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/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/windows/shopselldialog.h"
#include "shopitem.h"
#include "units.h"
#include "being/playerinfo.h"
#include "gui/windows/confirmdialog.h"
#include "gui/windows/setupwindow.h"
#include "gui/windows/tradewindow.h"
#include "gui/models/shopitems.h"
#include "gui/widgets/button.h"
#include "gui/widgets/containerplacer.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/layouttype.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/shoplistbox.h"
#include "gui/widgets/slider.h"
#include "net/buysellhandler.h"
#include "net/net.h"
#include "net/npchandler.h"
#include "resources/iteminfo.h"
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "debug.h"
ShopSellDialog::ShopSellDialog(const std::string &nick) :
SellDialog(true),
mNick(nick)
{
}
void ShopSellDialog::sellAction(const ActionEvent &event A_UNUSED)
{
if (mAmountItems <= 0 || mAmountItems > mMaxItems)
return;
const int selectedItem = mShopItemList->getSelected();
ShopItem *const item = mShopItems->at(selectedItem);
if (!item || PlayerInfo::isItemProtected(item->getId()))
return;
buySellHandler->sendSellRequest(mNick, item, mAmountItems);
if (tradeWindow)
tradeWindow->addAutoItem(mNick, item, mAmountItems);
}
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