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author | Jesusaves <cpntb1@ymail.com> | 2025-03-18 23:38:53 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2025-03-18 23:38:53 -0300 |
commit | 874fe0e1909d3594568a466085fc1545a7f2b311 (patch) | |
tree | f47491bc1d31e07fab948aba0fb620fea4e52d55 | |
parent | b9868f37632f8aa1b7a056dd4784ebf1a09a6890 (diff) | |
download | serverdata-874fe0e1909d3594568a466085fc1545a7f2b311.tar.gz serverdata-874fe0e1909d3594568a466085fc1545a7f2b311.tar.bz2 serverdata-874fe0e1909d3594568a466085fc1545a7f2b311.tar.xz serverdata-874fe0e1909d3594568a466085fc1545a7f2b311.zip |
[skip ci] for balance reasons, frostbites may be randomly weaker
So your death goes from 12 minutes to 18 minutes in average
-rw-r--r-- | npc/functions/dungeon.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/functions/dungeon.txt b/npc/functions/dungeon.txt index b9d372d3a..42386a5f0 100644 --- a/npc/functions/dungeon.txt +++ b/npc/functions/dungeon.txt @@ -324,7 +324,7 @@ OnFrost: // You are in a FROSTMAP$ and may get frostbites if (@frostio <= gettimetick(2) && (Class != Elf && Class != Ukar)) { // You get Frostbites at 100% probability - percentheal -2, 0; + percentheal any(-1, -2), 0; // You may get cold at ~8% chance if (rand2(12) == 10) SC_Bonus(15, SC_COLD, 5); @@ -332,7 +332,7 @@ OnFrost: if (rand2(50) == 25) SC_Bonus(15, SC_FREEZE, 5); } else { - // Only 25% chance of a weaker frostbite + // Only 25% chance of a frostbite if (rand2(4) == 2) percentheal -1, 0; } |