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authorAndrei Karas <akaras@inbox.ru>2016-09-03 02:31:07 +0300
committerAndrei Karas <akaras@inbox.ru>2016-09-03 02:31:07 +0300
commit6007cebe8ac49ca4f3d09b6bed5e3d41a197221a (patch)
treea0ff9b7e4a75dca2d62045d8833249aea0f0450b
parentf43602b237228935ca468dc3388db0ab761ddbbb (diff)
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Add option for create custom OpenGL context.
By default this option disabled, because may create issues.
-rw-r--r--src/defaults.cpp1
-rw-r--r--src/graphicsmanager.cpp2
-rw-r--r--src/gui/widgets/tabs/setup_perfomance.cpp4
-rw-r--r--src/render/graphics.cpp6
-rw-r--r--src/render/graphics.h4
-rw-r--r--src/render/mobileopengl2graphics.cpp4
-rw-r--r--src/render/mobileopengl2graphics.h2
-rw-r--r--src/render/modernopenglgraphics.cpp15
-rw-r--r--src/render/modernopenglgraphics.h2
9 files changed, 26 insertions, 14 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index 2a6d96cb5..bd4ea9224 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -387,6 +387,7 @@ DefaultsData* getConfigDefaults()
AddDEF("enableTradeFilter", true);
AddDEF("enableIdCollecting", false);
AddDEF("checkOpenGLVersion", true);
+ AddDEF("openglContext", false);
return configData;
}
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 4b0bae9a5..28a7bd9fa 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -184,7 +184,7 @@ int GraphicsManager::detectGraphics()
SDL_Window *const window = createWindow(100, 100, 0,
SDL_ANYFORMAT | SDL_OPENGL);
mainGraphics->setWindow(window, 100, 100);
- mainGraphics->createGLContext();
+ mainGraphics->createGLContext(false);
initOpenGL();
logVersion();
diff --git a/src/gui/widgets/tabs/setup_perfomance.cpp b/src/gui/widgets/tabs/setup_perfomance.cpp
index c62346f8f..25f25a4c7 100644
--- a/src/gui/widgets/tabs/setup_perfomance.cpp
+++ b/src/gui/widgets/tabs/setup_perfomance.cpp
@@ -92,6 +92,10 @@ Setup_Perfomance::Setup_Perfomance(const Widget2 *const widget) :
new SetupItemCheckBox(_("Enable texture sampler (OpenGL)"), "",
"useTextureSampler", this, "useTextureSamplerEvent");
+ // TRANSLATORS: settings option
+ new SetupItemCheckBox(_("Enable OpenGL context creation"),
+ "", "openglContext", this, "openglContextEvent");
+
// TRANSLATORS: settings option
new SetupItemLabel(_("Better quality (disable for better performance)"),
diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp
index bc08ecfd3..59524d300 100644
--- a/src/render/graphics.cpp
+++ b/src/render/graphics.cpp
@@ -288,10 +288,10 @@ bool Graphics::setOpenGLMode() restrict2
mRect.w = CAST_S32(w1 / mScale);
mRect.h = CAST_S32(h1 / mScale);
- createGLContext();
+ createGLContext(config.getBoolValue("openglContext"));
#else // USE_SDL2
- createGLContext();
+ createGLContext(config.getBoolValue("openglContext"));
mRect.w = CAST_U16(mWindow->w / mScale);
mRect.h = CAST_U16(mWindow->h / mScale);
@@ -389,7 +389,7 @@ int Graphics::getSoftwareFlags() const restrict2
}
#ifdef USE_OPENGL
-void Graphics::createGLContext() restrict2
+void Graphics::createGLContext(const bool custom A_UNUSED) restrict2
{
#ifdef USE_SDL2
mGLContext = SDL_GL_CreateContext(mWindow);
diff --git a/src/render/graphics.h b/src/render/graphics.h
index 016f2c4ab..997ed2196 100644
--- a/src/render/graphics.h
+++ b/src/render/graphics.h
@@ -404,9 +404,9 @@ class Graphics notfinal
#ifdef USE_OPENGL
#ifdef USE_SDL2
- virtual void createGLContext() restrict2;
+ virtual void createGLContext(const bool custom) restrict2;
#else
- virtual void createGLContext() restrict2 A_CONST;
+ virtual void createGLContext(const bool custom) restrict2 A_CONST;
#endif
#endif
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index 163185bb6..576bc67ab 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -1227,9 +1227,9 @@ void MobileOpenGL2Graphics::clearScreen() const restrict2
GL_STENCIL_BUFFER_BIT);
}
-void MobileOpenGL2Graphics::createGLContext() restrict2
+void MobileOpenGL2Graphics::createGLContext(const bool custom) restrict2
{
- Graphics::createGLContext();
+ Graphics::createGLContext(custom);
/*
if (mGLContext)
SDL::makeCurrentContext(mGLContext);
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h
index 9b171becb..2efa367c4 100644
--- a/src/render/mobileopengl2graphics.h
+++ b/src/render/mobileopengl2graphics.h
@@ -77,7 +77,7 @@ class MobileOpenGL2Graphics final : public Graphics
uint32_t *restrict const arr)
restrict2 override final A_NONNULL(3);
- void createGLContext() restrict2 override final;
+ void createGLContext(const bool custom) restrict2 override final;
#include "render/graphicsdef.hpp"
RENDER_GRAPHICSDEF_HPP
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp
index 458a9a9f7..1629dbea5 100644
--- a/src/render/modernopenglgraphics.cpp
+++ b/src/render/modernopenglgraphics.cpp
@@ -1221,12 +1221,19 @@ void ModernOpenGLGraphics::clearScreen() const restrict2
GL_STENCIL_BUFFER_BIT);
}
-void ModernOpenGLGraphics::createGLContext() restrict2
+void ModernOpenGLGraphics::createGLContext(const bool custom) restrict2
{
- if (mGLContext)
- SDL::makeCurrentContext(mGLContext);
+ if (custom)
+ {
+ if (mGLContext)
+ SDL::makeCurrentContext(mGLContext);
+ else
+ mGLContext = SDL::createGLContext(mWindow, 3, 3, 0x01);
+ }
else
- mGLContext = SDL::createGLContext(mWindow, 3, 3, 0x01);
+ {
+ Graphics::createGLContext(false);
+ }
}
void ModernOpenGLGraphics::finalize(ImageCollection *restrict const col)
diff --git a/src/render/modernopenglgraphics.h b/src/render/modernopenglgraphics.h
index f7eecd0c4..53d6966c2 100644
--- a/src/render/modernopenglgraphics.h
+++ b/src/render/modernopenglgraphics.h
@@ -77,7 +77,7 @@ class ModernOpenGLGraphics final : public Graphics
uint32_t *restrict const arr)
restrict2 override final A_NONNULL(3);
- void createGLContext() restrict2 override final;
+ void createGLContext(const bool custom) restrict2 override final;
#include "render/graphicsdef.hpp"
RENDER_GRAPHICSDEF_HPP