - homunculusHandler->talk(args); - return true; - } - return false; -} - -impHandler(homunEmote) -{ - if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) - return false; - - if ((homunculusHandler != nullptr) && - event.action >= InputAction::HOMUN_EMOTE_1 && - event.action <= InputAction::HOMUN_EMOTE_48) - { - const int emotion = event.action - InputAction::HOMUN_EMOTE_1; - if (emoteShortcut != nullptr) - homunculusHandler->emote(emoteShortcut->getEmote(emotion)); - if (Game::instance() != nullptr) - Game::instance()->setValidSpeed(); - return true; - } - - return false; -} - -impHandler(commandHomunEmote) -{ - if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet()) - return false; - - if (homunculusHandler != nullptr) - { - homunculusHandler->emote(CAST_U8( - atoi(event.args.c_str()))); - return true; - } - return false; -} - -impHandler(createPublicChatRoom) -{ - if ((chatHandler == nullptr) || event.args.empty()) - return false; - chatHandler->createChatRoom(event.args, "", 100, true); - return true; -} - -impHandler(joinChatRoom) -{ - if (chatHandler == nullptr) - return false; - const std::string args = event.args; - if (args.empty()) - return false; - ChatObject *const chat = ChatObject::findByName(args); - if (chat == nullptr) - return false; - chatHandler->joinChat(chat, ""); - return true; -} - -impHandler0(leaveChatRoom) -{ - if (chatHandler != nullptr) - { - chatHandler->leaveChatRoom(); - return true; - } - return false; -} - -impHandler(confSet) -{ - std::string name; - std::string val; - - if (parse2Str(event.args, name, val)) - { - config.setValue(name, val); - return true; - } - return false; -} - -impHandler(serverConfSet) -{ - std::string name; - std::string val; - - if (parse2Str(event.args, name, val)) - { - serverConfig.setValue(name, val); - return true; - } - return false; -} - -impHandler(confGet) -{ - const std::string args = event.args; - if (args.empty()) - return false; - - // TRANSLATORS: result from command /confget - const std::string str = strprintf(_("Config value: %s"), - config.getStringValue(args).c_str()); - outStringNormal(event.tab, str, str); - return true; -} - -impHandler(serverConfGet) -{ - const std::string args = event.args; - if (args.empty()) - return false; - - // TRANSLATORS: result from command /serverconfget - const std::string str = strprintf(_("Server config value: %s"), - serverConfig.getStringValue(args).c_str()); - outStringNormal(event.tab, str, str); - return true; -} - -impHandler(slide) -{ - int x = 0; - int y = 0; - - if ((adminHandler != nullptr) && parse2Int(event.args, x, y)) - { - adminHandler->slide(x, y); - return true; - } - return false; -} - -impHandler(selectSkillLevel) -{ - int skill = 0; - int level = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, level)) - { - skillDialog->selectSkillLevel(skill, level); - return true; - } - return false; -} - -impHandler(skill) -{ - StringVect vect; - splitToStringVector(vect, event.args, ' '); - const int sz = CAST_S32(vect.size()); - if (sz < 1) - return true; - const int skillId = atoi(vect[0].c_str()); - int level = 0; - std::string text; - if (sz > 1) - { - level = atoi(vect[1].c_str()); - if (sz > 2) - text = vect[2]; - } - // +++ add here also cast type and offsets - if (text.empty()) - { - SkillDialog::useSkill(skillId, - AutoTarget_true, - level, - false, - "", - CastType::Default, - 0, - 0); - } - else - { - SkillDialog::useSkill(skillId, - AutoTarget_true, - level, - true, - text, - CastType::Default, - 0, - 0); - } - return true; -} - -impHandler(craft) -{ - const std::string args = event.args; - if (args.empty() || (inventoryWindow == nullptr)) - return false; - - inventoryWindow->moveItemToCraft(atoi(args.c_str())); - return true; -} - -impHandler(npcClipboard) -{ - if (npcHandler != nullptr) - { - int x = 0; - int y = 0; - - NpcDialog *const dialog = npcHandler->getCurrentNpcDialog(); - - if ((dialog != nullptr) && parse2Int(event.args, x, y)) - { - dialog->copyToClipboard(x, y); - return true; - } - } - return false; -} - -impHandler(clipboardCopy) -{ - const std::string args = event.args; - if (args.empty()) - return false; - sendBuffer(args); - return true; -} - -impHandler(addPickup) -{ - if (actorManager != nullptr) - { - actorManager->removePickupItem(event.args); - actorManager->addPickupItem(event.args); - if (socialWindow != nullptr) - socialWindow->updatePickupFilter(); - return true; - } - return false; -} - -impHandler(removePickup) -{ - if (actorManager != nullptr) - { - if (event.args.empty()) - { // default pickup manipulation - if (actorManager->checkDefaultPickup()) - { - actorManager->removePickupItem(event.args); - actorManager->addIgnorePickupItem(event.args); - } - else - { - actorManager->removePickupItem(event.args); - actorManager->addPickupItem(event.args); - } - } - else - { // any other pickups - actorManager->removePickupItem(event.args); - } - if (socialWindow != nullptr) - socialWindow->updatePickupFilter(); - return true; - } - return false; -} - -impHandler(ignorePickup) -{ - if (actorManager != nullptr) - { - actorManager->removePickupItem(event.args); - actorManager->addIgnorePickupItem(event.args); - if (socialWindow != nullptr) - socialWindow->updatePickupFilter(); - return true; - } - return false; -} - -impHandler(monsterInfo) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->monsterInfo(args); - return true; -} - -impHandler(itemInfo) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->itemInfo(args); - return true; -} - -impHandler(whoDrops) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->whoDrops(args); - return true; -} - -impHandler(mobSearch) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->mobSearch(args); - return true; -} - -impHandler(mobSpawnSearch) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->mobSpawnSearch(args); - return true; -} - -impHandler(playerGmCommands) -{ - adminHandler->playerGmCommands(event.args); - return true; -} - -impHandler(playerCharGmCommands) -{ - adminHandler->playerCharGmCommands(event.args); - return true; -} - -impHandler(commandShowLevel) -{ - adminHandler->showLevel(event.args); - return true; -} - -impHandler(commandShowStats) -{ - adminHandler->showStats(event.args); - return true; -} - -impHandler(commandShowStorage) -{ - adminHandler->showStorageList(event.args); - return true; -} - -impHandler(commandShowCart) -{ - adminHandler->showCartList(event.args); - return true; -} - -impHandler(commandShowInventory) -{ - adminHandler->showInventoryList(event.args); - return true; -} - -impHandler(locatePlayer) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->locatePlayer(args); - return true; -} - -impHandler(commandShowAccountInfo) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->showAccountInfo(args); - return true; -} - -impHandler(commandSpawn) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawn(args); - return true; -} - -impHandler(commandSpawnSlave) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnSlave(args); - return true; -} - -impHandler(commandSpawnClone) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnClone(args); - return true; -} - -impHandler(commandSpawnSlaveClone) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnSlaveClone(args); - return true; -} - -impHandler(commandSpawnEvilClone) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->spawnEvilClone(args); - return true; -} - -impHandler(commandSavePosition) -{ - adminHandler->savePosition(event.args); - return true; -} - -impHandler(commandLoadPosition) -{ - adminHandler->loadPosition(event.args); - return true; -} - -impHandler(commandRandomWarp) -{ - adminHandler->randomWarp(event.args); - return true; -} - -impHandler(commandGotoNpc) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->gotoNpc(args); - return true; -} - -impHandler(commandGotoPc) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->gotoName(args); - return true; -} - -impHandler(commandRecallPc) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->recallName(args); - return true; -} - -impHandler(commandIpCheck) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->ipcheckName(args); - return true; -} - -impHandler(commandKiller) -{ - adminHandler->killer(event.args); - return true; -} - -impHandler(commandKillable) -{ - adminHandler->killable(event.args); - return true; -} - -impHandler(commandHeal) -{ - adminHandler->heal(event.args); - return true; -} - -impHandler(commandAlive) -{ - adminHandler->alive(event.args); - return true; -} - -impHandler(commandDisguise) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->disguise(args); - return true; -} - -impHandler(commandImmortal) -{ - adminHandler->immortal(event.args); - return true; -} - -impHandler(commandHide) -{ - adminHandler->hide(event.args); - return true; -} - -impHandler(commandNuke) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->nuke(args); - return true; -} - -impHandler(commandKill) -{ - adminHandler->kill(event.args); - return true; -} - -impHandler(commandJail) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->jail(args); - return true; -} - -impHandler(commandUnjail) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->unjail(args); - return true; -} - -impHandler(commandNpcMove) -{ - const std::string args = event.args; - if (args.empty()) - return false; - StringVect pars; - if (!splitParameters(pars, args, " ,", '\"')) - return false; - - if (pars.size() != 3) - return false; - - adminHandler->npcMove(pars[0], - atoi(pars[1].c_str()), - atoi(pars[2].c_str())); - return true; -} - -impHandler(commandNpcHide) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->hideNpc(args); - return