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author | Andrei Karas <akaras@inbox.ru> | 2015-12-24 02:46:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-24 02:46:38 +0300 |
commit | 046fb273066f538da94ae488f02d43665d9a39c5 (patch) | |
tree | 4f8773c9a99dbf8fa92d6a0da3aaa52022107ee6 | |
parent | 2a6d489d8c576988cddaabb8bd5f7e1647ba81e0 (diff) | |
download | manaplus-046fb273066f538da94ae488f02d43665d9a39c5.tar.gz manaplus-046fb273066f538da94ae488f02d43665d9a39c5.tar.bz2 manaplus-046fb273066f538da94ae488f02d43665d9a39c5.tar.xz manaplus-046fb273066f538da94ae488f02d43665d9a39c5.zip |
Add restrict keyword into graphics.
-rw-r--r-- | src/render/graphics.cpp | 2 | ||||
-rw-r--r-- | src/render/graphics.h | 208 |
2 files changed, 108 insertions, 102 deletions
diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp index a879d96a4..fc1bb6223 100644 --- a/src/render/graphics.cpp +++ b/src/render/graphics.cpp @@ -471,7 +471,7 @@ bool Graphics::videoInfo() ImageHelper::dumpSurfaceFormat(mWindow); - const SDL_VideoInfo *const vi = SDL_GetVideoInfo(); + const SDL_VideoInfo *restrict const vi = SDL_GetVideoInfo(); if (!vi) return false; diff --git a/src/render/graphics.h b/src/render/graphics.h index 516e56c63..2265b8aad 100644 --- a/src/render/graphics.h +++ b/src/render/graphics.h @@ -127,24 +127,24 @@ class Graphics notfinal RIGHT }; - void setWindow(SDL_Window *const window, - const int width, const int height) + void setWindow(SDL_Window *restrict const window, + const int width, const int height) restrict { mWindow = window; mRect.w = static_cast<RectSize>(width); mRect.h = static_cast<RectSize>(height); } - SDL_Window *getWindow() const + SDL_Window *getWindow() restrict const { return mWindow; } /** * Sets whether vertical refresh syncing is enabled. Takes effect after * the next call to setVideoMode(). Only implemented on MacOS for now. */ - void setSync(const bool sync); + void setSync(const bool sync) restrict; - bool getSync() const A_WARN_UNUSED + bool getSync() const restrict A_WARN_UNUSED { return mSync; } /** @@ -156,170 +156,172 @@ class Graphics notfinal const bool fs, const bool hwaccel, const bool resize, - const bool noFrame) = 0; + const bool noFrame) restrict = 0; /** * Set fullscreen mode. */ - bool setFullscreen(const bool fs); + bool setFullscreen(const bool fs) restrict; /** * Resize the window to the specified size. */ - virtual bool resizeScreen(const int width, const int height); + virtual bool resizeScreen(const int width, const int height) restrict; - virtual void restoreContext() + virtual void restoreContext() restrict { } /** * Draws a resclaled version of the image */ - virtual void drawRescaledImage(const Image *const image, + virtual void drawRescaledImage(const Image *restrict const image, int dstX, int dstY, const int desiredWidth, - const int desiredHeight) = 0; + const int desiredHeight) restrict = 0; - virtual void drawPattern(const Image *const image, + virtual void drawPattern(const Image *restrict const image, const int x, const int y, - const int w, const int h) = 0; + const int w, const int h) restrict = 0; /** * Draw a pattern based on a rescaled version of the given image... */ - virtual void drawRescaledPattern(const Image *const image, + virtual void drawRescaledPattern(const Image *restrict const image, const int x, const int y, const int w, const int h, const int scaledWidth, - const int scaledHeight) = 0; + const int scaledHeight) restrict = 0; virtual void drawImageRect(const int x, const int y, const int w, const int h, - const ImageRect &imgRect) = 0; + const ImageRect &restrict imgRect) + restrict = 0; - virtual void calcPattern(ImageVertexes *const vert, - const Image *const image, + virtual void calcPattern(ImageVertexes *restrict const vert, + const Image *restrict const image, const int x, const int y, - const int w, const int h) const = 0; + const int w, const int h) const restrict = 0; - virtual void calcPattern(ImageCollection *const vert, - const Image *const image, + virtual void calcPattern(ImageCollection *restrict const vert, + const Image *restrict const image, const int x, const int y, - const int w, const int h) const = 0; + const int w, const int h) const restrict = 0; - virtual void calcTileVertexes(ImageVertexes *const vert, - const Image *const image, - int x, int y) const = 0; + virtual void calcTileVertexes(ImageVertexes *restrict const vert, + const Image *restrict const image, + int x, int y) const restrict = 0; - virtual void calcTileSDL(ImageVertexes *const vert A_UNUSED, - int x A_UNUSED, int y