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author | Andrei Karas <akaras@inbox.ru> | 2016-03-23 21:03:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-23 21:03:27 +0300 |
commit | 4b807a6184b3fcd9ba3df5d96f199917d88adc82 (patch) | |
tree | a62e22d2b53476f4fbe54040f262a86746e393b6 | |
parent | 4a0aa65d1b215f8f51c6ff5a0a048f9898be6cd0 (diff) | |
download | manaplus-4b807a6184b3fcd9ba3df5d96f199917d88adc82.tar.gz manaplus-4b807a6184b3fcd9ba3df5d96f199917d88adc82.tar.bz2 manaplus-4b807a6184b3fcd9ba3df5d96f199917d88adc82.tar.xz manaplus-4b807a6184b3fcd9ba3df5d96f199917d88adc82.zip |
Add status effect id type from int to int32_t.
-rw-r--r-- | src/being/actorsprite.cpp | 20 | ||||
-rw-r--r-- | src/being/actorsprite.h | 15 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/being/localplayer.h | 4 |
4 files changed, 23 insertions, 18 deletions
diff --git a/src/being/actorsprite.cpp b/src/being/actorsprite.cpp index 5ada5bec9..7004743c1 100644 --- a/src/being/actorsprite.cpp +++ b/src/being/actorsprite.cpp @@ -114,7 +114,7 @@ void ActorSprite::logic() if (mMustResetParticles) { mMustResetParticles = false; - FOR_EACH (std::set<int>::const_iterator, it, mStatusEffects) + FOR_EACH (std::set<int32_t>::const_iterator, it, mStatusEffects) { const StatusEffect *const effect = StatusEffectDB::getStatusEffect(*it, Enable_true); @@ -173,7 +173,8 @@ struct EffectDescription final std::string mSFXEffect; }; -void ActorSprite::setStatusEffect(const int index, const Enable active) +void ActorSprite::setStatusEffect(const int32_t index, + const Enable active) { const Enable wasActive = fromBool( mStatusEffects.find(index) != mStatusEffects.end(), Enable); @@ -194,7 +195,7 @@ void ActorSprite::setStatusEffectBlock(const int offset, for (unsigned i = 0; i < STATUS_EFFECTS; i++) { const bool val = (newEffects & (1 << i)) > 0; - const int index = StatusEffectDB::blockIdToId( + const int32_t index = StatusEffectDB::blockIdToId( offset + i); // block-id (offset + i) to id (index) if (index != -1) @@ -220,8 +221,8 @@ static void applyEffectByOption(ActorSprite *const actor, { FOR_EACH (OptionsMapCIter, it, options) { - const int opt = (*it).first; - const int id = (*it).second; + const uint32_t opt = (*it).first; + const int32_t id = (*it).second; const Enable enable = (opt & option) != 0 ? Enable_true : Enable_false; option |= opt; option ^= opt; @@ -247,7 +248,7 @@ static void applyEffectByOption1(ActorSprite *const actor, FOR_EACH (OptionsMapCIter, it, options) { const uint32_t opt = (*it).first; - const uint32_t id = (*it).second; + const int32_t id = (*it).second; if (opt == option) { actor->setStatusEffect(id, Enable_true); @@ -338,7 +339,8 @@ void ActorSprite::setStatusEffectOpiton0(const uint32_t option) } } -void ActorSprite::updateStatusEffect(const int index, const Enable newStatus) +void ActorSprite::updateStatusEffect(const int32_t index, + const Enable newStatus) { StatusEffect *const effect = StatusEffectDB::getStatusEffect( index, newStatus); @@ -360,7 +362,7 @@ void ActorSprite::updateStatusEffect(const int index, const Enable newStatus) } void ActorSprite::handleStatusEffect(const StatusEffect *const effect, - const int effectId) + const int32_t effectId) { if (!effect) return; @@ -530,7 +532,7 @@ std::string ActorSprite::getStatusEffectsString() const std::string effectsStr; if (!mStatusEffects.empty()) { - FOR_EACH (std::set<int>::const_iterator, it, mStatusEffects) + FOR_EACH (std::set<int32_t>::const_iterator, it, mStatusEffects) { const StatusEffect *const effect = StatusEffectDB::getStatusEffect( diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h index 25e7c446a..0eac9807d 100644 --- a/src/being/actorsprite.h +++ b/src/being/actorsprite.h @@ -107,7 +107,8 @@ class ActorSprite notfinal : public CompoundSprite, public Actor void untarget() { mUsedTargetCursor = nullptr; } - void setStatusEffect(const int index, const Enable active); + void setStatusEffect(const int32_t index, + const Enable active); void setStatusEffectOpitons(const uint32_t option, const uint32_t opt1, @@ -173,7 +174,7 @@ class ActorSprite notfinal : public CompoundSprite, public Actor bool isTrickDead() const A_WARN_UNUSED { return mTrickDead; } - const std::set<int> &getStatusEffects() const A_WARN_UNUSED + const std::set<int32_t> &getStatusEffects() const A_WARN_UNUSED { return mStatusEffects; } std::string getStatusEffectsString() const; @@ -188,13 +189,14 @@ class ActorSprite notfinal : public CompoundSprite, public Actor * * These are NOT the same as the status effect indices. */ - void setStatusEffectBlock(const int offset, const uint16_t flags); + void setStatusEffectBlock(const int offset, + const uint16_t flags); /** * Notify self that a status effect has flipped. * The new flag is passed. */ - virtual void updateStatusEffect(const int index, + virtual void updateStatusEffect(const int32_t index, const Enable newStatus); /** @@ -204,7 +206,7 @@ class ActorSprite notfinal : public CompoundSprite, public Actor * \param effectId -1 for stun, otherwise the effect index */ virtual void handleStatusEffect(const StatusEffect *const effect, - const int effectId); + const int32_t effectId); void setupSpriteDisplay(const SpriteDisplay &display, const ForceDisplay forceDisplay @@ -225,7 +227,8 @@ class ActorSprite notfinal : public CompoundSprite, public Actor static bool loaded; - std::set<int> mStatusEffects; /**< set of active status effects */ + /**< set of active status effects */ + std::set<int32_t> mStatusEffects; ParticleVector mStatusParticleEffects; ParticleList mChildParticleEffects; diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index ec62fe735..bd03cbf96 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -995,7 +995,7 @@ void LocalPlayer::setGotoTarget(Being *const target) } void LocalPlayer::handleStatusEffect(const StatusEffect *const effect, - const int effectId) + const int32_t effectId) { Being::handleStatusEffect(effect, effectId); diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 732c27c7f..ccecb18fb 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -427,7 +427,7 @@ class LocalPlayer final : public Being, void updateCoords() override final; void handleStatusEffect(const StatusEffect *const effect, - const int effectId) override final; + const int32_t effectId) override final; void startWalking(const unsigned char dir); @@ -460,7 +460,7 @@ class LocalPlayer final : public Being, int mLastAction; // Time stamp of the last action, -1 if none. - std::vector<int> mStatusEffectIcons; + std::vector<int32_t> mStatusEffectIcons; typedef std::pair<std::string, UserColorIdT> MessagePair; /** Queued messages*/ |