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authorAndrei Karas <akaras@inbox.ru>2011-07-25 21:44:28 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-25 22:18:16 +0300
commitbadba244423ba8fccb246afaa8b1dd0c1448b370 (patch)
treed2f72ed78b3a3c9be195a2b33036c207b551066f
parent24e2ae34bfc9e6b96b890893ece422170fb7d42f (diff)
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Reorders sprites now depend on player direction.
-rw-r--r--src/being.cpp18
-rw-r--r--src/resources/itemdb.cpp34
-rw-r--r--src/resources/iteminfo.cpp83
-rw-r--r--src/resources/iteminfo.h26
4 files changed, 127 insertions, 34 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 904a59390..40c41cb64 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -2141,15 +2141,16 @@ void Being::recalcSpritesOrder()
}
}
- if (info.getDrawBefore() > 0)
+ if (info.getDrawBefore(mSpriteDirection) > 0)
{
- int id2 = mSpriteIDs[info.getDrawBefore()];
+ int id2 = mSpriteIDs[info.getDrawBefore(mSpriteDirection)];
std::map<int, int>::iterator orderIt = itemSlotRemap.find(id2);
if (orderIt != itemSlotRemap.end())
{
// logger->log("found duplicate (before)");
const ItemInfo &info2 = ItemDB::get(id2);
- if (info.getDrawPriority() < info2.getDrawPriority())
+ if (info.getDrawPriority(mSpriteDirection)
+ < info2.getDrawPriority(mSpriteDirection))
{
// logger->log("old more priority");
continue;
@@ -2161,18 +2162,19 @@ void Being::recalcSpritesOrder()
}
}
- itemSlotRemap[id] = -info.getDrawBefore();
+ itemSlotRemap[id] = -info.getDrawBefore(mSpriteDirection);
// logger->log("item slot->slot %d %d->%d", id, slot, itemSlotRemap[id]);
}
- else if (info.getDrawAfter() > 0)
+ else if (info.getDrawAfter(mSpriteDirection) > 0)
{
- int id2 = mSpriteIDs[info.getDrawAfter()];
+ int id2 = mSpriteIDs[info.getDrawAfter(mSpriteDirection)];
std::map<int, int>::iterator orderIt = itemSlotRemap.find(id2);
if (orderIt != itemSlotRemap.end())
{
// logger->log("found duplicate (after)");
const ItemInfo &info2 = ItemDB::get(id2);
- if (info.getDrawPriority() < info2.getDrawPriority())
+ if (info.getDrawPriority(mSpriteDirection)
+ < info2.getDrawPriority(mSpriteDirection))
{
// logger->log("old more priority");
continue;
@@ -2184,7 +2186,7 @@ void Being::recalcSpritesOrder()
}
}
- itemSlotRemap[id] = info.getDrawAfter();
+ itemSlotRemap[id] = info.getDrawAfter(mSpriteDirection);
// logger->log("item slot->slot %d %d->%d", id, slot, itemSlotRemap[id]);
}
}
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index 22728525c..2d14ba687 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -55,7 +55,9 @@ static void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node);
static void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node);
static void loadFloorSprite(SpriteDisplay *display, xmlNodePtr node);
static void loadReplaceSprite(ItemInfo *itemInfo, xmlNodePtr replaceNode);
-static int parseSpriteName(std::string &name);
+static void loadOrderSprite(ItemInfo *itemInfo, xmlNodePtr node,
