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author | Jesusaves <cpntb1@ymail.com> | 2024-04-29 22:14:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-04-29 22:14:31 -0300 |
commit | e61fee666e88fb2c9f84ff1b3f268b5161cc3b75 (patch) | |
tree | 8360356f21af272d3292135916f4bcb799442683 | |
parent | 010157499659b9cec0e2770a08bbf5abed3eba6c (diff) | |
download | serverdata-e61fee666e88fb2c9f84ff1b3f268b5161cc3b75.tar.gz serverdata-e61fee666e88fb2c9f84ff1b3f268b5161cc3b75.tar.bz2 serverdata-e61fee666e88fb2c9f84ff1b3f268b5161cc3b75.tar.xz serverdata-e61fee666e88fb2c9f84ff1b3f268b5161cc3b75.zip |
[skip ci] minor sequence issue
-rw-r--r-- | npc/006-9/ctrl.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/006-9/ctrl.txt b/npc/006-9/ctrl.txt index 648e01b6a..b523d0cd3 100644 --- a/npc/006-9/ctrl.txt +++ b/npc/006-9/ctrl.txt @@ -293,7 +293,7 @@ function spawn { .@lv *= 3; // 12 -> 36 mobs /* Spawn them and make hostile */ - // But ONLY if there are less than 2500 monsters and you are on pattern 1 + // But ONLY if there are less than 1200 monsters and you are on pattern 1 // Or if you're in pattern 4 and there aren't enough critters in the map if (.@lv < 450 || (.@lv < 900 && mobcount("006-9", "all") < 1200) || @@ -311,8 +311,8 @@ function spawn { sleep(2); // To prevent map-server from collapsing } while (.@lucky == 0); // Visual aspect of the ascension - setunitdata(.@lucky, UDT_CLASS, Birb); unittalk(.@lucky, "*This unit has ascended*"); + setunitdata(.@lucky, UDT_CLASS, Birb); immortal(.@lucky); // Jump straight to "plain unkillable" levels setunitdata(.@lucky, UDT_CRIT, 32767); // Always does criticals // Retrieve some data |