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authorAndrei Karas <akaras@inbox.ru>2012-09-11 01:50:03 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-11 01:50:03 +0300
commit5525ef3ff0a3520049142e8324b56f5431f61101 (patch)
treefc133ad0c5fa762b21be4b92529f54fe4c046bba
parent023723c3109aba4841ec91ca9495e6703804fd7f (diff)
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Improve a bit fast opengl draw speed.
-rw-r--r--src/normalopenglgraphics.cpp12
1 files changed, 3 insertions, 9 deletions
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp
index d2b7818dd..7320878c8 100644
--- a/src/normalopenglgraphics.cpp
+++ b/src/normalopenglgraphics.cpp
@@ -969,7 +969,7 @@ void NormalOpenGLGraphics::_beginDraw()
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glHint(GL_LINE_SMOOTH_HINT, GL_FASTEST);
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
@@ -1109,7 +1109,6 @@ void NormalOpenGLGraphics::drawPoint(int x, int y)
void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
{
setTexturingAndBlending(false);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
restoreColor();
mFloatTexArray[0] = static_cast<float>(x1) + 0.5f;
@@ -1118,8 +1117,6 @@ void NormalOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2)
mFloatTexArray[3] = static_cast<float>(y2) + 0.5f;
drawLineArrayf(4);
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect)
@@ -1144,6 +1141,7 @@ void NormalOpenGLGraphics::setTexturingAndBlending(bool enable)
if (!mTexture)
{
glEnable(OpenGLImageHelper::mTextureType);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
mTexture = true;
}
@@ -1170,6 +1168,7 @@ void NormalOpenGLGraphics::setTexturingAndBlending(bool enable)
if (mTexture)
{
glDisable(OpenGLImageHelper::mTextureType);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
mTexture = false;
}
}
@@ -1185,7 +1184,6 @@ void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
const float height = static_cast<float>(rect.height);
setTexturingAndBlending(false);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
restoreColor();
GLfloat vert[] =
@@ -1198,8 +1196,6 @@ void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
glVertexPointer(2, GL_FLOAT, 0, &vert);
glDrawArrays(filled ? GL_QUADS : GL_LINE_LOOP, 0, 4);
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
bool NormalOpenGLGraphics::drawNet(const int x1, const int y1,
@@ -1210,7 +1206,6 @@ bool NormalOpenGLGraphics::drawNet(const int x1, const int y1,
const unsigned int vLimit = mMaxVertices * 4;
setTexturingAndBlending(false);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
restoreColor();
const float xf1 = static_cast<float>(x1);
@@ -1253,7 +1248,6 @@ bool NormalOpenGLGraphics::drawNet(const int x1, const int y1,
if (vp > 0)
drawLineArrayf(vp);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
return true;
}