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authorAndrei Karas <akaras@inbox.ru>2017-05-10 01:53:49 +0300
committerAndrei Karas <akaras@inbox.ru>2017-05-10 01:53:49 +0300
commit2291f18b6366312916903de6cfe973379ebd536d (patch)
tree4d3f8ea4fa31f19dd402fc44089b129583a81a4e
parent5ac88f3197be965804827751e8679cc6dd59b188 (diff)
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Add chat command for move monster in priority attack list into one position down.
-rw-r--r--src/actions/commands.cpp39
-rw-r--r--src/actions/commands.h1
-rw-r--r--src/dyetool/actions/commands.cpp1
-rw-r--r--src/enums/input/inputaction.h1
-rw-r--r--src/gui/popups/popupmenu.cpp42
-rw-r--r--src/input/inputactionmap.h10
6 files changed, 54 insertions, 40 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp
index 13b88499b..71dd2e7b4 100644
--- a/src/actions/commands.cpp
+++ b/src/actions/commands.cpp
@@ -1996,6 +1996,45 @@ impHandler(movePriorityAttackUp)
socialWindow->updateAttackFilter();
return true;
}
+ return false;
+}
+
+impHandler(movePriorityAttackDown)
+{
+ if (!actorManager)
+ return false;
+ const std::string args = event.args;
+ const int idx = actorManager
+ ->getPriorityAttackMobIndex(args);
+ const int size = actorManager->getPriorityAttackMobsSize();
+ if (idx + 1 < size)
+ {
+ std::list<std::string> mobs
+ = actorManager->getPriorityAttackMobs();
+ std::list<std::string>::iterator it = mobs.begin();
+ std::list<std::string>::iterator it2 = it;
+ while (it != mobs.end())
+ {
+ if (*it == args)
+ {
+ ++ it2;
+ if (it2 == mobs.end())
+ break;
+
+ mobs.splice(it, mobs, it2);
+ actorManager->setPriorityAttackMobs(mobs);
+ actorManager->rebuildPriorityAttackMobs();
+ break;
+ }
+ ++ it;
+ ++ it2;
+ }
+
+ if (socialWindow)
+ socialWindow->updateAttackFilter();
+ return true;
+ }
+ return false;
}
} // namespace Actions
diff --git a/src/actions/commands.h b/src/actions/commands.h
index 26907f7ac..6c2c6cc9d 100644
--- a/src/actions/commands.h
+++ b/src/actions/commands.h
@@ -156,6 +156,7 @@ namespace Actions
decHandler(moveAttackUp);
decHandler(moveAttackDown);
decHandler(movePriorityAttackUp);
+ decHandler(movePriorityAttackDown);
} // namespace Actions
#undef decHandler
diff --git a/src/dyetool/actions/commands.cpp b/src/dyetool/actions/commands.cpp
index 87645ed4f..956c5e0ed 100644
--- a/src/dyetool/actions/commands.cpp
+++ b/src/dyetool/actions/commands.cpp
@@ -156,5 +156,6 @@ impHandlerVoid(outfitToChat)
impHandlerVoid(moveAttackUp)
impHandlerVoid(moveAttackDown)
impHandlerVoid(movePriorityAttackUp)
+impHandlerVoid(movePriorityAttackDown)
} // namespace Actions
diff --git a/src/enums/input/inputaction.h b/src/enums/input/inputaction.h
index 59d7cf59c..dfff6b401 100644
--- a/src/enums/input/inputaction.h
+++ b/src/enums/input/inputaction.h
@@ -691,6 +691,7 @@ enumStart(InputAction)
MOVE_ATTACK_UP,
MOVE_ATTACK_DOWN,
MOVE_PRIORITY_ATTACK_UP,
+ MOVE_PRIORITY_ATTACK_DOWN,
TOTAL
}
enumEnd(InputAction);
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index aa5a05625..47ef604be 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -1239,41 +1239,6 @@ void PopupMenu::handleLink(const std::string &link,
dialog->setActionEventId("ok");
dialog->addActionListener(&mPlayerListener);
}
- else if (link == "priority movedown")
- {
- if (localPlayer && actorManager)
- {
- const int idx = actorManager
- ->getPriorityAttackMobIndex(mName);
- const int size = actorManager->getPriorityAttackMobsSize();
- if (idx + 1 < size)
- {
- std::list<std::string> mobs
- = actorManager->getPriorityAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == mName)
- {
- ++ it2;
- if (it2 == mobs.end())
- break;
-
- mobs.splice(it, mobs, it2);
- actorManager->setPriorityAttackMobs(mobs);
- actorManager->rebuildPriorityAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow)
- socialWindow->updateAttackFilter();
- }
- }
- }
else if (link == "items" && being)
{
if (being == localPlayer)
@@ -2075,9 +2040,10 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
}
if (idx + 1 < size)
{
- // TRANSLATORS: popup menu item
- // TRANSLATORS: move attack target down
- mBrowserBox->addRow("priority movedown", _("Move down"));
+ mBrowserBox->addRow("/movepriorityattackdown 'NAME'",
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: move attack target down
+ _("Move down"));
}
break;
}
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index 6ea9ea303..a2507f884 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -5626,16 +5626,22 @@ static const InputActionData inputActionData
Protected_true},
{"keyMoveAttackDown",
defaultAction(&Actions::moveAttackDown),
- InputCondition::ENABLED,
+ InputCondition::INGAME,
"attackmovedown|moveattackdown",
UseArgs_true,
Protected_true},
{"keyMovePriorityAttackUp",
defaultAction(&Actions::movePriorityAttackUp),
- InputCondition::ENABLED,
+ InputCondition::INGAME,
"attackmovepriorityup|movepriorityattackup",
UseArgs_true,
Protected_true},
+ {"keyMovePriorityAttackDown",
+ defaultAction(&Actions::movePriorityAttackDown),
+ InputCondition::INGAME,
+ "attackmoveprioritydown|movepriorityattackdown",
+ UseArgs_true,
+ Protected_true},
};
#undef defaultAction