diff options
author | Andrei Karas <akaras@inbox.ru> | 2011-03-29 04:42:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-03-29 05:39:56 +0300 |
commit | 1c6ba7af801b626327b380414e597a82151fec3f (patch) | |
tree | cf8fa1a99f0838a0f786c36ed566b2998f141148 | |
parent | 2776d544ed9e1cd1e228cb7a562d729b9e0d2a97 (diff) | |
download | manaplus-1c6ba7af801b626327b380414e597a82151fec3f.tar.gz manaplus-1c6ba7af801b626327b380414e597a82151fec3f.tar.bz2 manaplus-1c6ba7af801b626327b380414e597a82151fec3f.tar.xz manaplus-1c6ba7af801b626327b380414e597a82151fec3f.zip |
Add gettext to statuspopup.
-rw-r--r-- | src/gui/statuspopup.cpp | 304 | ||||
-rw-r--r-- | src/gui/statuspopup.h | 2 |
2 files changed, 149 insertions, 157 deletions
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp index 4d2c48fa7..b4ff3d6d0 100644 --- a/src/gui/statuspopup.cpp +++ b/src/gui/statuspopup.cpp @@ -177,6 +177,12 @@ void StatusPopup::view(int x, int y) requestMoveToTop(); } +void StatusPopup::setLabelText(gcn::Label *label, char *text, int key) +{ + label->setCaption(strprintf("%s %s", text, + keyboard.getKeyValueString(key).c_str())); +} + void StatusPopup::updateLabels() { if (!player_node || !viewport) @@ -185,56 +191,55 @@ void StatusPopup::updateLabels() switch (player_node->getInvertDirection()) { case 0: - mMoveType->setCaption("(D) default moves " - + keyboard.getKeyValueString(keyboard.KEY_INVERT_DIRECTION)); + setLabelText(mMoveType, _("(D) default moves"), + keyboard.KEY_INVERT_DIRECTION); break; case 1: - mMoveType->setCaption("(I) invert moves " - + keyboard.getKeyValueString(keyboard.KEY_INVERT_DIRECTION)); + setLabelText(mMoveType, _("(I) invert moves"), + keyboard.KEY_INVERT_DIRECTION); break; case 2: - mMoveType->setCaption("(c) moves with some crazy moves " - + keyboard.getKeyValueString(keyboard.KEY_INVERT_DIRECTION)); + setLabelText(mMoveType, _("(c) moves with some crazy moves"), + keyboard.KEY_INVERT_DIRECTION); + break; case 3: - mMoveType->setCaption("(C) moves with crazy moves " - + keyboard.getKeyValueString(keyboard.KEY_INVERT_DIRECTION)); + setLabelText(mMoveType, _("(C) moves with crazy moves"), + keyboard.KEY_INVERT_DIRECTION); break; case 4: - mMoveType->setCaption("(d) double normal + crazy " - + keyboard.getKeyValueString(keyboard.KEY_INVERT_DIRECTION)); + setLabelText(mMoveType, _("d) double normal + crazy"), + keyboard.KEY_INVERT_DIRECTION); break; default: - mMoveType->setCaption("(?) move " - + keyboard.getKeyValueString(keyboard.KEY_INVERT_DIRECTION)); + setLabelText(mMoveType, _("(?) move"), + keyboard.KEY_INVERT_DIRECTION); break; } mMoveType->adjustSize(); if (player_node->getCrazyMoveType() < 10) { - mCrazyMoveType->setCaption(strprintf("(%d) crazy move number %d ", - player_node->getCrazyMoveType(), player_node->getCrazyMoveType()) - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE)); + mCrazyMoveType->setCaption(strprintf("(%d) crazy move number %d %s", + player_node->getCrazyMoveType(), player_node->getCrazyMoveType(), + keyboard.getKeyValueString( + keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE).c_str())); } else { switch (player_node->getCrazyMoveType()) { case 10: - mCrazyMoveType->setCaption("(a) custom crazy move " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE)); + setLabelText(mCrazyMoveType, _("(a) custom crazy move"), + keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE); break; default: - mCrazyMoveType->setCaption("(?) crazy move " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE)); + setLabelText(mCrazyMoveType, _("(?) crazy move"), + keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE); break; } } @@ -243,45 +248,42 @@ void StatusPopup::updateLabels() switch (player_node->getMoveToTargetType()) { case 0: - mMoveToTargetType->setCaption("(0) default moves to target " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, _("(0) default moves to target"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; case 1: - mMoveToTargetType->setCaption("(1) moves to target in distance 1 " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(1) moves to target in distance 1"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; case 2: - mMoveToTargetType->setCaption("(2) moves to target in distance 3 " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(2) moves to target in distance 3"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; case 3: - mMoveToTargetType->setCaption("(3) moves to target in distance 3 " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(3) moves to target in distance 3"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; case 4: - mMoveToTargetType->setCaption("(5) moves to target in distance 5 " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(5) moves to target in distance 5"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; case 5: - mMoveToTargetType->setCaption("(7) moves to target in distance 7 " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(7) moves to target in distance 7"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; case 6: - mMoveToTargetType->setCaption( - "(A) moves to target in attack range " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(A) moves to target in attack range"), + keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; default: - mMoveToTargetType->setCaption("(?) move to target " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_MOVE_TO_TARGET)); + setLabelText(mMoveToTargetType, + _("(?) move to target"), keyboard.KEY_CHANGE_MOVE_TO_TARGET); break; } mMoveToTargetType->adjustSize(); @@ -289,24 +291,24 @@ void StatusPopup::updateLabels() switch (player_node->getFollowMode()) { case 0: - mFollowMode->setCaption("(D) default follow " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_FOLLOW_MODE)); + setLabelText(mFollowMode, _("(D) default follow"), + keyboard.KEY_CHANGE_FOLLOW_MODE); break; case 1: - mFollowMode->setCaption("(R) relative follow " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_FOLLOW_MODE)); + setLabelText(mFollowMode, _("(R) relative follow"), + keyboard.KEY_CHANGE_FOLLOW_MODE); break; case 2: - mFollowMode->setCaption("(M) mirror follow " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_FOLLOW_MODE)); + setLabelText(mFollowMode, _("(M) mirror follow"), + keyboard.KEY_CHANGE_FOLLOW_MODE); break; case 3: - mFollowMode->setCaption("(P) pet follow " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_FOLLOW_MODE)); + setLabelText(mFollowMode, _("(P) pet follow"), + keyboard.KEY_CHANGE_FOLLOW_MODE); break; default: - mFollowMode->setCaption("(?) unknown follow " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_FOLLOW_MODE)); + setLabelText(mFollowMode, _("(?) unknown follow"), + keyboard.KEY_CHANGE_FOLLOW_MODE); break; } mFollowMode->adjustSize(); @@ -314,24 +316,22 @@ void StatusPopup::updateLabels() switch (player_node->getAttackWeaponType()) { case 1: - mAttackWeaponType->setCaption("(D) default attack " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE)); + setLabelText(mAttackWeaponType, _("(D) default attack"), + keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE); break; case 2: - mAttackWeaponType->setCaption("(s) switch attack without shield " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE)); + setLabelText(mAttackWeaponType, + _("(s) switch attack without shield"), + keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE); break; case 3: - mAttackWeaponType->setCaption("(S) switch attack with shield " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE)); + setLabelText(mAttackWeaponType, + _("(S) switch attack with shield"), + keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE); break; default: - mAttackWeaponType->setCaption("(?) attack " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE)); + setLabelText(mAttackWeaponType, _("(?) attack"), + keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE); break; } mAttackWeaponType->adjustSize(); @@ -339,66 +339,66 @@ void StatusPopup::updateLabels() switch (player_node->getAttackType()) { case 0: - mAttackType->setCaption("(D) default attack " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_ATTACK_TYPE)); + setLabelText(mAttackType, _("(D) default attack"), + keyboard.KEY_CHANGE_ATTACK_TYPE); break; case 1: - mAttackType->setCaption("(G) go and attack " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_ATTACK_TYPE)); + setLabelText(mAttackType, _("(G) go and attack"), + keyboard.KEY_CHANGE_ATTACK_TYPE); break; case 2: - mAttackType->setCaption("(A) go, attack, pickup " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_ATTACK_TYPE)); + setLabelText(mAttackType, _("(A) go, attack, pickup"), + keyboard.KEY_CHANGE_ATTACK_TYPE); break; case 3: - mAttackType->setCaption("(d) without auto attack " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_ATTACK_TYPE)); + setLabelText(mAttackType, _("(d) without auto attack"), + keyboard.KEY_CHANGE_ATTACK_TYPE); break; default: - mAttackType->setCaption("(?) attack " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_ATTACK_TYPE)); + setLabelText(mAttackType, _("(?) attack"), + keyboard.KEY_CHANGE_ATTACK_TYPE); break; } mAttackType->adjustSize(); - mDropCounter->setCaption(strprintf("(%d) drop counter %d ", - player_node->getQuickDropCounter(), player_node->getQuickDropCounter()) - + keyboard.getKeyValueString(keyboard.KEY_SWITCH_QUICK_DROP)); + mDropCounter->setCaption(strprintf("(%d) drop counter %d %s", + player_node->getQuickDropCounter(), player_node->getQuickDropCounter(), + keyboard.getKeyValueString(keyboard.KEY_SWITCH_QUICK_DROP).c_str())); mDropCounter->adjustSize(); switch (player_node->getPickUpType()) { case 0: - mPickUpType->setCaption("(S) small pick up 1x1 cells " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(S) small pick up 1x1 cells"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; case 1: - mPickUpType->setCaption("(D) default pick up 2x1 cells " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(D) default pick up 2x1 cells"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; case 2: - mPickUpType->setCaption("(F) forward pick up 2x3 cells " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(F) forward pick up 2x3 cells"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; case 3: - mPickUpType->setCaption("(3) pick up 3x3 cells " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(3) pick up 3x3 cells"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; case 4: - mPickUpType->setCaption("(g) go and pick up in distance 4 " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(g) go and pick up in distance 4"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; case 5: - mPickUpType->setCaption("(G) go and pick up in distance 8 " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(G) go and pick up in distance 8"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; case 6: - mPickUpType->setCaption("(A) go and pick up in max distance " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(A) go and pick up in max distance"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; default: - mPickUpType->setCaption("(?) pick up " - + keyboard.getKeyValueString(keyboard.KEY_CHANGE_PICKUP_TYPE)); + setLabelText(mPickUpType, _("(?) pick up"), + keyboard.KEY_CHANGE_PICKUP_TYPE); break; } mPickUpType->adjustSize(); @@ -406,32 +406,31 @@ void StatusPopup::updateLabels() switch (viewport->getDebugPath()) { case 0: - mMapType->setCaption("(N) normal map view " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(N) normal map view"), + keyboard.KEY_PATHFIND); break; case 1: - mMapType->setCaption("(D) debug map view " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(D) debug map view"), + keyboard.KEY_PATHFIND); break; case 2: - mMapType->setCaption("(u) ultra map view " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(u) ultra map view"), + keyboard.KEY_PATHFIND); break; case 3: - mMapType->setCaption("(U) ultra map view 2 " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(U) ultra map view 2"), + keyboard.KEY_PATHFIND); break; case 4: - mMapType->setCaption("(e) empty map view " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(e) empty map view"), + keyboard.KEY_PATHFIND); break; case 5: - mMapType->setCaption("(b) black & white map view " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(b) black & white map view"), + keyboard.KEY_PATHFIND); break; default: - mMapType->setCaption("(?) map view " - + keyboard.getKeyValueString(keyboard.KEY_PATHFIND)); + setLabelText(mMapType, _("(?) map view"), keyboard.KEY_PATHFIND); break; } mMapType->adjustSize(); @@ -439,34 +438,32 @@ void StatusPopup::updateLabels() switch (player_node->getMagicAttackType()) { case 0: - mMagicAttackType->setCaption("(f) use #flar for magic attack " - + keyboard.getKeyValueString( - keyboard.KEY_SWITCH_MAGIC_ATTACK)); + setLabelText(mMagicAttackType, _("(f) use #flar for magic attack"), + keyboard.KEY_SWITCH_MAGIC_ATTACK); break; case 1: - mMagicAttackType->setCaption("(c) use #chiza for magic attack " - + keyboard.getKeyValueString( - keyboard.KEY_SWITCH_MAGIC_ATTACK)); + setLabelText(mMagicAttackType, + _("(c) use #chiza for magic attack"), + keyboard.KEY_SWITCH_MAGIC_ATTACK); break; case 