A_UNUSED) const + virtual void calcTileSDL(ImageVertexes *restrict const vert A_UNUSED, + int x A_UNUSED, int y A_UNUSED) const restrict { } - virtual void drawTileVertexes(const ImageVertexes *const vert) = 0; + virtual void drawTileVertexes(const ImageVertexes *restrict const vert) + restrict = 0; virtual void drawTileCollection(const ImageCollection - *const vertCol) = 0; + *restrict const vertCol) restrict = 0; - virtual void calcTileCollection(ImageCollection *const vertCol, - const Image *const image, - int x, int y) = 0; + virtual void calcTileCollection(ImageCollection *restrict const vertCol, + const Image *restrict const image, + int x, int y) restrict = 0; - virtual void calcWindow(ImageCollection *const vertCol, + virtual void calcWindow(ImageCollection *restrict const vertCol, const int x, const int y, const int w, const int h, - const ImageRect &imgRect) = 0; + const ImageRect &restrict imgRect) restrict = 0; - virtual void fillRectangle(const Rect& rectangle) = 0; + virtual void fillRectangle(const Rect &restrict rectangle) restrict = 0; /** * Updates the screen. This is done by either copying the buffer to the * screen or swapping pages. */ - virtual void updateScreen() = 0; + virtual void updateScreen() restrict = 0; #ifdef USE_SDL2 - void setWindowSize(const int width, const int height); + void setWindowSize(const int width, const int height) restrict; #else - void setWindowSize(const int width, const int height) A_CONST; + void setWindowSize(const int width, const int height) restrict A_CONST; #endif /** * Returns the width of the screen. */ - int getWidth() const A_WARN_UNUSED; + int getWidth() const restrict A_WARN_UNUSED; /** * Returns the height of the screen. */ - int getHeight() const A_WARN_UNUSED; + int getHeight() const restrict A_WARN_UNUSED; - int getMemoryUsage() const A_WARN_UNUSED; + int getMemoryUsage() const restrict A_WARN_UNUSED; virtual void drawNet(const int x1, const int y1, const int x2, const int y2, - const int width, const int height); + const int width, const int height) restrict; - ClipRect &getTopClip() A_WARN_UNUSED + ClipRect &getTopClip() restrict A_WARN_UNUSED { return mClipStack.top(); } - void setRedraw(const bool n) + void setRedraw(const bool n) restrict { mRedraw = n; } - bool getRedraw() const A_WARN_UNUSED + bool getRedraw() const restrict A_WARN_UNUSED { return mRedraw; } - void setSecure(const bool n) + void setSecure(const bool n) restrict { mSecure = n; } - bool getSecure() const A_WARN_UNUSED + bool getSecure() const restrict A_WARN_UNUSED { return mSecure; } - int getBpp() const A_WARN_UNUSED + int getBpp() const restrict A_WARN_UNUSED { return mBpp; } - bool getFullScreen() const A_WARN_UNUSED + bool getFullScreen() const restrict A_WARN_UNUSED { return mFullscreen; } - bool getHWAccel() const A_WARN_UNUSED + bool getHWAccel() const restrict A_WARN_UNUSED { return mHWAccel; } - bool getDoubleBuffer() const A_WARN_UNUSED + bool getDoubleBuffer() const restrict A_WARN_UNUSED { return mDoubleBuffer; } - RenderType getOpenGL() const A_WARN_UNUSED + RenderType getOpenGL() const restrict A_WARN_UNUSED { return mOpenGL; } - void setNoFrame(const bool n) + void setNoFrame(const bool n) restrict { mNoFrame = n; } - const std::string &getName() const A_WARN_UNUSED + const std::string &getName() const restrict A_WARN_UNUSED { return mName; } - virtual void initArrays(const int vertCount A_UNUSED) + virtual void initArrays(const int vertCount A_UNUSED) restrict { } - virtual void setColor(const Color &color) + virtual void setColor(const Color &restrict color) restrict { mColor = color; mAlpha = (color.a != 255); } - const Color &getColor() const + const Color &getColor() const restrict { return mColor; } #ifdef DEBUG_DRAW_CALLS - virtual unsigned int getDrawCalls() const + virtual unsigned int getDrawCalls() const restrict { return 0; } #endif #ifdef DEBUG_BIND_TEXTURE - virtual unsigned int getBinds() const + virtual unsigned int getBinds() const restrict { return 0; } #endif #ifdef USE_SDL2 - void dumpRendererInfo(const char *const str, - const SDL_RendererInfo &info); + void dumpRendererInfo(const char *restrict const str, + const SDL_RendererInfo &restrict info) restrict; - virtual void setRendererFlags(const uint32_t flags A_UNUSED) + virtual void setRendererFlags(const uint32_t flags A_UNUSED) restrict { } #endif @@ -329,28 +331,28 @@ class Graphics notfinal * @return <code>true</code> if the image was blitted properly * <code>false</code> otherwise. */ - virtual void drawImage(const Image *const image, - int dstX, int dstY) = 