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authorAndrei Karas <akaras@inbox.ru>2011-07-15 22:58:19 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-15 22:58:19 +0300
commitcb82d49bf76c821450934046ff423da51819b521 (patch)
tree6e2ee33448440ce54e6a7ebb59a14ca5a9d41b21
parent676adcda69d383b923ed8de1f0411746ae5f7080 (diff)
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Fix bug in fillRectangle in software mode for 16 bit pixel screens.
-rw-r--r--src/graphics.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index fac91b4d5..d63c27324 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -65,8 +65,6 @@ bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
logger->log("Setting video mode %dx%d %s",
w, h, fs ? "fullscreen" : "windowed");
- logger->log("Bits per pixel: %d", bpp);
-
int displayFlags = SDL_ANYFORMAT;
mWidth = w;
@@ -102,6 +100,9 @@ bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
logger->log("Double buffer mode: %s",
mDoubleBuffer ? "yes" : "no");
+ if (mTarget->format)
+ logger->log("Bits per pixel: %d", mTarget->format->BytesPerPixel);
+
const SDL_VideoInfo *vi = SDL_GetVideoInfo();
logger->log("Possible to create hardware surfaces: %s",
@@ -723,7 +724,6 @@ int Graphics::SDL_FakeUpperBlit (SDL_Surface *src, SDL_Rect *srcrect,
return 0;
}
-#if !defined(__MINGW32__)
void Graphics::fillRectangle(const gcn::Rectangle& rectangle)
{
if (mClipStack.empty())
@@ -748,11 +748,12 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle)
area.y + area.height : top.y + top.height;
int x, y;
+ SDL_LockSurface(mTarget);
+
const int bpp = mTarget->format->BytesPerPixel;
Uint32 pixel = SDL_MapRGB(mTarget->format,
mColor.r, mColor.g, mColor.b);
- SDL_LockSurface(mTarget);
switch(bpp)
{
case 1:
@@ -766,10 +767,11 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle)
case 2:
for (y = y1; y < y2; y++)
{
- Uint8 *p = (Uint8 *)mTarget->pixels + y * mTarget->pitch;
+ Uint8 *p0 = (Uint8 *)mTarget->pixels + y * mTarget->pitch;
for (x = x1; x < x2; x++)
{
- *(Uint16 *)(p + x * 2) = gcn::SDLAlpha16(
+ Uint8 *p = p0 + x * 2;
+ *(Uint16 *)p = gcn::SDLAlpha16(
pixel, *(Uint32 *)p, mColor.a, mTarget->format);
}
}
@@ -843,4 +845,3 @@ void Graphics::fillRectangle(const gcn::Rectangle& rectangle)
SDL_FillRect(mTarget, &rect, color);
}
}
-#endif