2: - mMagicAttackType->setCaption("(I) use #ingrav for magic attack " - + keyboard.getKeyValueString( - keyboard.KEY_SWITCH_MAGIC_ATTACK)); + setLabelText(mMagicAttackType, + _("(I) use #ingrav for magic attack"), + keyboard.KEY_SWITCH_MAGIC_ATTACK); break; case 3: - mMagicAttackType->setCaption("(F) use #frillyar for magic attack " - + keyboard.getKeyValueString( - keyboard.KEY_SWITCH_MAGIC_ATTACK)); + setLabelText(mMagicAttackType, + _("(F) use #frillyar for magic attack"), + keyboard.KEY_SWITCH_MAGIC_ATTACK); break; case 4: - mMagicAttackType->setCaption("(U) use #upmarmu for magic attack " - + keyboard.getKeyValueString( - keyboard.KEY_SWITCH_MAGIC_ATTACK)); + setLabelText(mMagicAttackType, + _("(U) use #upmarmu for magic attack"), + keyboard.KEY_SWITCH_MAGIC_ATTACK); break; default: - mMagicAttackType->setCaption("(?) magic attack " - + keyboard.getKeyValueString( - keyboard.KEY_SWITCH_MAGIC_ATTACK)); + setLabelText(mMagicAttackType, _("(?) magic attack"), + keyboard.KEY_SWITCH_MAGIC_ATTACK); break; } mMagicAttackType->adjustSize(); @@ -474,19 +471,16 @@ void StatusPopup::updateLabels() switch (player_node->getImitationMode()) { case 0: - mImitationMode->setCaption("(D) default imitation " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_IMITATION_MODE)); + setLabelText(mImitationMode, _("(D) default imitation"), + keyboard.KEY_CHANGE_IMITATION_MODE); break; case 1: - mImitationMode->setCaption("(O) outfits imitation " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_IMITATION_MODE)); + setLabelText(mImitationMode, _("(O) outfits imitation"), + keyboard.KEY_CHANGE_IMITATION_MODE); break; default: - mImitationMode->setCaption("(?) imitation " - + keyboard.getKeyValueString( - keyboard.KEY_CHANGE_IMITATION_MODE)); + setLabelText(mImitationMode, _("(?) imitation"), + keyboard.KEY_CHANGE_IMITATION_MODE); break; } mImitationMode->adjustSize(); @@ -494,16 +488,13 @@ void StatusPopup::updateLabels() switch (player_node->getAwayMode()) { case 0: - mAwayMode->setCaption("(O) on keyboard " - + keyboard.getKeyValueString(keyboard.KEY_AWAY)); + setLabelText(mAwayMode, _("(O) on keyboard"), keyboard.KEY_AWAY); break; case 1: - mAwayMode->setCaption("(A) away " - + keyboard.getKeyValueString(keyboard.KEY_AWAY)); + setLabelText(mAwayMode, _("(A) away"), keyboard.KEY_AWAY); break; default: - mAwayMode->setCaption("(?) away " - + keyboard.getKeyValueString(keyboard.KEY_AWAY)); + setLabelText(mAwayMode, _("(?) away"), keyboard.KEY_AWAY); break; } mAwayMode->adjustSize(); @@ -511,33 +502,32 @@ void StatusPopup::updateLabels() switch (viewport->getCameraMode()) { case 0: - mCameraMode->setCaption("(G) game camera mode " - + keyboard.getKeyValueString(keyboard.KEY_CAMERA)); + setLabelText(mCameraMode, _("(G) game camera mode"), + keyboard.KEY_CAMERA); break; case 1: - mCameraMode->setCaption("(F) free camera mode " - + keyboard.getKeyValueString(keyboard.KEY_CAMERA)); + setLabelText(mCameraMode, _("(F) free camera mode"), + keyboard.KEY_CAMERA); break; case 2: - mCameraMode->setCaption("(D) design camera mode " - + keyboard.getKeyValueString(keyboard.KEY_CAMERA)); + setLabelText(mCameraMode, _("(D) design camera mode"), + keyboard.KEY_CAMERA); break; default: - mCameraMode->setCaption("(?) away " - + keyboard.getKeyValueString(keyboard.KEY_CAMERA)); + setLabelText(mCameraMode, _("(?) away"), keyboard.KEY_CAMERA); break; } mCameraMode->adjustSize(); if (player_node->getDisableGameModifiers()) { - mDisableGameModifiers->setCaption("Game modifiers are disabled " - + keyboard.getKeyValueString(keyboard.KEY_DISABLE_GAME_MODIFIERS)); + setLabelText(mDisableGameModifiers, _("Game modifiers are disabled"), + keyboard.KEY_DISABLE_GAME_MODIFIERS); } else { - mDisableGameModifiers->setCaption("Game modifiers are enabled " - + keyboard.getKeyValueString(keyboard.KEY_DISABLE_GAME_MODIFIERS)); + setLabelText(mDisableGameModifiers, _("Game modifiers are enabled"), + keyboard.KEY_DISABLE_GAME_MODIFIERS); } mDisableGameModifiers->adjustSize(); } diff --git a/src/gui/statuspopup.h b/src/gui/statuspopup.h index 62d952384..d633fb1f6 100644 --- a/src/gui/statuspopup.h +++ b/src/gui/statuspopup.h @@ -59,6 +59,8 @@ class StatusPopup : public Popup private: void updateLabels(); + void setLabelText(gcn::Label *label, char *text, int key); + gcn::Label *mMoveType; gcn::Label *mCrazyMoveType; gcn::Label *mMoveToTargetType; |