+ bool drawAfter);
+static int parseSpriteName(std::string name);
static int parseDirectionName(std::string name);
static char const *const fields[][2] =
@@ -293,9 +295,9 @@ void ItemDB::load()
itemInfo->setMissileParticleFile(missileParticle);
itemInfo->setHitEffectId(hitEffectId);
itemInfo->setCriticalHitEffectId(criticalEffectId);
- itemInfo->setDrawBefore(parseSpriteName(drawBefore));
- itemInfo->setDrawAfter(parseSpriteName(drawAfter));
- itemInfo->setDrawPriority(drawPriority);
+ itemInfo->setDrawBefore(-1, parseSpriteName(drawBefore));
+ itemInfo->setDrawAfter(-1, parseSpriteName(drawAfter));
+ itemInfo->setDrawPriority(-1, drawPriority);
itemInfo->setColorsList(colors);
std::string effect;
@@ -346,6 +348,14 @@ void ItemDB::load()
{
loadReplaceSprite(itemInfo, itemChild);
}
+ else if (xmlStrEqual(itemChild->name, BAD_CAST "drawAfter"))
+ {
+ loadOrderSprite(itemInfo, itemChild, true);
+ }
+ else if (xmlStrEqual(itemChild->name, BAD_CAST "drawBefore"))
+ {
+ loadOrderSprite(itemInfo, itemChild, false);
+ }
}
itemInfo->setDisplay(display);
@@ -471,7 +481,7 @@ const std::map<int, ItemInfo*> &ItemDB::getItemInfos()
return mItemInfos;
}
-int parseSpriteName(std::string &name)
+int parseSpriteName(std::string name)
{
int id = -1;
if (name == "shoes" || name == "boot" || name == "boots")
@@ -632,3 +642,17 @@ void loadReplaceSprite(ItemInfo *itemInfo, xmlNodePtr replaceNode)
}
}
}
+
+void loadOrderSprite(ItemInfo *itemInfo, xmlNodePtr node, bool drawAfter)
+{
+ int sprite = parseSpriteName(XML::getProperty(node, "name", ""));
+ int priority = XML::getProperty(node, "priority", 0);
+
+ int direction = parseDirectionName(XML::getProperty(
+ node, "direction", "all"));
+ if (drawAfter)
+ itemInfo->setDrawAfter(direction, sprite);
+ else
+ itemInfo->setDrawBefore(direction, sprite);
+ itemInfo->setDrawPriority(direction, priority);
+}
diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp
index 5fc19014e..d496ffa75 100644
--- a/src/resources/iteminfo.cpp
+++ b/src/resources/iteminfo.cpp
@@ -39,9 +39,6 @@ ItemInfo::ItemInfo(ItemInfo &info)
mWeight = info.mWeight;
mView = info.mView;
mId = info.mId;
- mDrawBefore = info.mDrawBefore;
- mDrawAfter = info.mDrawAfter;
- mDrawPriority = info.mDrawPriority;
mIsRemoveSprites = info.mIsRemoveSprites;
mAttackAction = info.mAttackAction;
mAttackRange = info.mAttackRange;
@@ -50,7 +47,12 @@ ItemInfo::ItemInfo(ItemInfo &info)
mHitEffectId = info.mHitEffectId;
mCriticalHitEffectId = info.mCriticalHitEffectId;
for (int f = 0; f < 9; f ++)
+ {
mSpriteToItemReplaceMap[f] = 0;
+ mDrawBefore[f] = info.mDrawBefore[f];
+ mDrawAfter[f] = info.mDrawAfter[f];
+ mDrawPriority[f] = info.mDrawPriority[f];
+ }
}
ItemInfo::ItemInfo() :
@@ -58,9 +60,6 @@ ItemInfo::ItemInfo() :
mWeight(0),
mView(0),
mId(0),
- mDrawBefore(-1),
- mDrawAfter(-1),
- mDrawPriority(0),
mIsRemoveSprites(false),
mAttackAction(SpriteAction::INVALID),
mAttackRange(0),
@@ -70,7 +69,12 @@ ItemInfo::ItemInfo() :
mCriticalHitEffectId(0)