0; + virtual void drawImage(const Image *restrict const image, + int dstX, int dstY) restrict = 0; - virtual void copyImage(const Image *const image, - int dstX, int dstY) = 0; + virtual void copyImage(const Image *restrict const image, + int dstX, int dstY) restrict = 0; - virtual void drawImageCached(const Image *const image, - int srcX, int srcY) = 0; + virtual void drawImageCached(const Image *restrict const image, + int srcX, int srcY) restrict = 0; - virtual void drawPatternCached(const Image *const image, + virtual void drawPatternCached(const Image *restrict const image, const int x, const int y, - const int w, const int h) = 0; + const int w, const int h) restrict = 0; - virtual void completeCache() = 0; + virtual void completeCache() restrict = 0; - int getScale() const + int getScale() const restrict { return mScale; } - virtual bool isAllowScale() const + virtual bool isAllowScale() const restrict { return false; } - void setScale(int scale); + void setScale(int scale) restrict; /** * Pushes a clip area onto the stack. The x and y coordinates in the @@ -363,14 +365,14 @@ class Graphics notfinal * * @param area The clip area to be pushed onto the stack. */ - virtual void pushClipArea(const Rect &area); + virtual void pushClipArea(const Rect &restrict area) restrict; /** * Removes the top most clip area from the stack. * * @throws Exception if the stack is empty. */ - virtual void popClipArea(); + virtual void popClipArea() restrict; /** * Ddraws a line. @@ -380,20 +382,21 @@ class Graphics notfinal * @param x2 The second x coordinate. * @param y2 The second y coordinate. */ - virtual void drawLine(int x1, int y1, int x2, int y2) = 0; + virtual void drawLine(int x1, int y1, int x2, int y2) restrict = 0; /** * Draws a simple, non-filled, rectangle with a one pixel width. * * @param rectangle The rectangle to draw. */ - virtual void drawRectangle(const Rect &rectangle) = 0; + virtual void drawRectangle(const Rect &restrict rectangle) + restrict = 0; #ifdef USE_OPENGL #ifdef USE_SDL2 - virtual void createGLContext(); + virtual void createGLContext() restrict; #else - virtual void createGLContext() A_CONST; + virtual void createGLContext() restrict A_CONST; #endif #endif @@ -403,7 +406,7 @@ class Graphics notfinal * @param x The x coordinate. * @param y The y coordinate. */ - virtual void drawPoint(int x, int y) = 0; + virtual void drawPoint(int x, int y) restrict = 0; /** * Initializes drawing. Called by the Gui when Gui::draw() is called. @@ -416,7 +419,7 @@ class Graphics notfinal * * @see endDraw, Gui::draw */ - virtual void beginDraw() + virtual void beginDraw() restrict { } /** @@ -428,32 +431,35 @@ class Graphics notfinal * * @see beginDraw, Gui::draw */ - virtual void endDraw() + virtual void endDraw() restrict { } - virtual void clearScreen() const + virtual void clearScreen() const restrict { } - virtual void deleteArrays() + virtual void deleteArrays() restrict { } - virtual void postInit() + virtual void postInit() restrict { } - virtual void finalize(ImageCollection *const col A_UNUSED) + virtual void finalize(ImageCollection *restrict const col A_UNUSED) + restrict { } - virtual void finalize(ImageVertexes *const vert A_UNUSED) + virtual void finalize(ImageVertexes *restrict const vert A_UNUSED) + restrict { } - virtual void testDraw() + virtual void testDraw() restrict { } virtual void removeArray(const uint32_t sz A_UNUSED, - uint32_t *const arr A_UNUSED) + uint32_t *restrict const arr A_UNUSED) + restrict { } - virtual void screenResized() + virtual void screenResized() restrict { } int mWidth; @@ -473,37 +479,37 @@ class Graphics notfinal const bool fs, const bool hwaccel, const bool resize, - const bool noFrame); + const bool noFrame) restrict; - int getOpenGLFlags() const A_WARN_UNUSED; + int getOpenGLFlags() const restrict A_WARN_UNUSED; - int getSoftwareFlags() const A_WARN_UNUSED; + int getSoftwareFlags() const restrict A_WARN_UNUSED; - bool setOpenGLMode(); + bool setOpenGLMode() restrict; - void updateMemoryInfo(); + void updateMemoryInfo() restrict; - bool videoInfo(); + bool videoInfo() restrict; #ifdef USE_OPENGL - void setOpenGLFlags(); + void setOpenGLFlags() restrict; #endif /** * Holds the clip area stack. */ MStack<ClipRect> mClipStack; - SDL_Window *mWindow; + SDL_Window *restrict mWindow; #ifdef USE_SDL2 - SDL_Renderer *mRenderer; + SDL_Renderer *restrict mRenderer; #endif // USE_SDL2 #ifdef USE_OPENGL #ifdef USE_SDL2 SDL_GLContext mGLContext; #else // USE_SDL2 - void *mGLContext; + void *restrict mGLContext; #endif // USE_SDL2 #endif // USE_OPENGL |