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authorAndrei Karas <akaras@inbox.ru>2012-04-11 03:28:54 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-11 03:28:54 +0300
commitc810ee1fe7b42202a66935575a88264911f2c625 (patch)
treea29529e131504c6f306aade4bd1a7c5780d2115a
parentcc2850190082b6feb3e5b6ccb5941caa91e36a7b (diff)
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Fix default joystick button for monster selection.
-rw-r--r--src/keyboarddata.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/keyboarddata.h b/src/keyboarddata.h
index 46a442d1d..735d63b4d 100644
--- a/src/keyboarddata.h
+++ b/src/keyboarddata.h
@@ -135,7 +135,7 @@ static KeyData const keyData[Input::KEY_TOTAL] = {
COND_GAME},
{"keyTargetMonster",
INPUT_KEYBOARD, SDLK_a,
- INPUT_JOYSTICK, 0,
+ INPUT_JOYSTICK, 3,
Input::GRP_DEFAULT,
&ActionManager::targetMonster,
Input::KEY_NO_VALUE, 50,