{
for (int f = 0; f < 9; f ++)
+ {
mSpriteToItemReplaceMap[f] = 0;
+ mDrawBefore[f] = -1;
+ mDrawAfter[f] = -1;
+ mDrawPriority[f] = 0;
+ }
}
ItemInfo::~ItemInfo()
@@ -241,3 +245,70 @@ SpriteToItemMap *ItemInfo::getSpriteToItemReplaceMap(int direction) const
return 0;
}
+
+void ItemInfo::setSpriteOrder(int *ptr, int direction, int n, int def)
+{
+ if (direction == -1)
+ {
+ for (int f = 0; f < 9; f ++)
+ {
+ if (ptr[f] == def)
+ ptr[f] = n;
+ }
+ return;
+ }
+ if (direction < 0 || direction >= 9)
+ return;
+
+ if (direction == DIRECTION_UP)
+ {
+ if (ptr[DIRECTION_UPLEFT] == def)
+ ptr[DIRECTION_UPLEFT] = n;
+ if (ptr[DIRECTION_UPRIGHT] == def)
+ ptr[DIRECTION_UPRIGHT] = n;
+ }
+ else if (direction == DIRECTION_DOWN)
+ {
+ if (ptr[DIRECTION_DOWNLEFT] == def)
+ ptr[DIRECTION_DOWNLEFT] = n;
+ if (ptr[DIRECTION_DOWNRIGHT] == def)
+ ptr[DIRECTION_DOWNRIGHT] = n;
+ }
+ ptr[direction] = n;
+}
+
+void ItemInfo::setDrawBefore(int direction, int n)
+{
+ setSpriteOrder(&mDrawBefore[0], direction, n);
+}
+
+void ItemInfo::setDrawAfter(int direction, int n)
+{
+ setSpriteOrder(&mDrawAfter[0], direction, n);
+}
+
+void ItemInfo::setDrawPriority(int direction, int n)
+{
+ setSpriteOrder(&mDrawPriority[0], direction, n, 0);
+}
+
+int ItemInfo::getDrawBefore(int direction) const
+{
+ if (direction < 0 || direction >= 9)
+ return -1;
+ return mDrawBefore[direction];
+}
+
+int ItemInfo::getDrawAfter(int direction) const
+{
+ if (direction < 0 || direction >= 9)
+ return -1;
+ return mDrawAfter[direction];
+}
+
+int ItemInfo::getDrawPriority(int direction) const
+{
+ if (direction < 0 || direction >= 9)
+ return 0;
+ return mDrawPriority[direction];
+}
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index b977a94ce..d8b8c7b0d 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -207,23 +207,19 @@ class ItemInfo
const std::string &getSound(EquipmentSoundEvent event) const;
- int getDrawBefore() const
- { return mDrawBefore; }
+ int getDrawBefore(int direction) const;
- void setDrawBefore(int n)
- { mDrawBefore = n; }
+ void setDrawBefore(int direction, int n);
- int getDrawAfter() const
- { return mDrawAfter; }
+ int getDrawAfter(int direction) const;
- void setDrawAfter(int n)
- { mDrawAfter = n; }
+ void setDrawAfter(int direction, int n);
- int getDrawPriority() const
- { return mDrawPriority; }
+ int getDrawPriority(int direction) const;
- void setDrawPriority(int n)
- { mDrawPriority = n; }
+ void setDrawPriority(int direction, int n);
+
+ void setSpriteOrder(int *ptr, int direction, int n, int def = -1);
std::map<int, int> getTags() const
{ return mTags; }
@@ -271,9 +267,9 @@ class ItemInfo
int mWeight; /**< Weight in grams. */
int mView; /**< Item ID of how this item looks. */
int mId; /**< Item ID */
- int mDrawBefore;
- int mDrawAfter;
- int mDrawPriority;
+ int mDrawBefore[9];
+ int mDrawAfter[9];
+ int mDrawPriority[9];
bool mIsRemoveSprites;
// sprite, <itemfrom, itemto> [direction]
SpriteToItemMap *mSpriteToItemReplaceMap[9];