true; -} - -impHandler(commandNpcShow) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->showNpc(args); - return true; -} - -impHandler(commandChangePartyLeader) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->changePartyLeader(args); - return true; -} - -impHandler(commandPartyRecall) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->partyRecall(args); - return true; -} - -impHandler(commandBreakGuild) -{ - adminHandler->breakGuild(event.args); - return true; -} - -impHandler(commandGuildRecall) -{ - const std::string args = event.args; - if (args.empty()) - return false; - adminHandler->guildRecall(args); - return true; -} - -impHandler(mailTo) -{ - if (mailWindow == nullptr) - return false; - const std::string args = event.args; - if (settings.enableNewMailSystem) - { - mail2Handler->queueCheckName(MailQueueType::EditMail, - args, - std::string(), - std::string(), - 0); - } - else - { - mailWindow->createMail(args); - } - return true; -} - -impHandler(adoptChild) -{ - const std::string nick = getNick(event); - Being *const being = actorManager->findBeingByName( - nick, ActorType::Player); - if (being == nullptr) - return true; - familyHandler->askForChild(being); - return true; -} - -impHandler(showSkillLevels) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillLevelPopup(skill); - return true; -} - -impHandler(showSkillType) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillTypePopup(skill); - return true; -} - -impHandler(selectSkillType) -{ - int skill = 0; - int type = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, type)) - { - skillDialog->selectSkillCastType(skill, - static_cast<CastTypeT>(type)); - return true; - } - return false; -} - -impHandler(showSkillOffsetX) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillOffsetPopup(skill, true); - return true; -} - -impHandler(showSkillOffsetY) -{ - const std::string args = event.args; - if (args.empty()) - return false; - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - popupMenu->showSkillOffsetPopup(skill, false); - return true; -} - -impHandler(setSkillOffsetX) -{ - int skill = 0; - int offset = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset)) - { - skillDialog->setSkillOffsetX(skill, offset); - return true; - } - return false; -} - -impHandler(setSkillOffsetY) -{ - int skill = 0; - int offset = 0; - - if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset)) - { - skillDialog->setSkillOffsetY(skill, offset); - return true; - } - return false; -} - -impHandler(partyItemShare) -{ - if (localPlayer == nullptr) - return false; - - if (localPlayer->isInParty() == false) - return true; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return true; - - const std::string args = event.args; - if (args.empty()) - { - switch (partyHandler->getShareItems()) - { - case PartyShare::YES: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing enabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NO: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing disabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NOT_POSSIBLE: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing not possible."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::UNKNOWN: - // TRANSLATORS: chat message - tab->chatLog(_("Item sharing unknown."), - ChatMsgType::BY_SERVER); - return true; - default: - break; - } - } - - const signed char opt = parseBoolean(args); - - switch (opt) - { - case 1: - partyHandler->setShareItems( - PartyShare::YES); - break; - case 0: - partyHandler->setShareItems( - PartyShare::NO); - break; - case -1: - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"), - ChatMsgType::BY_SERVER); - break; - default: - break; - } - return true; -} - -impHandler(partyExpShare) -{ - if (localPlayer == nullptr) - return false; - - if (localPlayer->isInParty() == false) - return true; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return true; - - const std::string args = event.args; - if (args.empty()) - { - switch (partyHandler->getShareExperience()) - { - case PartyShare::YES: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing enabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NO: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing disabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NOT_POSSIBLE: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing not possible."