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author | Fedja Beader <fedja@protonmail.ch> | 2025-03-06 21:01:20 +0100 |
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committer | Fedja Beader <fedja@protonmail.ch> | 2025-03-06 20:56:30 +0000 |
commit | a812b258068a0e05aaa140b48dde2010ad996c6a (patch) | |
tree | c2fe41e2a0bfdfe8cea08ab7bbba81bedd4f64b9 | |
parent | e8f2e580edce3faad8440c00f769e54706142504 (diff) | |
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Further clarify the map - ID map
-rw-r--r-- | npc/commands/event.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/commands/event.txt b/npc/commands/event.txt index 1314d1b76..eeeeddd5a 100644 --- a/npc/commands/event.txt +++ b/npc/commands/event.txt @@ -465,10 +465,10 @@ OnEffect: setarray .@choices$, l("Cancel"), "-1"; // I'm not sure which IDs to use for the switch after the menu, - // so I just encode map ID: + // so I just encode map ID: npc/mmm-nn-rr -> 1mmm{nn{rr}} // First digit is 1 to avoid octal interpretation // First part is encoded with 3 digits, - // Second+ part of id gets encoded with 2 digits. + // Second+ parts of id are encoded with 2 digits. // Passing map, x, y via printf & scanf would have worked, but // would probably not have saved much space. And some events // have warpto functions as they need map setup first. |