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::UNKNOWN: - // TRANSLATORS: chat message - tab->chatLog(_("Experience sharing unknown."), - ChatMsgType::BY_SERVER); - return true; - default: - break; - } - } - - const signed char opt = parseBoolean(args); - - switch (opt) - { - case 1: - partyHandler->setShareExperience( - PartyShare::YES); - break; - case 0: - partyHandler->setShareExperience( - PartyShare::NO); - break; - case -1: - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "exp"), - ChatMsgType::BY_SERVER); - break; - default: - break; - } - return true; -} - -impHandler(partyAutoItemShare) -{ - if (localPlayer == nullptr) - return false; - - if (localPlayer->isInParty() == false) - return true; - - ChatTab *tab = event.tab; - if (tab == nullptr) - tab = localChatTab; - if (tab == nullptr) - return true; - - const std::string args = event.args; - if (args.empty()) - { - switch (partyHandler->getShareAutoItems()) - { - case PartyShare::YES: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing enabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NO: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing disabled."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::NOT_POSSIBLE: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing not possible."), - ChatMsgType::BY_SERVER); - return true; - case PartyShare::UNKNOWN: - // TRANSLATORS: chat message - tab->chatLog(_("Auto item sharing unknown."), - ChatMsgType::BY_SERVER); - return true; - default: - break; - } - } - - const signed char opt = parseBoolean(args); - - switch (opt) - { - case 1: - partyHandler->setShareAutoItems( - PartyShare::YES); - break; - case 0: - partyHandler->setShareAutoItems( - PartyShare::NO); - break; - case -1: - tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"), - ChatMsgType::BY_SERVER); - break; - default: - break; - } - return true; -} - -impHandler0(outfitToChat) -{ - if ((outfitWindow == nullptr) || (chatWindow == nullptr)) - return false; - - const std::string str = outfitWindow->getOutfitString(); - if (!str.empty()) - chatWindow->addInputText(str); - return true; -} - -impHandler0(outfitClear) -{ - if (outfitWindow == nullptr) - return false; - - outfitWindow->clearCurrentOutfit(); - return true; -} - -impHandler(moveAttackUp) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager->getAttackMobIndex(args); - if (idx > 0) - { - std::list<std::string> mobs - = actorManager->getAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - -- it2; - mobs.splice(it2, mobs, it); - actorManager->setAttackMobs(mobs); - actorManager->rebuildAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(moveAttackDown) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager->getAttackMobIndex(args); - const int size = actorManager->getAttackMobsSize(); - if (idx + 1 < size) - { - std::list<std::string> mobs - = actorManager->getAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - ++ it2; - if (it2 == mobs.end()) - break; - - mobs.splice(it, mobs, it2); - actorManager->setAttackMobs(mobs); - actorManager->rebuildAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(movePriorityAttackUp) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager-> - getPriorityAttackMobIndex(args); - if (idx > 0) - { - std::list<std::string> mobs - = actorManager->getPriorityAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - -- it2; - mobs.splice(it2, mobs, it); - actorManager->setPriorityAttackMobs(mobs); - actorManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(movePriorityAttackDown) -{ - if (actorManager == nullptr) - return false; - const std::string args = event.args; - const int idx = actorManager - ->getPriorityAttackMobIndex(args); - const int size = actorManager->getPriorityAttackMobsSize(); - if (idx + 1 < size) - { - std::list<std::string> mobs - = actorManager->getPriorityAttackMobs(); - std::list<std::string>::iterator it = mobs.begin(); - std::list<std::string>::iterator it2 = it; - while (it != mobs.end()) - { - if (*it == args) - { - ++ it2; - if (it2 == mobs.end()) - break; - - mobs.splice(it, mobs, it2); - actorManager->setPriorityAttackMobs(mobs); - actorManager->rebuildPriorityAttackMobs(); - break; - } - ++ it; - ++ it2; - } - - if (socialWindow != nullptr) - socialWindow->updateAttackFilter(); - return true; - } - return false; -} - -impHandler(addSkillShortcut) -{ - const std::string args = event.args; - if (args.empty() || - itemShortcutWindow == nullptr) - { - return false; - } - const SkillInfo *restrict const skill = skillDialog->getSkill( - atoi(args.c_str())); - if (skill == nullptr) - return false; - - const int num = itemShortcutWindow->getTabIndex(); - if (num < 0 || - num >= CAST_S32(SHORTCUT_TABS) || - num == CAST_S32(SHORTCUT_AUTO_TAB)) - { - return false; - } - - ItemShortcut *const selShortcut = itemShortcut[num]; - const size_t index = selShortcut->getFreeIndex(); - if (index == SHORTCUT_ITEMS) - return true; - - selShortcut->setItem(index, - skill->id + SKILL_MIN_ID, - fromInt(skill->customSelectedLevel, ItemColor)); - selShortcut->setItemData(index, - skill->toDataStr()); - -// popupMenu->showSkillLevelPopup(skill); - return true; -} - -} // namespace Actions |